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Author Topic: Just Koss 2: The RTD. THE PLOT THICKENS  (Read 7606 times)

SaberToothTiger

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #45 on: September 30, 2014, 02:49:14 pm »

Look for an airfield and steal an armed helicopter.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Wolfkit

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #46 on: September 30, 2014, 03:01:12 pm »

Fart in their general direction, then (again) jump out the window, then grapple back to the side of the building while bracing for impact. Aim for a different window this time.
((The men must be so confused right now))
« Last Edit: September 30, 2014, 03:07:50 pm by Wolfkit »
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You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
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MCipher

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #47 on: September 30, 2014, 11:19:39 pm »

Attempt to drive this to some military complex.
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No longer at critical sig mass!
Quote
OOC: Hans Panda: Everyone's going to die. That's how they usually end.
OOC: Hans Panda: I try not to run them that way.
OOC: Hans Panda: But apparently when I'm the villain, I'm too efficient.
OOC: Hans Panda: Even when I monologue.

IcyTea31

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #48 on: September 30, 2014, 11:47:35 pm »

Well, if a crackhead cult has taken over all industry, there isn't much I could do to distrupt it further.

Go downtown and search for a hospital.
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KingofstarrySkies

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #49 on: October 06, 2014, 04:00:52 am »

((Terribly sorry!))

Look for an airfield and steal an armed helicopter.
5. You find one. The pilot is still inside, however, and he has a gun.

Fart in their general direction, then (again) jump out the window, then grapple back to the side of the building while bracing for impact. Aim for a different window this time.
((The men must be so confused right now))
3. They stop dicking around and shoot at you. They miss, but you fall out.
Of the skyscraper.

Attempt to drive this to some military complex.
3. You hit another car, and the engine dies. Good job.

Well, if a crackhead cult has taken over all industry, there isn't much I could do to distrupt it further.

Go downtown and search for a hospital.
1. You're corner, and they have guns. You're quickly overpowered and bound up. When they take off the blindfold, you're in a dark room with a circle of people around you. One finally speaks up.
"Aah. The interloper wakes. Where do you believe you are, interloper?"
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SaberToothTiger

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #50 on: October 06, 2014, 07:07:40 am »

Apply revolver bullets to his skull. Attach body to the chopper and use it to knock over more enemies.
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

bigjaredmonkey

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #51 on: October 06, 2014, 01:25:57 pm »

return from being away. use beacon.
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http://www.bay12forums.com/smf/index.php?topic=157847.0

IcyTea31

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #52 on: October 07, 2014, 12:06:34 am »

"Somewhere around Panau?"
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Wolfkit

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #53 on: October 07, 2014, 07:59:34 am »

Grapple onto a different skyscraper this time, unless there are no other skyscrapers in reach, at which point grapple back to the original skyscraper, but don't go back into that room.
Logged
You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
Sig

MCipher

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #54 on: October 07, 2014, 12:25:44 pm »

Grapple to a skyscraper and take the nearest military personnel/police officer/civilian with me.
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No longer at critical sig mass!
Quote
OOC: Hans Panda: Everyone's going to die. That's how they usually end.
OOC: Hans Panda: I try not to run them that way.
OOC: Hans Panda: But apparently when I'm the villain, I'm too efficient.
OOC: Hans Panda: Even when I monologue.

KingofstarrySkies

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #55 on: October 08, 2014, 04:22:22 pm »

Apply revolver bullets to his skull. Attach body to the chopper and use it to knock over more enemies.
6. You hit him, and then strap him to the chopper. However, in your violence-filled rage, you strapped him to the blades. The Helicopter gets roughly 4 meters above ground before crashing to the ground. You throw yourself out, and it explodes. You're still surrounded.

return from being away. use beacon.
1. The beacon explodes. Faulty tech, damn you!

"Somewhere around Panau?"
3. Well, duh. You're in our chamber. And you're going to be sacrificed, so we can gain more power, so we may control this island-country! All will suffer! All will fall! All will DIE! And you're first in line, boy. You are thrown into the middle, and it begins glowing. Uh-oh. ((Plot! IT'S THICKENING!))

Grapple onto a different skyscraper this time, unless there are no other skyscrapers in reach, at which point grapple back to the original skyscraper, but don't go back into that room.
1. You grapple onto the building again, and fly into the room...Where you're shot in the legs and cuffed, quickly. They're now screaming at each other, trying to figure out what the hell to do.

Grapple to a skyscraper and take the nearest military personnel/police officer/civilian with me.
6. You fly up, officer in hand, and smash through a window, kick a soldier in the head, and see an agent cuffed on a desk. Then you're in the air again. Impressive.
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Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

SaberToothTiger

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #56 on: October 08, 2014, 04:30:39 pm »

Use my grappling hook to get to a vehicle and drive away in glory whilst firing at those soldiers.
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Wolfkit

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #57 on: October 08, 2014, 05:01:27 pm »

((Oh for the love of... Curse you, RNGesus!))
Suggest they take me to their employer. A hospital visit on the way to fix my leg would be good as well. After all, their employer will want to have me uninjured when he talks to me.
« Last Edit: October 08, 2014, 07:15:54 pm by Wolfkit »
Logged
You wanna frisk this guy? This guy with the technicolor wonder limbs? The limbs that could probably slap you on several different levels of reality?
Your tabs are just pure chaos, Wolfkit.
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IcyTea31

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #58 on: October 08, 2014, 11:40:19 pm »

"Now, now, let's not get hasty around here. I'm sure we can reach a peaceful solution. You seem decent people, after all, doing a great favour to me just by existing. Now, how about you let me go and I won't blow us all up? If you'd like, I could get you someone else to sacrifice while I'm out. Is this a deal?"

Take control of the situation: get out of my bindings, if any, pull out the detonator and threaten to press it to get the cultists away, then grapple out of here.
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There is a world yet only seen by physicists and magicians.

MCipher

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Re: Just Koss 2: The RTD. THE PLOT THICKENS
« Reply #59 on: October 09, 2014, 04:26:09 pm »

((Well screw you too, RNG.))

"What the hell is with my luck today...?"

Attempt to use my hook to tie them up if they didn't take it off. If they did, attempt to break the cuffs somehow.
Logged
No longer at critical sig mass!
Quote
OOC: Hans Panda: Everyone's going to die. That's how they usually end.
OOC: Hans Panda: I try not to run them that way.
OOC: Hans Panda: But apparently when I'm the villain, I'm too efficient.
OOC: Hans Panda: Even when I monologue.
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