Turn 39
SUICIDE BY GM
Gertrude's eyes begin glowing as he/she is possessed by some unknown entity.
"Really? Another one just gives up without even killing a single person? Boring."[POT:5,5,6,6=6 > DC:4. POT:6,3,3,2=2. 8vs4]
The entity summons a black-purple haze and walks inside of it.
"So let's spice this up a little."The flesh that made contact with the mist begins rotting, the hands that were previously controlled by the mysterious being suddenly trying to claw out the eyes of their now conscious owner, who is screaming in excruciating pain until the smoke envelops his/her whole body - leaving only a flesh-eating husk behind.
((Also note that you're missing three points, so if you're quitting because you only have 1 Potency, you could make that 4 right now. And as for being behind on words - I'd be willing to share a few, if we started working together.))
Suppose I should arm myself.
You hear some very painful sounding screaming from the Forest's direction and decide that is a very good reason to get something better than fisticuffs.
[POT:5,5,4,2=3 > DC:2. POT:5,1,1,6=1. 4vs2]
What appears to be a long, sharpened bone looking akin to a sword (although without a cross-guard) falls into your hand.
[Bone Blade]You pick up one of the longer strips of leather and wrap it around the grip.
(crap I don't have my ipad on right now ummm.....)
say a random word
You suddenly feel utterly confused a say the first better looking word you see in the book.
[ohgodwheredoifinda294sideddie?: 52]
[POT:4,1,1,6=1 < DC:3]
Nothing happens. Well, except for the guy near the other exit walking into some mist, screaming very loudly in pain and coming out of it as a zombie.
"Now you see the power of <3! Hugs solve everything!"
<3 and hugs!
Yep, I submitted an action.
Try to get out of the bear hug and swiftly kick him in the face.
[Thrakor SPD:6+
1=7]
[Fake!Derm SPD:4+
1=5]
[Starn SPD:5+
1-
1=5]
While still grappling with Starn, Thrakor whispers out some words, focusing on Fake!Derm.
[Thrakor POT:6,5,5,4,4,6,1,5,2,5=9 > DC:4. POT:6,6,6,1,6,6,5,5,3,4=12. 21vs4]
[Thrakor WIL:2]
[Fake!Derm SPD:5+
1-
1=5]
A big blob of a greenish-yellow substance appears a small distance away from the <3mancer and launches itself at the aluminum man. It's flying a bit off, however, and Fake!Derm simply dives away from it. The blob splatters against the floor, a small distance away from Derm's last position, the liquid slowly eating away at the ground.
[Fake!Derm POT:1,1,3,2,1,2,1,4,6,3,3,3=-1 << DC:7]
[Fake!Derm SPD:Already dodged this turn]
[Starn STR:4+
2-
1=5]
[Thrakor STR:1]
Fake!Derm attempts to retaliate with a spell of his own and summons a few crystal arrows. That are pointed at him for some reason. And flying towards him. And he can't really move from his current position.
The projectiles hit his leg and torso, carving away parts of the metal body and shattering against it.
Fake!Derm: Left Leg -
[Slightly damaged], Torso -
[Slightly damaged]At the same time, Starn continues in his attempts to wrestle with Thrakor, even succeeding in breaking his opponent's grip on him and pushing him away. Still, he got burnt a bit more in the process. He thought about kicking him in the face for a moment, but getting away from the hug was more tiring than he expected.
Starn Gundar: Torso - burns upgraded to
[Burned]The fire surrounding the <3mancer dies out.
Drop two last words and repeat, while running away.
Just hit him with the whip blade, then. And chase.
You could always try asking for an alliance. Preferably along with pronating yourself before me.
Crap! Beirus, you are my friend! Don't do this to me! It's awful! I beg you! Murder someone else!
Beirus once again raises his blade at his victim, who begins begging for his life and suggesting that he goes kill someone else. Beirus appears to contemplate this, while Coward slowly moves away from the adamantine man and casts a spell.
[Coward POT:1,1,4,2,1,6,3,4=1 < DC:8]
Nothing happens.
The adamantine man decides to kill Coward, since he hasn't prostrated himself before him.
[Beirus DEX:5+
1=6]
[Coward SPD:2+
2-
1-
1=2]
[Beirus STR:1]
Beirus swings his arm and the whipsword's blade begins separating, sailing through the air in a beautiful arc, only to somehow slide off the lead studs on the cloth covering his victim... again.
Lupus enters the Arena, appearing in the Pit!Coward McGannigan is no longer sick! [Inactivity Syndrome]
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1 (+2=3)
WIL - 1
POT - 10 (+2=12)
Status effects:
Personal Imbuement: Aluminum, Left Leg -
[Slightly damaged], Torso -
[Slightly damaged]Inventory: Iron Halberd (
[Two-handed]), Rubber Full-body Suit with a Rubber Breastplate on top.
Location: Grand Hall, near East Exit
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0 (+1=1)
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9 (+1=10)
Status effects:
Inventory: Fashionable sash (made out of intestines), Cloth Gambeson, Raygun Gothic Helmet, Copper Bear Mace (
[Blunt weapon]),
<3 Dispenser (5/6)Location: Grand Hall, Near Bridge exit
Name: Beirus
Appearance: Green. Completely green.
STR - 0 (+1=1)
DEX - 3
SPD - 3
END - 6
WIL - 1 (+2=3)
POT - 6
Status effects:
Personal Imbuement: Adamantine, Left hand - Adamantine Whip-sword, Entire body - very spiky
Inventory:
Location: Grand Hall, center
Name: Coward MacGannigan
STR - 1
DEX - 1
SPD - 7
END - 1
WIL - 1
POT - 8
Status effects: Gravestone Mark,
[Inactivity Syndrome], covered in red, honey-like liquid
Inventory: Lead-studded cloth (thrown around body) (
[Hard to wear],
[Heavy])
Location: Grand Hall, center
Name:Starn Gundar.
Background:A mechanic, he doesn't know anything about special magic's but he knows that anyone will fold over eventually if you hit them enough.
STR - 6
DEX - 3
SPD - 3
END - 4
WIL - 3
POT - 0
Status effects: Arms -
[Burned], Torso -
[Burned]Inventory:
Location: Grand Hall, Near Bridge exit
Name: endlessblaze
Description: A human with black hair and red eyes. He can be a little dramatic at times.
Background: An adequate swordsman and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Inventory:
Location: Forest Area, near South Exit
Name: Larnik
Description: He looks like Hregar. A relative, perhaps?
Background: Hregar's older brother. Neither had much in the way of money, so they shared an apartment. Larnik came home one day to find Hregar gone and a big glowing portal in the middle of the main room.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Inventory:
[Bone Blade]Location: The Pit, center
Name: Lupus
Description: Young-looking dude with a mage robe
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Inventory:
Location: The Pit, near ladder to 2nd level
Active NPC'sName: undead Gertrude the edible
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4 (
-4=0)
Status effects: Undead
Inventory:
Location: Forest Area, near West Exit