I was surprised about the forum threads at other places. That was more than I expected.
The playtesters were mostly happy, so I thought a lot of people would be able to bear with the interface/text and enjoy the game.
The bug reports/feedback are about the same tone/mix as what we were getting during playtesting as well, just in higher volume, which makes locating and resolving issues faster.
Lessee, the list for Threetoe and I might be a little different... but mostly the same. I liked: Starflight I, Seven Cities of Gold, Rogue/Hack 1.03/Larn, Pirates, Civ, Dune II, Ultima IV, Ultima Underworld... and many others, pretty much all fairly old. The last computer game I remember really getting into was Transport Tycoon. We also went to the arcade every week or so, and we had an Atari 2600 and a VIC-20 and a Super/Nintendo. It's harder to trace the influences though... I've been programming as long as I can remember. Both Threetoe and I threw together hundreds of strange little ASCII games before we were teenagers, and then we got more into graphics and made many other strange games. On the whole, experiences at school, movies, books and pen & paper games influenced us more than the available computer games did, although some of the games I listed above were formative.
I've been playing the guitar for the past 3 years or so. I did the main DF music (including all the flubbed notes and buzzing and so on). I have a sarod, and I can't play it, but that's what you hear in the intro... random strings until it sounded about like what I wanted. I've also accumulated an electric keyboard and some drums over the years, and a few harmonicas, but I can't play them either. I used to play the flute, but I don't remember much about it now. I can do a Bb scale I guess.
LCS came out of wanting to make a game with an Oubliette-like interface for no reason. The rest is just mind wandering and latching on to some strange crap, and then talking it out at some point. LCS started as a quickly released joke, like a bunch of our other games, and all of the thoughts surrounding those are somewhat blurry.
edit: past not passed....
[ September 11, 2007: Message edited by: Toady One ]