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Poll

In absence of a poll, have some handy links!

Reminder: If you're comfortable with it, approximate height and weight would be good info for the character sheet
- 6 (42.9%)
Handy link to Character sheet!
- 2 (14.3%)
Handy link to map!
- 1 (7.1%)
Tropes page as well, why not.
- 5 (35.7%)

Total Members Voted: 13


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Author Topic: If Forumites Were Stuck in an RPG (2nd thread. REBOOT COMMENCED)  (Read 293587 times)

GentlemanRaptor

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2250 on: October 27, 2014, 02:49:44 pm »

Ship

"All right, it's official. We're leaving!"

GentlemanRaptor, the marines, and anyone else who is following them leave and regroup in the minefield area.

"This place probably isn't safe either. We should keep moving."
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2251 on: October 27, 2014, 02:54:15 pm »

Minefield

The marine who collected Iton speaks up. "Affirmative, sir. One of them stepped on a mine here."

The lieutenant nods. "Since the rest of you made it through unharmed, you know a safe path. Lead on."
« Last Edit: October 27, 2014, 03:05:05 pm by HugoLuman »
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Prophet

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2252 on: October 28, 2014, 08:30:01 pm »

Prophet goes back inside then walks over to Kevak. So how are you senpai?
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2253 on: October 28, 2014, 09:04:19 pm »

Lil bored, and thirsty, maybe we should find the spawn room?
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2254 on: October 28, 2014, 09:06:04 pm »

((Did I just get NPC'd for a bit?))
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Prophet

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2255 on: October 28, 2014, 09:06:34 pm »

Sure.
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

SOLDIER First

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2256 on: October 28, 2014, 09:07:03 pm »

((We also need a villain arriving with a spaceship powered by a dying guy, then said villain killing several people and slamming a couple rooms together.))

SB eventually picked Autopilot and has observed the occurring events and conversations with varying degrees of interest.
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Zanzetkuken The Great

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2257 on: October 28, 2014, 09:13:24 pm »

((We also need a villain arriving with a spaceship powered by a dying guy, then said villain killing several people and slamming a couple rooms together.))

(Sure.  And let's jump the shark while we're at it, because we'd have run out of ideas.

I get what point you're making of the stakes having gotten low...next room for Group 1, someone, maybe more than one, die.  Maybe a Total Party Kill.)
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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2258 on: October 28, 2014, 09:19:21 pm »

((That's more then excessive, every room should be reasonably beatable with thinking.))
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2259 on: October 28, 2014, 09:24:52 pm »

(Ninja'd 2x!)
(SB and Arc would know where spawn is from here, so they can guide Prophet and Kevak in that direction.)
(NINJEDIT: Not sure how serious you're being.)

HugoLuman had nearly reached the point of involuntary sleep. The point where, though there were still things he wanted on some level to be awake to observe, he risked simply falling over, as had happened often before, though never in such bizarre and possibly dangerous circumstances. Though it might be rude to Blitz, his sleepiness reasoned that it would be fine, the rest of the group was nearby, and the spawn room had to offer some protection, hadn't it? Well, he couldn't really argue with that. Feeling inexplicably compelled to turn around 3 times before doing so, he curled up on the spawn room platform and began to drift off fairly quickly, snoring noisily.
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Omeganaut

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2260 on: October 28, 2014, 09:36:46 pm »

((So did the group from the spawn room all go to the cathedral?  I can't tell, especially because of the two HugoLumans.))
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2261 on: October 28, 2014, 09:38:57 pm »

(You, Present!HugoLuman, BlitzDungeoneer, and Arcvasti were in the spawn room, and all went to the cathedral except BlitzDungeoneer and me.)
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2262 on: October 28, 2014, 09:45:46 pm »

(Ninja'd 2x!)
(SB and Arc would know where spawn is from here, so they can guide Prophet and Kevak in that direction.)
(NINJEDIT: Not sure how serious you're being.)

HugoLuman had nearly reached the point of involuntary sleep. The point where, though there were still things he wanted on some level to be awake to observe, he risked simply falling over, as had happened often before, though never in such bizarre and possibly dangerous circumstances. Though it might be rude to Blitz, his sleepiness reasoned that it would be fine, the rest of the group was nearby, and the spawn room had to offer some protection, hadn't it? Well, he couldn't really argue with that. Feeling inexplicably compelled to turn around 3 times before doing so, he curled up on the spawn room platform and began to drift off fairly quickly, snoring noisily.

((If you're asking how serious I am, I'm bring serious. I haven't been able to keep track of this game for when someone around me posts))
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2263 on: October 28, 2014, 09:48:41 pm »

(Talking about Zanz suggestion of unleashing a TPK. As for what's happening, your group left the spaceship and is headed towards spawn with the marines in tow.)
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, Now easier to keep track of!)
« Reply #2264 on: October 28, 2014, 09:52:23 pm »

(Talking about Zanz suggestion of unleashing a TPK. As for what's happening, your group left the spaceship and is headed towards spawn with the marines in tow.)
(Ok, so do I need to do anything or am I just following GR?))
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