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Author Topic: Alchamech-AlchemyPunk RPG  (Read 6857 times)

MrVoid

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Re: Alchamech-AlchemyPunk RPG
« Reply #15 on: September 21, 2014, 11:48:08 pm »

That works, though I intend to mostly be using clouds, so I guess most infantry have anti acid clothes.
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The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #16 on: September 22, 2014, 11:05:47 am »

Spoiler: stats (click to show/hide)
Spoiler: inventory (click to show/hide)
I'm making a kind of gunner/support guy.
« Last Edit: September 22, 2014, 11:17:59 am by The Froggy Ninja »
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Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #17 on: September 22, 2014, 11:10:52 am »

Spoiler (click to show/hide)

That is good, but it is missing two things: 1. Your backstory! It was kind of a late addition on my part, but could you please put a short backstory between the inventory and name? Or I guess just anywhere, since you separated them. 2. You get 200 points to spend on Alchemical skills, and I just realized I forgot to put that. Woops. Also, I would like to know what your Alchemical weapon is.
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The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #18 on: September 22, 2014, 11:12:01 am »

Spoiler (click to show/hide)

That is good, but it is missing two things: 1. Your backstory! It was kind of a late addition on my part, but could you please put a short backstory between the inventory and name? Or I guess just anywhere, since you separated them. 2. You get 200 points to spend on Alchemical skills, and I just realized I forgot to put that. Woops. Also, I would like to know what your Alchemical weapon is.
I just added the backstory and will distribute my other 100 points now.
EDIT: done
« Last Edit: September 22, 2014, 11:13:49 am by The Froggy Ninja »
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Remuthra

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Re: Alchamech-AlchemyPunk RPG
« Reply #19 on: September 22, 2014, 03:16:26 pm »

Backstory and a craft description have been added to my sheet.

BlitzDungeoneer

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Re: Alchamech-AlchemyPunk RPG
« Reply #20 on: September 22, 2014, 03:34:49 pm »

Mucho interested... Consider this a PTJ.
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Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #21 on: September 22, 2014, 03:52:45 pm »

Grabbing a slot, will make a sheet.
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BlitzDungeoneer

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Re: Alchamech-AlchemyPunk RPG
« Reply #22 on: September 22, 2014, 03:54:56 pm »

How many slots are there, anyway?
Currently deciding between an Alchemist and a Purified, and I wanna know how much time I have to decide.
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Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #23 on: September 22, 2014, 04:17:46 pm »

Quote
How many slots are there, anyway?

As many as I can handle. That has been a lot as of late, my truck recently broke down. Halfway across the state. That is why I have been on these forums so often. Plenty of time.

I might get the first post first everyone today, but have to study for an exam tomorrow, and still have a class left. No hurry for anyone.
« Last Edit: September 22, 2014, 04:20:09 pm by Stirk »
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Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #24 on: September 22, 2014, 04:28:47 pm »

I love how you always write Doge instead of Dodge for every game you make.
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Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #25 on: September 22, 2014, 04:32:39 pm »

Well I copy old character sheets to use as a base.

By the way, Dejavu only gets ten points to work with, just for pointing that out. And you get no weapon. And you are bleeding to death. In the heart of enemy territory. Alone. If you don't count the ten thousand elephant Alchemecs carrying a hundred troops each. Are you going to try to doge that?
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Remuthra

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Re: Alchamech-AlchemyPunk RPG
« Reply #26 on: September 22, 2014, 04:33:53 pm »

If he wins, can he drive the World Engine?

Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #27 on: September 22, 2014, 04:39:18 pm »

Well I copy old character sheets to use as a base.

By the way, Dejavu only gets ten points to work with, just for pointing that out. And you get no weapon. And you are bleeding to death. In the heart of enemy territory. Alone. If you don't count the ten thousand elephant Alchemecs carrying a hundred troops each. Are you going to try to doge that?
Of course not, I'm going to dodge it. :P

Kinda tempted to make a hilariously broken Officer though
XD
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Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #28 on: September 22, 2014, 04:41:46 pm »

Quote
If he wins, can he drive the World Engine?

No. If he wins, he gets to watch YOU drive the World Engine. Into him.

Quote
Kinda tempted to make a hilariously broken Officer though
XD

Whats wrong with the officers? I made them completely balanced. COMPLETELY.
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PrivateNomad

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Re: Alchamech-AlchemyPunk RPG
« Reply #29 on: September 22, 2014, 04:55:14 pm »

How would golemancy work?
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