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Author Topic: Battleship Commander  (Read 43713 times)

mauridadde

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Re: Battleship Commander
« Reply #150 on: November 21, 2014, 05:00:19 pm »

"Was the disruptors active? activate and deactivate them with 'b'."
I never though I had to activate them, what could be the point to power them and not use them then ? Same with most components like thrusters, warp engines and probably others. For gyroscopes if I understand how they work I think they should not be usable at 100% as soon as powered, same could be done with thrusters and warp engines then.
In future i will add a start-up time for components.

"You can't time warp when an enemy ship is not in warp AND is in red alert, even if it is very far."
This can be a real problem in the case that one can't finish him yet, which incites to afk like I did to recharge batteries/cool/warp.
This algorithm is temporary until i find a better one.

Without LH2 or thrusters at all, one too close from a planet is stuck forever unless luckily the orbit is a good ellipse ? Or by buying first a station in order to come here to refit.
One last thing you could do to get free from planet is to shoot all weapons to reduce ship mass.
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Aseaheru

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Re: Battleship Commander
« Reply #151 on: November 21, 2014, 06:28:06 pm »

Quickly posting to say that this looks awesome from what I have read from the first page, is it possible that I could take those extra windows and shove them on a second monitor?
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rex4

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Re: Battleship Commander
« Reply #152 on: November 22, 2014, 07:46:29 am »

Don't mind when I speak at present or past, some are written when playing, some after:

While slowly going from Venus to earth in order to be able to time warp again by buying better warp engines in order to come back and defeat the t10 that somehow is twice closer from Venus that I can warp to (unless you think there was an easier way without dev mod), I crossed the mule that I damaged weapons too, it seems that I detected it exactly at 50G despite it didn't try to warp to me.
It must have had no LOX nor battery left since as soon as I warped to it I gained money for it. Now I can time warp despite the t10 is still here, if I didn't cross the mule by cheer luck maybe I wouldn't have been able to time warp again then.

The game crashed: I had a lot of money so basically I made the most expensive speeder possible, thus very heavy (150mm of super hard steel too). I wanted to warp back to Venus, after a few seconds I could see that my warp wasn't strong enough, there was nothing close from me so it may have been the sun itself I don't know, then I don't remember why but I increased game speed to x125 and suddenly my speed and amount left in my lh2 containers were "-1", same happen with dev mode with a high amount of time warp but here the game even crashed.

Can you tell what's temperature limit of each components ?

Something very strange with lox tanks: If I sell something to a station, I can buy it back later, but not the lox tanks. Also none are available anywhere and because of the other bug I can't either buy another speeder in order to take them.

I may be wrong but it seems that better components appear at stations with time, does this happen after each kill ?

What did you mean in the list of components powered, with "armors" ?

Warp engines are repaired even with all components destroyed, thus including crew quarters. Also with everything destroyed but some tanks not empty yet, Stats window showed "No Fuels", maybe it's normal though, if I understand well, a destroyed tank can't be used and the only difference with them being empty is that it will cost less to fill them again. Or maybe not in fact, since when I destroyed lh2 tanks the enemy could still thrust.

"Has always been laggy or only sometimes?"
Trade windows Always lag, 45fps instead of 60, if it wasn't for the laggy cursor I wouldn't mind, though it's quite weird that a screen without any 3d lag more than one with 3d. It lags as much on earth station and its lot of items, than on asteroid station and its few.
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mauridadde

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Re: Battleship Commander
« Reply #153 on: November 22, 2014, 11:47:04 am »

is it possible that I could take those extra windows and shove them on a second monitor?
No, only a single monitor is supported
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Aseaheru

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Re: Battleship Commander
« Reply #154 on: November 22, 2014, 12:01:53 pm »

Allright, thanks for the note.

Oh, the dev money thing dosent work in the shop window, sadly.
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mauridadde

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Re: Battleship Commander
« Reply #155 on: November 22, 2014, 05:10:58 pm »

While slowly going from Venus to earth in order to be able to time warp again by buying better warp engines in order to come back and defeat the t10 that somehow is twice closer from Venus that I can warp to (unless you think there was an easier way without dev mod)
Planet proximity is checked only once each physics step. At 125x and high warp speed ships travels long distances each step and may go even inside planets.

