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Author Topic: Dominions 4 Round Ten: Nationgen! All's well that ends well, GG everyone  (Read 72527 times)

E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #540 on: February 17, 2015, 05:15:27 am »

Tough. You get a 12h extension to submit your unchanging turn. Okay, yes, that's because (ignoring you and me) there were fixing to be as many stales as submitted turns, but still.

Anyway, unrequested 12h extension. Barring explicit requests, though, staling will proceed at that time regardless of its scope.
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #541 on: February 17, 2015, 06:24:57 am »

Postponing an extra 12h due to request. Will also postpone next turn until early hours of saturday due to request.
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EuchreJack

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #542 on: February 22, 2015, 01:47:18 pm »

If I may make an unusual request, since the beginning of my tenure as deity to the people of Deathig, I have had a policy of giving mages names intended to suggest astoundingly terrible movies, mostly in the action and horror genres. I have run out, and wouldn't mind hearing any the thread might have.

Right before Aliens vs Predators came out on DVD, they had a movie with an almost similar name.  It is still the only movie that I have been unable to watch till the end.

Found it! AVH: Alien vs. Hunter  Boy, did that suck.

Looking at the studio that made the movie, they have a long history of making terrible movies with names similar to mainstream movies.  And just terrible movies.  So you can just go to their page and start name stealing.

E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #543 on: February 22, 2015, 04:26:04 pm »

You could also peruse TVTropes' "So Bad It's Horrible" page. Although you may pay for knowledge with time by venturing into that infernal realm...
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EuchreJack

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #544 on: February 22, 2015, 08:01:38 pm »

You could also peruse TVTropes' "So Bad It's Horrible" page. Although you may pay for knowledge with time by venturing into that infernal realm...

Time entered: Around when the above was posted.
Time left: I've just got one more tab from TVTropes open...
Edit: Ok, I've finally broken free.  Today.

Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #545 on: February 24, 2015, 04:53:49 pm »

Spoiler: spoilered for huge (click to show/hide)

horrors op
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #546 on: February 24, 2015, 05:44:14 pm »

Well, as of today's patch it'd only be one of them, so they're slightly less OP now, FWIW...

(As an aside, Demonic Locusts are very cute but expensive.)
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Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #547 on: February 24, 2015, 08:24:01 pm »

Perhaps we should extend the turn a bit? I'll have time to get the turn in but there are some problems with the new patch - most importantly, bugs with remote attacks that summon independent troops and with gem alchemy (gem->gem, I don't know about gem->gold) being treated as cheating (and subtracting as many gems as you alchemized instead).

e: also, if you didn't see yet, new patch out. The pretender overhaul is here!
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #548 on: February 24, 2015, 08:35:55 pm »

Yeah, there do seem to be some bugs, and some of them seem potentially significant. I'll push 12h to make sure the admin proper has a chance to decide whether to delay it further.
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #549 on: February 24, 2015, 08:56:20 pm »

You guys want a few days postponement to see if Illwinter is going to hotfix something?

That sounds perfectly reasonable.
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #550 on: February 25, 2015, 07:29:23 am »

If nothing else, given how cheat detection is wrecking alchemizing gems right now, it's probably for the best, yeah. Um, I'll push it 48h and continue not submitting my turn?

[Edit: Argh, I swear it was still listing as due Friday when I wrote the above and extended it. My fault for not extremely explicitly refreshing right before making the change. My apologies.  :-\]
« Last Edit: February 25, 2015, 07:32:15 am by E. Albright »
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tompliss

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #551 on: February 25, 2015, 08:14:10 am »

Eh, better to extend twice than not ;)
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #552 on: February 25, 2015, 08:40:46 am »

If nothing else, given how cheat detection is wrecking alchemizing gems right now, it's probably for the best, yeah. Um, I'll push it 48h and continue not submitting my turn?

Sounds like the best course of action.
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lijacote

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #553 on: February 25, 2015, 11:25:10 am »

Wow. I am almost inspired to create a new game for animal pretenders. Maybe once the That Which Sleeps map editor (which is looking quite amazing) is out, I'll create a map (yeah right, as if I'll ever get one finished...) and set the game up. I mean, look at this.

It's a shame the Serpent of Chaos looks to be unavailable to the UW nations, being amphibious and all, I think it would be kind of neat. But maybe it makes more sense that the serpent's home is on dry ground.
« Last Edit: February 25, 2015, 11:30:43 am by lijacote »
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Game on once more!
« Reply #554 on: February 26, 2015, 01:18:00 pm »

So this just got posted:
Quote from: Dev
You can expect a patch in just a few days to fix the alchemy bug and a few other things.

We have a timeline!
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