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Poll

In absence of a poll, have some handy links!

Reminder: If you're comfortable with it, approximate height and weight would be good info for the character sheet
- 6 (42.9%)
Handy link to Character sheet!
- 2 (14.3%)
Handy link to map!
- 1 (7.1%)
Tropes page as well, why not.
- 5 (35.7%)

Total Members Voted: 13


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Author Topic: If Forumites Were Stuck in an RPG (2nd thread. REBOOT COMMENCED)  (Read 291249 times)

kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5100 on: February 08, 2015, 05:39:56 pm »

((Dang I was thinking of the clerk))
((We didn't kill the clerk. :P))
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5101 on: February 08, 2015, 05:50:46 pm »

well you were helpful...

rawrrrrrrrrrrr.........

endlessblaze tears his shirt and bandages the wound, he then investages what the bird had been looking at and finds its a werewolf corpse, he then proceeds to chop it up for its bones, then does the same to the bird.

I have wanted to make things out of bones for a while, yay for resourcefulness, hay help me here, those claws are sharp enough for this right.
Cutting up the corpses takes a while and is extremely messy. His hands and clothes get covered in blood and gunk, and the smell is awful. The bird-thing doesn't seem to have any bones in its head or neck, but the ones in its body seem quite fragile, and he winds up splintering a few of them as he tries to cut the flesh off them. After several minutes of work, he manages to get several mostly undamaged bones, dripping in blood with scraps of flesh still attatched at the ends. The corpses still have a lot of their bones left, and it would take a while longer to completely de-bone them, if he felt so inclined.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

endlessblaze

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5102 on: February 08, 2015, 05:57:57 pm »

uhhgggg...this stench......oh well........I so need a bath after this...
Endlessblaze while quite disgusted by the stench and blood continues his work.
why did I not take my jacket of first? you cant just wash leather.....I wonder if anyone in that town could clean it.....though it looks like a warzone right now maybe when its not smoking I can get someone to clean it...
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5103 on: February 08, 2015, 06:22:28 pm »

"Not over my dead body."
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5104 on: February 08, 2015, 06:27:20 pm »

"Not over my dead body."
"Yeah, I guess if I had your face I wouldn't give up my mask either." Armach turns and starts walking towards the door and after realizing what he said he whispers to Kyle with a serious face. "We can never come back here."   
« Last Edit: February 08, 2015, 06:29:42 pm by armach »
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kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5105 on: February 08, 2015, 06:33:10 pm »

The clerk flips Armach the bird when Armach turns around.

Kyle shrugs as he leaves to claim some numnums from the store room.
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5106 on: February 08, 2015, 06:47:27 pm »

Armach walks into the previous room and looks around he then grabs the largest bottle of booze he can find and places it in his backpack's bottle pocket. "Do we have something we could use to transport that meat so we can cook it outside?"
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kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5107 on: February 08, 2015, 06:48:41 pm »

Kyle isn't paying attention as he's trying to lever a crate open with his knife. He's having some success but a crowbar would be better...
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5108 on: February 08, 2015, 06:55:40 pm »

Armach thinks for a bit before going back to the room with the tribesman. He comes back holding the stone club. "Move child." He says with a slightly strained voice before hitting the edge of the crate with the club.
((Yo I could totally lift 100lbs.))
« Last Edit: February 08, 2015, 06:59:04 pm by armach »
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kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5109 on: February 08, 2015, 06:58:28 pm »

((It's a club...))
Kyle moves to let Armach smash the box.
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5110 on: February 08, 2015, 07:04:06 pm »

Armach swings the club at the edge of the crate breaking off a side and then takes a step back to recuperate. "So, *huff* whats in it?"
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kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5111 on: February 08, 2015, 07:05:22 pm »

Various packages of jerky fall out to which Kyle cheers.
"Look at it all! There's teriaky, turkey, original, perky jerky..."
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5112 on: February 08, 2015, 07:08:34 pm »

"Oh, fuck yeha!" Armach safely drops the axe and reaches for the Teriyaki flavored jerky. He rips open the bag and grabs a few pieces and eats them.   
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kj1225

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5113 on: February 08, 2015, 07:10:43 pm »

Kyle just lifts up the entire crate and starts heading out.
"... HOLY SHIT I'M NOT A WIMP ANYMORE! Woo, I bet I can carry this all the way back to the town."
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armach

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #5114 on: February 08, 2015, 07:17:40 pm »

"I know your excited, I am too, but we should still check out the rest of the crates.
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