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Author Topic: Alchamech-AlchemyPunk RPG  (Read 6845 times)

Remuthra

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Re: Alchamech-AlchemyPunk RPG
« Reply #75 on: September 25, 2014, 06:09:58 pm »

"Sure, miss, sounds like a nice scenic walk."

Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #76 on: September 25, 2014, 07:09:56 pm »

Eren follows the arrow, wiping the words from the sand as he passed by.
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evilcherry

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Re: Alchamech-AlchemyPunk RPG
« Reply #77 on: September 25, 2014, 08:37:50 pm »

The Baron flexes his right arm. He wears a long sleeved shirt, and with good reason: beneath clothing, the arm is awfully malformed, with muscles attached in strange directions and angles, some acting as actuators to alchemically engineered modifications, and more just to covered some engineered organs. Other than alchemical signs marked on other parts of his body, he looks pretty normal - but this is so common that it cannot be called uncommon. Yet, as he flexes his right arm, the sight of movement underneath it is disgusting enough to alarm bystanders.

As he continues to flex his muscles, he kneel down to pick up a fist-sized rock. Just of the right size, he thought, as it fits in his palm. First, steam came out of it; then it started to glow, first just dull red, and in seconds it becomes red hot. He then pulls his arm up and to use his strength to hurl the hot rock straight on the door of the monastery.

THUD.

"Apologies for knocking the door rudely. The Baron's reporting in."
« Last Edit: September 25, 2014, 09:05:08 pm by evilcherry »
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BlitzDungeoneer

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Re: Alchamech-AlchemyPunk RPG
« Reply #78 on: September 26, 2014, 12:45:11 am »

Ciel frowns.
"You appear to be under the impression that I chose this. I didn't. I saw many alchemist to see if they could make me start ageing again. They failed. I cannot age, and even if I can, it takes absurdly long amounts of time. I cannot build up muscles very much. But then," Ciel sighs, "You assume combat is all about strength. And it's not. It's really not. I know, because god knows I've gotten into a lot if fights, with alchemists or otherwise. So I would prefer it if you were not to make assumptions as to my combat capabilities based only on my appearance."
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MrVoid

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Re: Alchamech-AlchemyPunk RPG
« Reply #79 on: September 26, 2014, 01:00:45 am »

Very Good... Lead the way... Apolo... giez private, I did not... catch your name.
« Last Edit: September 26, 2014, 11:55:12 am by MrVoid »
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hops

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Re: Alchamech-AlchemyPunk RPG
« Reply #80 on: September 26, 2014, 06:04:39 am »

"Well, this seem like a suitable blank canvas. All I need is to talk to someone with tactical knowledge on what we'll need to do." Mica's stomach growled.

"Some food first would be nice, though.
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The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #81 on: September 26, 2014, 10:57:05 am »

Socialize and ask about the alchemy at play in the fort.

Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #82 on: September 26, 2014, 11:18:14 pm »

Spoiler (click to show/hide)

"Great. Follow me."

The giant soldier then performs another march-like turn, moving down a one way street scarcely large enough for her monster of a mech to fit down. Yet, she seems to manage to not damage so much the road as she walks without effort. Of course you find it even easier, seeing as these streets are much simpler to maneuver with a smaller mech. She makes more and more turns, down roads that are generally either one lane or, more rarely, two lane streets with either homes or business on either side. Both houses and businesses get larger as you get closer to the center, with modest houses transforming into mansions that hide even the silver knight.

The largest by far was that in the middle, a giant circular building in the exact center of town. It was at least as large as the mech hangers you saw on entrance, if not larger. It was obviously an ornate building, with impressive looking engravings, but it now had a militant air about it, with soldiers and several Alchamech standing guard around it.

"Well, here we are. Impressive, ain't it?"

What do you do now?

----------------

Spoiler (click to show/hide)

You follow the arrow out to the beach, sinking several inches further into the yellow sand below you. You wipe away the the message carefully, smoothly moving your controls to avoid falling even deeper as you do so. You are quite successful, nobody would even be able to tell a giant machine or a message was here, unless they looked, and high tide will certainly take care of that.

