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Author Topic: Warmachine: Mecha Suggestion Game  (Read 7419 times)

adwarf

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Warmachine: Mecha Suggestion Game
« Reply #45 on: October 10, 2014, 07:55:55 pm »

You react almost immediately activating the infrared sensors, and backpedaling as you bring the Hyperion Model F to bear, with a solid thunk two clasps pop out and grasp the shoulder and upper part of the mech's right arm to steady the gun. Four of the six <Barracudas> are confronting you, they have the appearance of a sphere with to thrusters on either side and a rudder along the bottom while the bottom of each houses a sleek barreled turret with some kind of sensor attached to it. You take aim at the two coming at you head-on, it takes only seconds to ready the first shot and your mech gets pushed back slightly as the round goes flying sending oxygen bubbles streaming from the gun, you watch as the gun cycles in a new round just as the first shot takes one of the two head on. Seconds after the shot connects the target freezes, and starts to sink as its lights go dim despite the lack of any physical damage that you can see through the Hyperion's scope.

Moments after the first shot you squeeze off a second that tears across the side of the second <Barracuda>'s thruster slowing it down, and sending it slightly out of control just as the other two manage to get close enough to engage you. The <Barracuda>'s aim is true, and your positioning prevents you from taking evasive action so your machine jerks slightly as rounds impact all over, alarms start ringing as the internal displays shift to show heavy damage across the mech's right leg making it nearly unusable, and slight damage scattered over the torso and left leg. You exhale sharply as you quickly move your head side to side trying to figure a way out of the situation.

Two <Barracudas> closed in on you from either side firing short and precise bursts of their main guns, another struggled to regain a sense of control after you put one of its thrusters out of control, a fourth sat silent on the ocean floor, and somewhere out there were two more lying in wait ....

Spoiler: Hektor Lokisson (click to show/hide)
Spoiler: Practice Model (click to show/hide)
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Parsely

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Re: Warmachine: Mecha Suggestion Game
« Reply #46 on: October 10, 2014, 09:56:14 pm »

Drop the rifle, boost forwards and spin around, shoot the two attacking us with the pistol.
« Last Edit: October 10, 2014, 09:59:18 pm by GUNINANRUNIN »
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adwarf

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Warmachine: Mecha Suggestion Game
« Reply #47 on: October 11, 2014, 07:44:04 pm »

Gritting your teeth you spur the practice model into action, letting the Hyperion Model F fall from your hands as you boost forward. You barely manage to dodge most of the intense fire of the two <Barracudas> only to have your last operable leg taken out of action by the unmanned machines. Grasping the pistol you bring it to bear, and squeeze the trigger sending four bullets tearing into the <Barracuda> on your right which cause it to power down almost immediately. Continuing the attack without pause you fire on the other <Barracuda> just as it fires on you once more, blasting your thrusters to the side you manage to avoid the shots but knock your own off course enough to require a second burst of pistol fire to put the <Barracuda> out of action for good.

Victory is close at hand, just one more <Barracuda> and you will pass the first training session with flying colors, with that in mind you turned your focus to hunting down the <Barracuda> you had wounded. The search is short as the thing comes barreling up from beneath you at point-blank range, the unit fires from that short distance as you kick the boosters into full power in an attempt to evade the worst of the attack, but alarms start to blare through the cabin as the model's right arm stops moving, sensors on the right side of your vision go out, and the display begins to warn of simulated armor fractures that would auto-fail you in a short while.

Panicking you move the mech's only good arm with a speed far beyond human capabilities, and fire the entire clip into the machine point black, even if it is simulation ammo it still holds some punch and you watch the <Barracuda>'s armor warp and cave dangerously under the stress of the point blank shots. Almost immediately after you realize that two more targets had appeared just as you had fired coming from somewhere near the ocean floor, a few seconds later and you would have failed utterly ....

As the warning sirens die off, and the mech's main displays reset to show no physical damage had been dealt to the practice model you lean your head back all the way and sigh as relief sets in. Just as you'd finally relaxed Julius' laughter fills the cockpit,

"Quite a show you just put on, usually people have far more trouble adjusting to the sudden dual perspectives of both the cockpit and the sensor data of the machine they're piloting, but you managed to beat down four <Barracudas> in spite of that. It was close, and there was certainly no trace of elegance in the victory you've pulled off, but from the looks of it you're a natural ... and the <Concept Drive> showed no signs of rejection so no need to worry on that front. Ah, but more importantly there's one last segment to this training, its nothing difficult you simply need to choose a <Callsign> that you'll go by out in the field and during <Ignition> of the <Concept Drive>.

Choose wisely Hektor, there's no changing it once we've started to input the <Callsign> ..."

Spoiler: Hektor Lokisson (click to show/hide)
Spoiler: Practice Model (click to show/hide)
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Parsely

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Re: Warmachine: Mecha Suggestion Game
« Reply #48 on: October 11, 2014, 08:24:29 pm »

Scopedog
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Ambidextrous

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Re: Warmachine: Mecha Suggestion Game
« Reply #49 on: October 11, 2014, 08:33:06 pm »

Flashbang.
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Cryxis, Prince of Doom

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Re: Warmachine: Mecha Suggestion Game
« Reply #50 on: October 11, 2014, 09:45:08 pm »

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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

bigjaredmonkey

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Re: Warmachine: Mecha Suggestion Game
« Reply #51 on: October 11, 2014, 09:45:43 pm »

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This is a birch door. All craftsdwarfship is of the highest quality. This object menaces with spikes of chicken leather. This object menaces with spikes of chicken leather. On the item is an image of ravens in birch.
Noob fortress, a succession game for noobs.
http://www.bay12forums.com/smf/index.php?topic=157847.0

3man75

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Hawk132

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Re: Warmachine: Mecha Suggestion Game
« Reply #53 on: October 12, 2014, 01:44:37 am »

« Last Edit: October 12, 2014, 01:48:45 am by Hawk132 »
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

RAM

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Re: Warmachine: Mecha Suggestion Game
« Reply #56 on: October 12, 2014, 01:12:45 pm »

Scopeflashdogbang
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Xanmyral

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Re: Warmachine: Mecha Suggestion Game
« Reply #57 on: October 12, 2014, 01:19:11 pm »

Scopeflashdogbang
TriScopeflashdogbangton

Parsely

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Re: Warmachine: Mecha Suggestion Game
« Reply #58 on: October 12, 2014, 01:20:06 pm »

Scopebang? Tridog? Flashton?
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adwarf

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Re: Warmachine: Mecha Suggestion Game
« Reply #59 on: October 12, 2014, 01:45:18 pm »

Scopeflashdogbang
TriScopeflashdogbangton
I don't even .... that sounds like the worst thing to have to pronounce repeatedly.
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