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Author Topic: Alchamech-AlchemyPunk RPG  (Read 6846 times)

The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #90 on: September 27, 2014, 10:03:44 pm »

"Oh nothing. Just thinking of ways to further my knowledge. There is after all never a reason not to learn... Except eldritch abominations from beyond the stars offering to exchange your soul for knowledge. Not falling for that one again. This fortress is truly a wonder of Alchemy though."
« Last Edit: September 28, 2014, 02:11:49 am by The Froggy Ninja »
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evilcherry

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Re: Alchamech-AlchemyPunk RPG
« Reply #91 on: September 27, 2014, 11:30:17 pm »

How quaint.

But at least, not another Alchemist.

I hate them. Hate. Hate hate hate hate hate hate hate.
Those fools who never understand my pain.

"The Red baron. Reporting in."

Rolepgeek

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Re: Alchamech-AlchemyPunk RPG
« Reply #92 on: September 28, 2014, 12:32:28 am »

Spoiler: Kaereth (click to show/hide)
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MrVoid

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Re: Alchamech-AlchemyPunk RPG
« Reply #93 on: September 28, 2014, 01:35:19 am »

The alchemist nods as he steps out. It is good, may I see my lab?
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What the fuck is wrong with you guys.

hops

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Re: Alchamech-AlchemyPunk RPG
« Reply #94 on: September 29, 2014, 07:21:55 am »

Mica ate slowly while he ran over his plans for suitable defense.

"I'm wondering what your thoughts would be on elevating our entire camp into a hill, and filling the part facing the enemy with spikes to prevent frontal assault. I'm not exactly trained in warfare but that sound like a good start.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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BlitzDungeoneer

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Re: Alchamech-AlchemyPunk RPG
« Reply #95 on: September 30, 2014, 12:32:54 am »

Ciel struggles slightly, before alchemising any of the bastard's body parts he is touching into metal. If Ciel isn't touching any, he attempts to grab the man's arm and then alchemists it. Into a solid block with 0 hollow bits, by the way.
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Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #96 on: October 01, 2014, 10:25:07 pm »

Spoiler (click to show/hide)

Really? That is an unexpected move. Now I will have to rewrite the whole scenario....Too bad, it was a good one.

------------

You enter the giant glass structure, your feet making loud scratching sound against the floor, though it doesn't seem to be damaged in any way by this. As soon as the entirety of your Alchemech is inside the glass box, the door slams shut with the sound of an airtight seal being formed. Then, slowly, it begins to move downward.

In about a minute, the entire box was under water. Through the clear glass you could see the white sandy beaches, the wavy green seaweed, and some small fish swimming in the bright waters. Turning your mech around, you are able to see the wide ocean ahead of you. It is as vast as any valley you had ever seen, going off far into the distance. There is a stunning coral reef at the edge of your vision, a virtual underwater city. Even from this huge distance, you can see signs of life everywhere. You can also see the chain ever-so-slowly dragging you through the water, covered in barnacles and seaweed either by design or by nature.

It takes about an hour to actually reach the reefs, though the scenery continued to change. A swarm of silvery fish went over your pod, allowing you to see their formation as they danced around you. Other animals also greeted you, random fish either passing close by or even tapping against the glass curiously. Finally, the coral you saw in the distance was here.

It was even larger than you had imagined, dwarfing the glass box you are in by hundreds of times. It went horizontally even longer, making it feel like a human built city. Even so, it was more vibrantly colored, with bright pinks and blues and oranges. Marine life lived among it casually, with small fish and shrimp and eels darting out of holes among the reefs, with even a few small sharks moving easily through the water. You notice that the chain is actively attacked to one of the reefs, and at this rate you will crash directly into it.

Once you get within twenty five meters, part of the wall flips open like the maw of a giant underwater beast. You can see nothing on the inside except darkness, and the chain pulling you into it. The second you are clear, it slams shut behind you, cutting off your vision completely. You can feel the chain continue to move, but that might just be because the feeling of being pulled forward is stuck into you. You find yourself changing direction, now being lifted up rather than forward. Finally, bright light greets you.

A huge steel door opens away from you, revealing a strange looking room with steel doors. A white-haired lady in a Navy Officer uniform was leaning against the doors, looking up at your cockpit. Cupping her hand to her mouth, she shouted up at your mech.