You then followed the arrow the best you could. You walk on the very edge of the beach, the wet sand absorbing several feet of your mecha now. So much for being unnoticed. Anyway, it might be difficult to go further in. Your Alchamech is water-proof, of course, but walking under the ocean is generally ill advised.

Finally, you pick up what the arrow was pointing to. Directly in front of you, there is a thick piece of glass, almost invisible just under the ocean's surface. It seems to be connected to something, though you cannot see what it is.

What do you do?
--------------
Spoiler (click to show/hide)

That was a pretty major edit. Random comment.
---------------------

A voice comes out of the bamboo forest behind you.

"Ah, so that is how your power works. Very intriguing, very intriguing. It looks like all my deductions where, once again, correct."

Turning around to see the source of the voice. It is a man, apparently an alchemist by the Caster pistol on his built, of just above average height. He wore a tall hat and a trench coat, and walked with a short wooden cane that doesn't appear to be particularly necessary by the way he walks, swinging it around.

"Sorry for not speaking up sooner, I just wanted to see how you would react under the circumstances for further observations. Very-proactive view, if you allow me to say so, though a bit rash. Certainly capable of thinking on your feet and using your abilities at a moments notice, though I cannot quite deduce if this is a positive quality or not. Further observation of the subject necessary."

He stated, looking you over like a book with his hand beneath his chin.

"Ah yes, I suppose it was ungentleman like of me to greet you like that. I should start with my own name and a handshake, correct? I am Mister Shack, your new comrade-in-arms."

He offered his white-gloved hand, noticeably the opposite hand that you had just used to heat the rock.

What do you do now?

-------------
Spoiler (click to show/hide)

"Another problem I have with your baby-face is the fact I can't take a word you say seriously. Have you ever had a squeaky voiced ten year old tell you he is stronger then he looks? It is downright comical."

At this, she finally moved, leaning against the car. She throws the cigar causally to the side, for a nearby soldier to immediately stomp out. She then prepared a new cigar, similar to the old one, and bit into it deeply. Using an engraved lighter, made of what appears to be ivory, she lights it up and inhales deeply from it while thinking something over.

"Appearance isn't everything in combat, but only a fool or a liar would tell you it doesn't matter. Nor is strength of body vital, though again it is not to be dismissed. But as an Officer, I have series doubts when you completely lack both of these things."

She pulled the cigar once again out of her scarred mouth, breathing out a smoke ring. She then stared at you with a gaze that lowered the surrounding temperature fifteen degrees.

"Of course, the only way to truly gauge someone power is by seeing it yourself." Her voice sounds different, like a completely different person was talking. It was just as deep, but the rasp of smoking was gone and it had a much darker feeling.

"Оружие. Покажите мне, что у него есть. Используйте резиновые оружие." She says some strange words in a foreign language. Almost as soon as they leave her lips, you feel a knife at your neck.

"Yes My Lady." The man behind you states, as he grapples with you with the knife still to your neck.

What do you do now?

----------------

Spoiler (click to show/hide)

"My name? My name is Private. I am an NCO, Sung's right hand man. Well, left hand man. You already met Henrietta, his right-hand woman. Anyway, if you excuse me for being frank, we should begin. We are, after all, in what will soon be a war zone."

He then briskly walks toward the door, motioning you to follow. The door opens up once again, showing the hallway you now enter. You notice that the entire hallway is curved, as if it formed a circle, with the steel walls bending seamlessly to follow it. Private looks behind him, making sure you stay close as not to get lost in the crowd. The hallway is impressively large, you could drive a car down it with enough room for the people walking down it to get out of the way.

You end up following the hall a good distance, following the river like crowd the entire way, before you make a turn into a separate hallway. There is a small set of stairs, above two doors, to your left. "Those are bathrooms." Private quickly explains, "The ones marked with the alchemical symbol for man are for men, and the ones marked with the symbol for woman are for women. As an alchemist, I am sure you should no trouble figuring out the difference." He the moves up the steel stairs, again waiting to make sure you follow. 

They lead to a much smaller corridor, with actual carpeting on the ground. He leads you to a room at the very edge, next to a portrait of an officer you don't recognize. The door has a series of numbers on it, but is otherwise a plain wooden door like you would see at a hotel.

