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Poll

In absence of a poll, have some handy links!

Reminder: If you're comfortable with it, approximate height and weight would be good info for the character sheet
- 6 (42.9%)
Handy link to Character sheet!
- 2 (14.3%)
Handy link to map!
- 1 (7.1%)
Tropes page as well, why not.
- 5 (35.7%)

Total Members Voted: 13


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Author Topic: If Forumites Were Stuck in an RPG (2nd thread. REBOOT COMMENCED)  (Read 293703 times)

WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4470 on: January 04, 2015, 09:20:39 pm »

The Giraffe, after staring for several seconds, steps out into the South Hall and walks right through Crematio, heading towards the end of the hall.
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4471 on: January 04, 2015, 09:34:17 pm »

Crematio yells at the giraff,"Hey! Long neck! Whatcha think you're doing?!? I'm floatin' here!"
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4472 on: January 04, 2015, 09:53:11 pm »

The Giraffe takes up position next to the knight, craning its neck briefly to look at the closed door before turning the other way to stare into the electrical room.
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4473 on: January 04, 2015, 09:57:47 pm »

**Oh god.**

Arcvasti turns out the cameras and slams the door on the room with the generator on it.


EDIT:Slashed for potential metagamey action
« Last Edit: January 04, 2015, 10:03:40 pm by Arcvasti »
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4474 on: January 04, 2015, 10:01:17 pm »

((Without a warning from the ghost we have no way of knowing it's about to go in there))
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4475 on: January 04, 2015, 10:03:09 pm »

((Without a warning from the ghost we have no way of knowing it's about to go in there))

[[Aren't the cameras pointing at the South hallway? Wouldn't we have been able to see them?]]
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4476 on: January 04, 2015, 10:05:55 pm »

Spoiler (click to show/hide)
[Guess you might have switched from the Climate Control to the South Hall, but both the Security and the Electrical doors are past the camera.]
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4477 on: January 04, 2015, 10:08:58 pm »

Spoiler (click to show/hide)
[Guess you might have switched from the Climate Control to the South Hall, but both the Security and the Electrical doors are past the camera.]

[[I think I'll just make a roll for suddenly remembering the generator is vulnerable on my own. 15 or lower on a d100 sounds about right.]]

EDIT:

[44]
Arcvasti doesn't remember anything about the generator or anything like that.
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4478 on: January 04, 2015, 10:23:26 pm »

((Idea))
[Roll for timeliness: 5]
"Long Neck's about to go into the room across the hall from you guys!"
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Propman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4479 on: January 04, 2015, 10:24:31 pm »

((After a month-long absence, I return to year from abroad! So, what did I miss? Still tied up, right? ))
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4480 on: January 04, 2015, 10:27:46 pm »

((After a month-long absence, I return to year from abroad! So, what did I miss? Still tied up, right? ))
[The ropes were defeated, and because of your absence, we felt like it would be best not to continue the Dogou atm. So IC we had the swordsman tell you guys he didn't feel like you'd survive the next challenge, and offered you the choice of sitting tight down there until the Maurice thing was over or going through a disused door in the south of the Dogou that will eventually lead back to the OW or somewhere. A new player arrived in your group, currently you're about to face zombies after finding several shotguns (with ammo)]
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4481 on: January 04, 2015, 10:29:20 pm »

(Hey any time Crematio sees something in the hall just have him relay it back to the group))
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4482 on: January 04, 2015, 11:02:35 pm »

**Room across from us... OH FUCK THAT'S WHERE THE GENERATOR IS!**

Arcvasti turns out the cameras and closes the door to the electrical/maintenance room.

**We're at max power now. I'm thinking we should maybe turn out the lights to avoid straining the generator.**

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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4483 on: January 04, 2015, 11:05:07 pm »

Im good with that
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technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4484 on: January 04, 2015, 11:13:16 pm »

"Across...from us?" Tech hesitates, thinking. She then remembers that's where the generator is, looking frantically about the panel for the door to the Electrical/Maintenance. "Shut the door, shut the door, freaking shut the door!" She repeats, her volume raising as each word goes from her mouth. She spots the correct button, and slams her hand into it with unnecessary force.

((Gosh diddly darn it, is this what Hugo calls ninjas?
« Last Edit: January 04, 2015, 11:21:00 pm by technicallyAdventurer »
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