Kevak snaps into wakefulness. Finding himself not in his warm bed with his comfy pile of blankets, but instead in a odd, and cold podlike thing. ..Wat.
He climbs out and looks around, noticing a rather odd looking Dais in the center of the room as well as several other pods, he turns around to check the pod he woke up in and notices what appears to be his messenger bag and a suspiciously similar pickaxe to the one he keeps under his bed. ..What.
He picks up his bag, and noticing it's considerably lighter, he goes through it, finding some of the previous contents but not anywhere near as much as he originally had in there. Shrugging, he slings it over his back and picks up the pickaxe before walking towards the central Dias.
Upon setting foot on the Dais, several restraints immediately grapple him. "Oh dear.." Several minutes pass and the room gets noticeably hotter, some smoke begins to waft from the machine. "...Is this thing broke-" The moment he opens his mouth the machine begins moving again, jamming a series of needles into his left arm, quickly followed by some sort of device before releasing him. ((Wooo for being ambidextrous~ I was tempted to have the thing go on my leg, but I decided that would be inconvenient and a tad odd.)) "Ooow..."
The device lights up as a screen activates. Several indecipherable glyphs flash before the text "Recommended Class: Shifter." scrolls onto the screen. Shifter? Hopefully it's the kind from some of my forumventures, although teeeechnically it's sorta a race but sorta not. Doesn't look like there are any other options. Kevak presses a blinking button and the text reads out "Class Accepted." A moment later what appears to be a massive progression tree appears, The only thing seemingly active reads Minor Shifter Regen 1. When he pokes it on the screen, a fairly long description blurb opens.
"One of the first passives of the Physical Enhancement Tree, 1% energy per timecycle ((Turn~)) spent healing. 30-120 seconds for light scratches such as a cat scratching you. 3-10 minutes for light wounds such as glancing dagger slashes. 1-6 hours for deep wounds such as a inch deep cut provided it is stabilized before you bleed out, 12-24 hours for a major wound such as a stab in the gut provided it is stabilized before you bleed out, 24-72 hours for a fatal wound such as a severed artery provided it is stabilized before you bleed out, 1-6 months to regrow a severed limb provided you don't die from bloodloss or other causes before then. Healing rate is dependent on energy levels, above 60% is maximum healing rate, every 10% below that slows the healing rate until the max time is reached."
Seems similar so far.. He closes out and notices a percentage reading "100%E" in the corner of the screen. He taps it.
"Energy: Energy is produced at a rate of 0.25% per timecycle and stops being produced at 100%, Energy can be raised rapidly through ingesting high energy substances such as meat or similar foodstuffs or through the Energy Manipulation Tree and Energy Enhancement Tree. Energy does not decay unless spent on something passively or actively. Energy above 100% is stored in the Aura. Energy can be raised above 100% through ingestion of high energy foodstuffs or through the Energy Manipulation Tree or the Energy Enhancement Tree. Should energy levels decline to below 20%, movement and all physical abilities will be extremely hampered until energy is raised to above 20%"
Yes, very similar, just more.. Statistical then it would be normally.
Kevak looks away from the device on his arm and glances around the room, not particularly sure what he should be doing.