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Poll

In absence of a poll, have some handy links!

Reminder: If you're comfortable with it, approximate height and weight would be good info for the character sheet
- 6 (42.9%)
Handy link to Character sheet!
- 2 (14.3%)
Handy link to map!
- 1 (7.1%)
Tropes page as well, why not.
- 5 (35.7%)

Total Members Voted: 13


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Author Topic: If Forumites Were Stuck in an RPG (2nd thread. REBOOT COMMENCED)  (Read 290387 times)

Prophet

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5925 on: March 30, 2015, 09:06:45 pm »

So are we staying or going? I still haven't found a cake room yet. That makes me sad. Can we look for a cake room next? That would be fun!
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5926 on: March 30, 2015, 09:09:43 pm »

Arcvasti, who was presumably in the back of the truck the whole time, speaks up.

**Or, we could just open the vault normally. All we should need to do is memorize the house numbers from the asterisk thing in front of the bank to some kind of "X" thing we haven't quite found yet. Shouldn't be hard, especially if we have paper. I'm also going to point out crashing the dumptruck into the vault might rip open a hole to the Void place SHE showed us, assuming the vault door even connects directly to the inside of the vault. It might be more convenient for the Administrator's if the doors between rooms were linked via portals instead of physical proximity to allow for easy reconfiguration and such.**

So are we staying or going? I still haven't found a cake room yet. That makes me sad. Can we look for a cake room next? That would be fun!

**I could actually go for some cake right now.**
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Prophet

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5927 on: March 30, 2015, 09:15:43 pm »

See Arc likes cake! We should definitely look for cake.
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5928 on: March 30, 2015, 09:22:40 pm »

See Arc likes cake! We should definitely look for cake.
"I'm not actually a big fan of cake. Can we look for a 'sweet things in general' room?"
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5929 on: March 30, 2015, 09:43:59 pm »

"Well, since the line ended here, I think this intersection is the X. We had some numbers..." HugoLuman opens his bag, then remembers his socks and shoes are still inside. "Crap, just a sec." He slips them on, not bothering to tie, then pulls out the notebook. "Alright... there were the numbers '5' and '2' on wrecked cars, the line ended in front of a building with 310 on it. And the combo has 10 digits in it."
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5930 on: March 30, 2015, 10:25:31 pm »

Iton looks through the old MREs thath. E has on his person till he finds one labeled 'Lemon Pound Cake' he then hands it over to Arc
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5931 on: March 30, 2015, 10:41:20 pm »

"Say, you got another one of those?"
"Yo GLaDOS, can you give us a hint?"

"Oh, yes. ME. Giving out hints to puzzles. Of course."
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5932 on: March 30, 2015, 10:42:37 pm »

Iton looks through the old MREs thath. E has on his person till he finds one labeled 'Lemon Pound Cake' he then hands it over to Arc

Arcvasti pokes it dubiously before stowing it in an overfull pocket.
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5933 on: March 30, 2015, 10:42:52 pm »

Could probably split it with Arc, it's a big piece of cake.
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5934 on: March 30, 2015, 10:51:05 pm »

"Nah, that's okay. I'd do better with some water anyways. Oh!" He looks at the people who teleported in shortly before and after the Bandit's Playhouse incident. "So, um, the reason we came to this city is we were searching for clues to a puzzle about opening a bank vault. We found a note saying "asterisk to X," and there was a line from a star leading up the street to here, occasionally pointing at the building addresses. And then here we found some more clues."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5935 on: March 30, 2015, 10:54:47 pm »

"I was listening."
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Rolepgeek

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5936 on: March 30, 2015, 11:12:50 pm »

"Fuck. Don't even know what would happen if my sword hit it. Don't like this at all."

Throw some more bones at it. Harder, this time. See if I can get a whole bunch of toe bones and foot bones to throw all at once. Use one of the veils if I can to do so. Can't tell if it's a ghost or what, but if it is, I'll either anger it into moving faster or disturb it's ability to remain tethered by fucking with the corpses.

Try to figure out whether the footsteps are faster or slower than they were before I threw the bones.
((Just a reminder :P))
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Sincerely, Role P. Geek

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Optimize anyway.

WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5937 on: March 30, 2015, 11:20:46 pm »

"I was listening."
"Crap, did I already tell you that earlier? My memory can be pretty bad sometimes."

"Fuck. Don't even know what would happen if my sword hit it. Don't like this at all."

Throw some more bones at it. Harder, this time. See if I can get a whole bunch of toe bones and foot bones to throw all at once. Use one of the veils if I can to do so. Can't tell if it's a ghost or what, but if it is, I'll either anger it into moving faster or disturb it's ability to remain tethered by fucking with the corpses.

Try to figure out whether the footsteps are faster or slower than they were before I threw the bones.
The handfuls of bones, getting sparked and scattered on impact, seem to have no effect on the footstep's pace, though they get quite close by the time he's about to try something with the veil.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Rolepgeek

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5938 on: March 30, 2015, 11:24:24 pm »

Shit.

Move to a new place, keep distance, find a new veil, yank it off, see if I can drape it over the ghost thing.

If not, then there's nothing for it really; get ready to lop it off at the ankles. If it moves predictably and slowly, then I can time my swing fairly well, even get a few practice ones to make sure.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread. On the road...)
« Reply #5939 on: March 30, 2015, 11:29:25 pm »

"You didn't explain it earlier, um, I was just trying to say that I could gather most of it from what you guys had said. Already. Sorry."
« Last Edit: March 30, 2015, 11:57:26 pm by technicallyAdventurer »
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