I crossed the mule that I damaged weapons too, it seems that I detected it exactly at 50G despite it didn't try to warp to me.
It must have had no LOX nor battery left since as soon as I warped to it I gained money for it. Now I can time warp despite the t10 is still here, if I didn't cross the mule by cheer luck maybe I wouldn't have been able to time warp again then.
AI does not stay in red alert unless it detects an enemy closer than 50 Gm. Probably it tried to activate warp disruptor or engines when you approached.

The game crashed: I had a lot of money so basically I made the most expensive speeder possible, thus very heavy (150mm of super hard steel too). I wanted to warp back to Venus, after a few seconds I could see that my warp wasn't strong enough, there was nothing close from me so it may have been the sun itself I don't know, then I don't remember why but I increased game speed to x125 and suddenly my speed and amount left in my lh2 containers were "-1", same happen with dev mode with a high amount of time warp but here the game even crashed.
I test at 3125x and i have never seen that bug. Can you reproduce it?


Can you tell what's temperature limit of each components ?
weapons 45°
shield generators 47°
sensors 49°
engines 62°
powerplants 65°
warp engines 70°

Something very strange with lox tanks: If I sell something to a station, I can buy it back later, but not the lox tanks. Also none are available anywhere and because of the other bug I can't either buy another speeder in order to take them.
You can change the type of the tank in refit with right click.

I may be wrong but it seems that better components appear at stations with time, does this happen after each kill ?
Stations refreshes components for sale every 20 minutes.

What did you mean in the list of components powered, with "armors" ?
I pland to add armors like force fields.

Warp engines are repaired even with all components destroyed, thus including crew quarters. Also with everything destroyed but some tanks not empty yet, Stats window showed "No Fuels", maybe it's normal though, if I understand well, a destroyed tank can't be used and the only difference with them being empty is that it will cost less to fill them again. Or maybe not in fact, since when I destroyed lh2 tanks the enemy could still thrust.
Leaking tank are not used to calculate the maximum capacity but otherwise works as usual.

"Has always been laggy or only sometimes?"
Trade windows Always lag, 45fps instead of 60, if it wasn't for the laggy cursor I wouldn't mind, though it's quite weird that a screen without any 3d lag more than one with 3d. It lags as much on earth station and its lot of items, than on asteroid station and its few.
It is the GUI that lags and the ship is always drawn behind the GUI. I will try to optimize, in the meantime use the ship "normal view" when trading.
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rex4

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Re: Battleship Commander
« Reply #156 on: November 22, 2014, 05:56:33 pm »

The game crashed: I had a lot of money so basically I made the most expensive speeder possible, thus very heavy (150mm of super hard steel too). I wanted to warp back to Venus, after a few seconds I could see that my warp wasn't strong enough, there was nothing close from me so it may have been the sun itself I don't know, then I don't remember why but I increased game speed to x125 and suddenly my speed and amount left in my lh2 containers were "-1", same happen with dev mode with a high amount of time warp but here the game even crashed.
I test at 3125x and i have never seen that bug. Can you reproduce it?
The first probably not, the one with admin mode is easy though, just maintain the key to increase speed like one minute and after TLy many things become "-1", which is quite normal. Maybe try with a speeder as heavy as possible with best warp modules and head to the sun then switch to x125.

Something very strange with lox tanks: If I sell something to a station, I can  it back later, but not the lox tanks. Also none are available anywhere and because of the other bug I can't either  another speeder in order to take them.
You can change the type of the tank in refit with right click.
You should add this one in tutorial or something.
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rex4

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Re: Battleship Commander
« Reply #157 on: November 23, 2014, 07:00:55 am »

I'd like to see the small window on the left which tell what component can be used for that slot when I click on a slot in the right list.

What are drawback for using an oversized weapon ?

I must have had barely enough warp power: like 30 times per second it started and stop warp.

When I press B to activate disruptor the B immediately disappear.