"This is your room. It isn't much, but it is your new home." He states, briefly. "It has been alchemically locked to your DNA, simply turning the handle with your bare hands will open it. Feel free to look inside, I can wait out here if you want."

What do you do now?

--------------

Spoiler (click to show/hide)

"Ah! Food! Food!" She starts looking around her equipment again as her weapons perform ballet. This time, she looks defeated as the gazes back at you sadly. "No food. I am sorry I didn't bring any, I should have been thinking! I will go get Mister Kay and a Cook right away!" She then runs off, with a sound akin to falling kitchenware, without giving you a chance to say anything further.

True to her word, two men showed up almost immediately after she left, with her herself following closly.

The first was a tall blond man with blue eyes, wearing an officers uniform.He had a smile on his face as he greeted you.

"Hello, I am officer Kay. I hope my Jessy didn't give you too much trouble. She is a little scatter-brained." He stated in a friendly way, ruffling Jessy's hair affectionately, like one might do to a child, as he spoke. "Something must have gotten into her vat. I think it was sugar, given how hyper she is."

The second man, an old man half bent over with age, laughed at this comment. He was wearing a hairnet over his bald head, doing little to cover up the liver spots. "That would certainly explain how sweet she is! As a cook, I can tell you there ain't no dish that can't be improved with sugar. Not that the military gives me enough to work with..."

"Perhaps I should be more serious for now. We have an important duty to uphold." Kay stated, his face getting more serious but keeping a hint of the smile. "Jessy told me you have some questions. I will attempt to answer them as you eat."

The cook brought out a well-stuffed sandwich filled with meat, with vegetables such as tomatoes cut in at random intervals. It was slightly warm to the touch, and looked pretty good, at least given the situation you are in. Of course, it was on a mass-produced mess plate.

What do you do now?

-----------

Spoiler (click to show/hide)

Oi. I should start timing these again, and probably start writing earlier. Oh well, last one, I hope my writing quality didn't fall too much.

------------------------

You socialize with the people sitting at the table, but generally don't get anything of importance. Even the polite looking butler and the officer lady who just spoke with you where too busy filling their face with the delicious food, eating like polite but starved wolves. The food itself was pretty good, soft bread that somehow managed to stay warm, savory roast and salty fried chicken, sweet multi-berry pie, and newly snow with maple syrup dumped on it. There was more food, of course, but that was what you managed to get your hands on immediately. Do they eat like this every day?

After the initial feeding frenzy calmed to a more reasonable buffet, Blancke cleans her lips with a white napkin from the table and answers your question enthusiastically.

"This castle was once home to Albert The Great, one of the most Legendary alchemists of all time! He liked having dinner parties like this outside, so he had his castle specifically built for this very purpose. He permanently changed the weather over this bit of land with some incredibly powerful alchemy, something we still can't replicate at all! Some say he even managed to build a philosopher's stone, and he really did a lot of work contributing to the creation of artificial life. He is a true hero, and such cool guy he was made a Saint! And we get to live in his house! I fill with pride every time I share the story of the land I am trusted to protect."

What do you do now?
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MrVoid

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Re: Alchamech-AlchemyPunk RPG
« Reply #83 on: September 27, 2014, 01:07:54 am »

Non comissioned officer of unknown rank Private's snark was mildly irritating, and it took a great deal of mental fortitude for Deegan not to calculate the man's weight and the appropriate dosage for three different poisons to almost kill him. "I will look... inzide thankz."
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Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #84 on: September 27, 2014, 06:33:04 am »

Eren lightly pokes the glass with one of the feet.
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The Froggy Ninja

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Re: Alchamech-AlchemyPunk RPG
« Reply #85 on: September 27, 2014, 11:47:51 am »

Begin devising plans for a device to locate and analyze hidden centers of alchemical power thus allowing me to conduct research on the crazy alchemy in this base.

evilcherry

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Re: Alchamech-AlchemyPunk RPG
« Reply #86 on: September 27, 2014, 12:21:36 pm »

How interesting.

Malformed by Alchemists, Mutilated by Alchemists, and now met by an Alchemist.

There has to be a limit.
This madness is to stop.