"Hey! Its nice to meat you! I am Officer Nemo of the base! All of us here offer our welcome!"

What do you do now?

-------------------
Spoiler (click to show/hide)

"There is no such thing as an Alchemech pilot who isn't one for show. I think they hand it the ideology with the armor."

She states, again walking forward.

"Well, you wanted to know some details about our 'next class trip', right? Go ahead. Ill wait. The officers are all in there, and it isn't like having me would help you out much."

The mech then lays down, in a comfortable looking position, and waves you on.

What do you do now?

---------------
Spoiler (click to show/hide)

"Many have tried. Some even got close."

The man who brought you in speaks through bites of raspberry pie with gram cracker crust.

"But something always stops them before they get anywhere. Files go missing, devices short out, funding gets cut. Some say that Magnus doesn't want his alchemy found out, or he wants alchemist to discover this on their own without his help. He is a saint, after all, death won't stop him. Others say the Anamaton he allegedly built is still alive, and wandering the fortress putting a halt to any research expeditions. Some say he merely put up an alchemical spell preventing anyone from finishing research here. Nobody knows, but for whatever reason the legendary alchemy here has never been successfully studied."

What do you do now?

-------------------------
Spoiler (click to show/hide)

"Yes, you are a bit late. Fortunately, nothing has happened in the time you have been gone. All has been peacful. It would be nice for it to stay that way..."

Somehow, it seems he directed the second part at you.

"In any case, this is your new home for the time being. This very building has great importance in Tao alchemy, it would be unfortunate if it where damaged. I am a bit hesitant to ask, for fear of sounding like I am accusing you, but have you seen any fire out here recently? The defenses have felt a heavy impact, and soldiers report seeing smoke from this direction. We do not wish to lose the strategic bamboo, and seek to put out any unintentional fires immediately."

What do you do now?

----------------
Spoiler (click to show/hide)

Eh, I am running out of base location ideas. If I get to many more players somehow, I will have to start starting them in pillow forts.
--------------------------------

You follow the alchemical paper, looking down at the arrow on it pointing you to your destination. Then you look up again, seeing a normal looking range of rocky mountains with no signs of life. Just rocks, and snow if you look a bit higher up. Every once in a while you come to a gap you don't think you can jump, and as if the arrow realizes this it points you a different way. Soon you begin to think the paper is sending you on a wild goose chase, back and forth, up and down, then back again. Then down, to the next mountain, go to more to the left than one to the right. All day it has been going like this, and you feel no closer to your destination than when you started. Actually, you feel a good bit further away.

You take a stop to catch your breath and look at the paper. Even as you look at it, it changes to the complete opposite direction. You continue to stare at it, exhausted after a long day of moving around the mountain. You see it change again, to a new direction. Is it just going randomly? It got you to this range fine, always pointing to the mountain range no matter how you held it or where you where. Now, when you are so close, it seems it can't decide.

The sun just above you is starting to set down the mountains you are currently standing on. You know you will have trouble even attempting to traverse these mountains at night, which you will be forced to if you continue at this pace.

What do you do now?
------------

Spoiler (click to show/hide)

"Yes, of course. We had made the requested modifications, though we found them a bit strange...."

"PRIVATE!" A soldier interrupted, running down the hallway while breathing deeply. "The base is under attack!" he spurts out, desperately gasping for breath as he does so.

"Under attack? Right now? We didn't detect anyone."

"They are using the cover of the sandstorm! Sung thinks they where waiting for an opportunity like this..."

"How many are there?"

"Worst case scenario, all of them."

Private's face looks worried, as he looks at the ground in thought.

"Well, it looks like we will have to continue the tour later. We have much more urgent matters to deal with."

He then rushes off, leaving you and the heavily breathing soldier by yourselves.

What do you do now?

---------------------------
Spoiler (click to show/hide)

The sandwich tastes pretty good, though it is rather salty. You should have asked for a drink to go with it.

"Yes, that would offer a tactical advantage. Though I would like to have a wall up first, even if it just something we can fire EM guns from and keep large amounts of infantry from rolling in while we are sleeping. The trenches do their job fine, but lower our visibility and are poor defenses compared to an alchemy-empowered wall. I myself am not trained in alchemy, but couldn't you combine the runes in the wall into terriforming the hill?"