I lost many times because of missiles being only damaged to battery and touching me anyway, I'd really really like on next patch that they hit warhead instead. I could decide to attack missiles earlier but overall that would be more dangerous because of more laser/railgun/gauss hits I would receive while missiles with just their warheads destroyed do no damage to hull (or that low that I don't even see the hull slightly yellow) and anyway if I destroy the warhead they should probably explode as soon as damaged/red or grey, if you think they should explode you choose but anyway usually they're immediately grey. I could also target their warheads one by one but it sure would be boring, like targeting enemy PD missiles like it's still needed by the way. Also, when a missile it with dead warhead hit my ship it shows (and probably does the sound) an explosion despite it doesn't explode for real.
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mauridadde

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Re: Battleship Commander
« Reply #158 on: November 23, 2014, 09:26:48 am »

The game crashed: I had a lot of money so basically I made the most expensive speeder possible, thus very heavy (150mm of super hard steel too). I wanted to warp back to Venus, after a few seconds I could see that my warp wasn't strong enough, there was nothing close from me so it may have been the sun itself I don't know, then I don't remember why but I increased game speed to x125 and suddenly my speed and amount left in my lh2 containers were "-1", same happen with dev mode with a high amount of time warp but here the game even crashed.
I test at 3125x and i have never seen that bug. Can you reproduce it?
The first probably not, the one with admin mode is easy though, just maintain the key to increase speed like one minute and after TLy many things become "-1", which is quite normal. Maybe try with a speeder as heavy as possible with best warp modules and head to the sun then switch to x125.
Maybe you entered into the moon near the center and the gravity shot you to infinite?

What are drawback for using an oversized weapon ?
Less ammo, and for gauss too much power required.
If turret barrel is too short also reduced muzzle velocity.

When I press B to activate disruptor the B immediately disappear.
If you are in "warp to" navigation mode the AI disable the disruptors.
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rex4

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Re: Battleship Commander
« Reply #159 on: November 24, 2014, 02:15:38 pm »

You developed this game for 4 years now and I saw it only a few months ago on a russian site that review unknown games, and this despite that I searched a lot about realistic space games in the beginning of year 2014, it bothered me to see space games with ships slowing down when thrusters are not active like if it was in water (or even in sand for some games...) etc.
So, you were on some place I didn't check or you had only your blog and didn't advertize about it anywhere ? I just wonder if I missed other games like that. So far all I found I think is:
- orbiter 2010, which doesn't appeal me, yet at least, and features no weapons except with experimentals mods
- lunar flight, with some good basic physics except on missiles where it's absurd
- Destination Sol that truely features probably the best tutorial ever probably because its maker struggle with english.
- pulsar, not realistic at all but good concept
- Celestial Command which at first looked like battleship commander in 2d but is only in pre-alpha
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mauridadde

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Re: Battleship Commander
« Reply #160 on: November 24, 2014, 05:46:21 pm »

Until recently i didn't try to publicize it because there wasn't much gameplay, only battles and random battles. I added wave gameplay 10/2013 and sandbox 02/2014.
But then i discovered it is really hard to get media exposure, at least without paying.

Add to the list also Kerbal Space Program but there are no weapons.
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rex4

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Re: Battleship Commander
« Reply #161 on: November 24, 2014, 06:43:54 pm »

Yes I saw kerbal too, I wait for it to be more complete before trying it.
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Aseaheru

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Re: Battleship Commander
« Reply #162 on: November 24, 2014, 07:17:08 pm »

Add to the list also Kerbal Space Program but there are no weapons.
Unless you get one of the... seven? mods that include them or make your own.
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rex4

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Re: Battleship Commander
« Reply #163 on: November 25, 2014, 05:59:11 am »

I played a few hours and for the first time I didn't wrote anything about that. Well if I search one bit, I'd say that as soon as my warp to a station is over I would want the game to be paused and the trade window opened.

Also what is the best way to transfer all my cargo to a gladiator I just bough ? My way was to buy as much cargo as possible on the speeder, put the max into it then trade with the gladiator and so on but it seems that it's only considered as "temp storage" and won't let me leave this window, what does it mean ? What does dump and gift options on trade station also ?
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mauridadde

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Re: Battleship Commander
« Reply #164 on: November 25, 2014, 12:51:51 pm »

Temp storage is the place where cargo that does not fit in cargo bays go. Sell something or mount another cargo bay.
Or buy cargo directly using Gladiator.

Dump mode permanently destroys the items you select. Gift mode give items for free to the station.

Just released a new version.
http://battleshipcommander.blogspot.it/
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