Turn 35
"...Is it too late to talk this out?"
EDIT: "What, not even a 'no'?"
Give Hregar a magma bath.
Beirus continues his walk to the Magma Cavern. Hregar, for some reason, stops resisting.
Having arrived at the edge of one of the pools, the adamantine man casually throws his trophy head into burning oblivion.
Hregar, having been flung into the air, initiates his plan and attempts to cast a spell that will hopefully save him for burnination.
[POT:4,2,2,5,4,3,5=4 < DC:5. Word dropped]
It seems that he succeeded, as he feels something enveloping him as he falls into the lava. The thing enveloping him being absolutely nothing. Not as planned.
The rock that was once Hregar melts and loses shape, welcoming its new magma overlords. A white mist rises from the fiery liquid and the remains of the rock man's soul are absorbed by Beirus.
Hregar is dead. Beirus gains 2 soul points.Possibly dangerous magical experimenting
One of the words piques your interest. Gotta know what it does.
[POT:4,4,2,2,4,4,1,4,4,1,5,2,3,5=6 < DC:8]
Sadly, your efforts end in failure.
Repeat previous action.
Puzzled by the weird mark, you try the spell once again.
[POT:6,4,4,4,4,5,3,3=7 > DC:6. POT:5,2,3,3,4,2,5,1=2. 9vs6]
The mark appears once again. This time the gravestone seems to be surrounded by insects, probably ants. Also, it seems that there is a skin of... a boar, you think, thrown onto the headstone.
Looks like it isn't fading away like last time.
"Interesting! What could this be?"
Pick up the wax. Smell it, shake it, poke it, throw it! Anything odd about it?
Then some more Sci<3nce!
If anyone attacks me, shoot them.
You pick up the wax. It feels like normal wax, smells like normal wax, and does everything you'd expect wax to do when thrown. Seems like it is ordinary wax after all. Feeling slightly disappointed, you go back to doing Sci<3nce.
[POT:4,1,6,3,5,5=4 > DC:3. POT:6,2,3,6,4,6=7. 11vs3]
You summon a large pool of thick, black liquid. Strangely, parts of it are becoming more blue in color, even glowing a little and attempting to form more angular shapes. Having observed the curious process for a while longer, you turn your attention to a nearby wall, pointing at it, looking at it, thinking of it and speak more arcane words in the name of Sci<3nce.
[POT:1,4,5,6=3 < DC:2. POT:4,3,4,2=2. 5vs2]
The index finger you were pointing at the wall with tingles slightly and you feel like some air moved into the direction you pointed at.
Strange, you feel a bit nauseous for some reason.
I'm tired of aiming with my left shoulder.
[POT:4=1 = DC:1]
You feel air moving in the direction you were facing towards.
[POT:2=0 < DC:1]
Seems like this one fizzled. Onto the next one then.
[POT:3,2=0 < DC:2]
So did this one. Next.
[POT:4=1 = DC:1]
You feel air moving near your feet.
[POT:2,6=2 = DC:2]
Your eyes tingle a bit and you feel air moving in the direction you were looking at the moment.
[POT:1=-1 << DC:1]
Looks like a fizzle.
[POT:3,5=1 < DC:2]
And so does this one.
[POT:6=2 > DC:1. POT:6=2. 4vs1]
You feel air moving to your right.
Starn Gundar appears in The Pit!E Ohtyr Anus and Gigas are deathly pale. [Inactivity Syndrome]
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1 (+2=3)
WIL - 1
POT - 10 (+1=11)
Status effects:
Personal Imbuement: AluminumInventory: Iron Halberd (
[Two-handed]), Rubber Full-body Suit with a Rubber Breastplate on top.
Location: Grand Hall, Eastern Exit
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0 (+1=1)
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9 (+1=10)
Status effects:
Ghostly bone fist auraInventory: Fashionable sash (made out of intestines), Cloth Gambeson, Copper Bear Mace (
[Blunt weapon]), Steampunk Revolver (6/6)
Location: The Pit, 2nd Level
Name: Beirus
Appearance: Green. Completely green.
STR - 0 (+1=1)
DEX - 3
SPD - 3
END - 6
WIL - 1
POT - 6
Status effects:
Personal Imbuement: Adamantine, Left hand - Adamantine Blade, Entire body - very spiky
Inventory:
Location: Magma Cavern, Exit
Name: Coward MacGannigan
STR - 1
DEX - 1
SPD - 7
END - 1
WIL - 1
POT - 8
Status effects: Gravestone Mark
Inventory: Lead-studded cloth (thrown around body) (
[Hard to wear],
[Heavy])
Location: Grand Hall, center
Name: [maniacal laughter]
Description: [maniacal laughter continues]
Background: [maniacal laughter intensifies]
STR-1
DEX-1
SPD-1
END-1
WIL-1
POT-14
Status effects:
Inventory:
Location: Forest Area Hallway to Grand Hall
Name: E Ohtyr Anus
Description: HE'S HERE TO CANNABALISE Y'ALL, YOU JERKS
Background: HE ATE SOMEONE AND NOW HE'S HERE
STR - 3
DEX - 2
SPD - 2
END - 5
WIL - 2
POT - 5
Status effects:
[Inactivity Syndrome]Inventory:
Location: The Pit, Center
Name: Gigas
Description: Head is covered in stylized bandages except for eyes and mouth and bits of dark brown hair. Also wears a black magerobe.
Background: A man who threw away his humanity to learn and experiment with black magic... this has led him to seek out the perplexicon.
STR - 1
DEX - 1
SPD - 6
END - 1
WIL - 3
POT - 6
Status effects:
[Inactivity Syndrome]Inventory:
Location: Grand Hall, Platform
Name:Starn Gundar.
Background:A mechanic, he doesn't know anything about special magic's but he knows that anyone will fold over eventually if you hit them enough.
STR - 6
DEX - 3
SPD - 3
END - 4
WIL - 3
POT - 0
Status effects:
Inventory:
Location: The Pit, near Exit
Sorry for the delay. RL got into the way.