The officer asks, putting his hand on his chin in thought.

What do you do now?

-----------------

Spoiler (click to show/hide)

You are touching his heavy coat, much like the one the officer is wearing. As such, you make a move at his arm. He moves quickly, so you move even faster. You make a desperate grab at his hand, missing only slightly. The entire sleeve of his coat transforms to iron, but the man doesn't seem deterred. The knife slices across your neck brutally, knocking the wind out of you and causing you to gasp for air for a few moments. Looking down, there is a deep purple bruise where he hit.

He then slams into your side with the new metal jacket, knocking you from the bench to the ground, knocking the breath out of your lungs this time. You can now see the man clearly. He is young, exceptionally so, looking only a few years older than you do. If you had to place it, it would be somewhere between 15 and 17 years old. He had the same color hair as the officer, but it was much shorter, that of the average male. He was wearing sunglasses, but otherwise dressed much like the officer does.  He tests the metal sleeve, moving it around like a windmill with a sadistic smile on his face.

"I could get used to this!" he states, satisfied.

"You are throwing that coat away when you are done with it. Cross-elemental transmutations are highly radioactive."

"As you wish my lady"

He doesn't seem to disappointing by this, though. He makes a single step before jumping over the bench, preparing to slam the weapon you gave him down on you.

What do you do now?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #97 on: October 02, 2014, 10:03:23 am »

"Ah what! cursing knowledge. Dick move. Well who says I won't be the first?"
Plan for a way to detect a spell for preventing detection. Possibly with a detector focused of a different detector focused on that while both are also doing basic scans of the area.

MrVoid

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Re: Alchamech-AlchemyPunk RPG
« Reply #98 on: October 02, 2014, 10:15:58 am »

Go find commander Sung.  See what he needs.
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What the fuck is wrong with you guys.

evilcherry

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Re: Alchamech-AlchemyPunk RPG
« Reply #99 on: October 02, 2014, 10:43:13 am »

Fire?
Impact?
Do you understand what are you describing?
Me, knocking the door, in wide sight of your men, causes panic?
And they can't see me?
You sure they are doing their job properly?

"Those gunners." The baron pointed at the gunners up on the walls. "They should have put there eyes on the area. Ask them; not me."

BlitzDungeoneer

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Re: Alchamech-AlchemyPunk RPG
« Reply #100 on: October 02, 2014, 02:18:54 pm »

Ciel jumps back as fast as he can, while attempting to alchemise the air in front of him into a metal wall some 20cm thick, and attached firmly to the ground. If that fails, or is impossible for some reason, he alchemises the ground in front of him into a thin sheet of metal covered in jagged spikes easily capable of tearing flesh. Obviously, this is performed while jumping back.
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Rolepgeek

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Re: Alchamech-AlchemyPunk RPG
« Reply #101 on: October 02, 2014, 08:01:04 pm »

Hmm. Annoying. Damned Alchemists. Could bring the dead back to life, but couldn't even make a proper map. Kaereth sighs, trying to see if he can determine if the objective itself is moving, if the entire place he's on is the objective, or just bloody well something to go off of, by orienting and reorienting the paper to try and figure out what or where it's trying to point.

On the other hand, it might just be broken.

This was gonna be a long night...
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #102 on: October 03, 2014, 06:55:18 am »

Eren exist the Mech through a hatch in the bottom, dropping to the ground.
"It's my pleasure. What would you need me to do?"
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The reports of my death are greatly exaggerated.

Remuthra

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Re: Alchamech-AlchemyPunk RPG
« Reply #103 on: October 03, 2014, 05:30:08 pm »

"Right, then, miss. I suppose I'll see you later?"

With a hiss the canopy slides back down on its hydraulics and repressurizes, the cockpit reentering its free-spinning state. With a wrench of several of the myriad controls, Jack maneuvers the Magus to take a running leap into the air, gunning its engines and setting course to land in front of the hangars.

"Well, Merlin, seems it's just you and me, like old times. How're the systems readouts?"

Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #104 on: October 04, 2014, 08:56:25 pm »

Spoiler (click to show/hide)

"Nobody is saying that. Just don't let it distract you from your work, OK? Oh, and try to avoid anything that looks dangerous. If you end up hitting the castle's self destruct button or anything, you will be on guard duty the rest of your life."

He continues, as if you where listening. Meanwhile, you where trying to figure out how to make a detector that could get past the anti-detectors of a legendary alchemist. You come up with a dozen of ideas, knowing that there is no way for even the greatest alchemist to block every angle. It isn't like you have a limited time, right?

What do you do now?

--------------------
Spoiler (click to show/hide)

You walk down the stairs again, looking for Officer Sung. Soldiers still rush around the hallway, looking like they are in an even bigger hurry than before. If you listen closely, you can hear the sound of the defensive guns going off. Following the general crowd, you look at the most likely location. For some reason, you seem to have a lot of room to yourself, even when everyone else is shoulder to shoulder.

Surprisingly, you find him pretty quickly. He is standing on a kind of steel stage above the men, pointing at groups and shouting out orders. The groups he mentioned would then move out in formation, exiting the giant garage-like doors on the other side ready to fight. He sees you, when he looks this way, and briefly smiles before yelling orders at you.

"Glad to have you here! We have reports of a particularly powerful Alchemist in the enemy ranks today, casualty reports to be specific. I'd like you to kill him, then make a mess of whatever else the enemy brought. We will be doing our best-stay in the communication ring if possible. Now I have to get back to the others!"

He proceeded to do so, moving out another group after group.

What do you do now?

---------------
Spoiler (click to show/hide)

"We are interrogating the guards as we speak, however I fear we will not retrieve much information. Such things are not uncommon these days, recently they have been occurring at least once a month. Our diligence has not gone unrewarded, we have not had one fire spread thanks to our quick response. However, finding the perpetrator would save us all the trouble of this. Some say it is the Western Alchemist performing experiments using the knowlage he has gathered here, but those rumors have proven untrue. I personally suspect an enemy saboteur, as I have written on my reports. Nobody has seen the culprit."

What do you do now?

--------------

Spoiler (click to show/hide)

You hop back as fast as your young body can handle, while creating a shield in front of you. A thick (But nearly 20cm thick) wall emerges from the ground diagonally in front of you, blocking the man as he jumps. There is a sound of metal-on-metal impact as he hits, and the shield crumbles away as he burst through the other side, like a bullet through a tin can (Critical hit!). He comes down on your left leg with his elbow, bringing up another purple bruise where it hit. He then pulled off the jacket, slightly damaged from the impact, revealing black tactical cloths beneath. He throws the coat towards you as he pulls out his Malakov, with its safety still off.

What do you do now?

------------
Spoiler (click to show/hide)

You turn the paper in every direction. The arrow, as it had before, continues to point toward the same direction, wherever it thinks the objective is, before changing. Up, down, left, right, no matter what angle you put it in or side it is on, it points true to the objective for a time before switching. You try other things as well, leaving it on the ground completely still, spinning it around at high speeds, raising it up to the sky, but whatever technique you use inevitably fails.

Finally, the sun went down. You sat on a rock examining the paper, when it finally became night time. It got incredibly dark in just that short time, almost so much that you couldn't see the arrow anymore. However, looking closely, you see a different arrow. It is the same color as the paper, but it is glowing, as if somebody was shining a faint light directly on it and only it. It continued to point toward a single objective, with no change.

What do you do now?

-------------------

Spoiler (click to show/hide)

Officer Nemo continued to cup her hands to her mouth and shout, even as you got out.

"We don't need you to do anything yet! Just get to know the base for now! You will be part of the attacks later! As you are part of this ship's crew it is important that you know emergency procedure! Learn that too! And Uh, Do you're best, OK?"

What do you do now?

------------------------
Spoiler (click to show/hide)

I hope I can get the Homunculus's personality right *Crosses fingers*

-----------

"Everything is excellent, old friend. Gyroscopes stable, scrambler and weapons prepared, and obviously the pilot is ready. 'Not much for show', eh? We could have walked to the hangers, you know, but we both know that wouldn't have been nearly as cool."

The wizened voice of your homunculus spoke, as if coming from the machine itself.

"Prepare for landing" He warns, as you arrive at your destination, having performed the jump flawlessly.

What do you do now?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.
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