The Baron hold Mr shack's hand.
First, using his left;
then using his right, holding Shack's left hand up.
His muscles twitched;
Shack could feel the right temperature was just right -
hot enough for him to notice, not enough to burn or leave a scar.

His stare - the baron's was
directly into the small men's eyes;
He could see fear, anger, disgust, and revenge in it.
He didn't hear a word; the baron's lips refuses to move. He must had too much of alchemists.

Stirk

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Re: Alchamech-AlchemyPunk RPG
« Reply #87 on: September 27, 2014, 09:21:46 pm »

Spoiler (click to show/hide)

You simply move the door handle, a faint and almost unnoticeable copper light emitting from the doorknob as you do so. You open it without trouble, closing it quickly behind you.

The room is much different, both in feel and in look, than what you have seen so far. It is reasonably sized, perhaps 15 feet both ways, with a bunch of unnecessary creature comforts. The steel making up the walls, floor, and ceiling are hidden by wallpaper, thick carpeting, and a coat of paint in that order. They style of each was rather generic, but it was done well by a skilled alchemist. Of course, it had no windows, being on the inside of a dome, but it was kept alight by the same alchemy that lit up the rest of the building. Off to one corner was a spring bed on a steel frame with white dressings. Next to it was a large wooden wardrobe, and on the other side was a study desk. Much of the rest of the room was taken up by studying equipment. The far wall was covered completely by a bookshelf going all the way to the ceiling, with a stuffed chair next to it. In front of that was a short table. Finally, there was an alchemical fridge and a hand stove for cooking food. Not that that would be of any use to you...

What do you do now?

---------------------
Spoiler (click to show/hide)

You carefully move your right front foot onto the glass sheet, gently tapping it with a force that wouldn't even phase the wet sand. At first it simply bobs up and down, but then begins to glow a blue as deep as the ocean behind it. Slowly, the glass begins to rise out of the water, being pushed up by a glowing glass structure beneath it. After a few seconds of rising, the full structure comes into view. Dripping with water, a large glass box attached to some form of chain or track behind it. It is huge, large enough for your mech to fit comfortably with room to spare. It would have had to be buried under the sand to not be noticed.

The wall closest to you begins to fall slowly, with the sound of a water tight seal being broken filling the air. Where does this lead to?

What do you do now?

--------------------
Spoiler (click to show/hide)

Runes and symbols for detecting alchemy fly through your head as the people in front of you finally begin to have conversations. Yes, you could fairly easily make a device for tracking the alchemy. It is localized, so it has to be on base here somewhere. The question is if you can understand it even after you study it...

"All you all right, Master Greyheart? You appear to have something on your mind." The butler greeted you, pulling you out of the idea you had just had.

--------------------------

The man is stunned for a second, apparently confused by your reaction. After staring back for several moments, he slips out of his glove and takes a few steps back, rubbing his hand.

"So I see that I have missed something quite important. Quite important indeed." He states, continuing to walk backwards, still rubbing his hand. "I will be seeing you around, Mr. Baron, and will no doubt be observing from afar." He finally slinks back off into the bamboo forest. As he crosses the threshold, the glove still in your hand burst into a cloud of thick smoke, blocking your vision and causing you to cough. When the smoke clears there is no sign of the man or his glove.

After that little episode, the doors of the monastery opened and an old man in an officer's uniform walked out, next to a young woman. The man was a local, with the dark hair and eyes of those who live here. His hair was grey with age, but he walked with the air of an experienced veteran.  The young woman kept pace behind him, mirroring his every move. They come to a stop a few feet in front of you, noticeably keeping there distance. The woman made few extra paces, walking to the man's right, noticeably stopping in front of him.

"I am Officer Tsuh." The man greeted you, his strict voice carrying only a hint of the local accent. "It is my pleasure to welcome you to our fort."

What do you do now?
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Again_Dejavu

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Re: Alchamech-AlchemyPunk RPG
« Reply #88 on: September 27, 2014, 09:24:53 pm »

>Enter the hallway/opening thing.
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Remuthra

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Re: Alchamech-AlchemyPunk RPG
« Reply #89 on: September 27, 2014, 09:28:51 pm »

"I suppose. I'm not the type for show, but I'll admit it's nice."
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