Turn 15
((-4!? What did I do to you, random.org? ))
IT BURNS!
[4] You manage to find a sharp-ish rock. Good enough. You begin to carve the word into your flesh. When you finish the last letter, you feel a magical energy trying to overtake you.
[END:1+
1=2 vs DC:1]
[POT:5,6,3,4,4,4=6 vs DC:1]
Your body quickly begins to transform into stone. After a few moments your whole body changed into solid rock. To your relief you find out you can still move.
Hregar:
Personal Imbuement: StoneYou take a quick look at Bert, who's still standing there with a blank expression. Suddenly he seizes up and drops down to the ground. His body changes into a white mist, that raises up. The mist doesn't move and dissipates after a few seconds.
Bert is dead.That wasn't the one I wanted.
Disappointed with the effects of your last spell, you speak other words.
[POT:1=-1 << DC:6]
Nothing happens.
[POT:1=-1 << DC:5]
A glob of bright, luminous fluid appears. Above your head. Shit.
[SPD:5+
1=6]
You quickly jump back before the liquid drops down on you. When the liquid drops onto the ground, grass and a tree quickly grow. In moments the tree has reached a size as if had been growing for decades. Then - with the same speed as it has grown - it begins to wither, along with the grass. Another dead tree in the forest. Not being one to be discouraged by near-death experiences, you continue your research.
[POT:1=-1 << DC:6]
Nothing.
[POT:6=2 < DC:4]
Nothing again.
[POT:3=0 < DC:6]
And again.
[POT:1=-1 DC:6]
And once again.
Brofist for rolling with real dice.
"Nothing again? Hm... I guess I got to take it slow... how unfortunate."
Third time's the charm! Same as last time, except chop off the last four words.
Gigas keeps trying to figure out this magic thing.
[Gigas POT:4,5,6,3,2,2=4 = DC:4]
He summon a lock made out of gold.
Fake!Derm casts a few spells as well.
[POT:2,1,5=0 < DC:4]
Nothing.
[POT:4,3,3=1 < DC:4]
Nothing again.
[POT:1,4=0 < DC:2]
And again.
[POT:2,1=-1 < DC:3]
Again. He then looks at Gigas and notices that this magic thing takes quite a bit of time.
Bite into his skull!
Are they carved from the bones of dead torture victims? Because that's a pretty awful roll.
Also, I saw that I rolled endurance and I figured that the booze beam had blown up in my face. Good to see it didn't!
"Don't h8! Let me bring you more <3!"
Give him <3!
Damn why all my experiment back fire .....
Iwsoc Ifihgew Fevy Lanc Pvax (all pot)
Aim that at whoever is closest to me
Also how many word can you chain together?
[Steffen SPD:1+
2=3]
[Thrakor SPD:6+
1-
1=6]
[Varee SPD:2-
1=1]
[Thrakor POT:6,3,1,5,6,3,2,4,2=6 > DC:5. POT:1,3,3,5,4,4,1,3,3=1. Total 7vs5]
Thrakor casts his spell and is suddenly covered by raging flames. That don't hurt him. He then proceeds to attempt a bear hug on Steffen.
[Thrakor DEX:5+
1=6]
[Steffen SPD:4+
2-
1=5]
[Thrakor STR:3-
1=2]
[Steffen STR:1+
2=3]
He manages to catch Steffen and force a hug onto him. He didn't put much strength into it, but he didn't need to. After all, he's covered with fire.
Steffen manages to push Thrakor away before he got burned to death, but not before the fire melted parts of his flesh.
Steffen: Torso -
[Burned] upgraded to
[Heavy burned]. Left Arm, Right Arm -
[Minor burns]Steffen attempts to move to retaliate, but the burns on his chest are just too painful - he ends up doing nothing.
[Varee POT:6,4,2,3,2,5,5,2,6,4,2,5,5,3=10 > DC:5. POT:5,5,5,5,3,2,6,6,2,4,1,6,5,3=11. Total: 21vs5]
A blade made out of blue-white flame goo appears in Varee's hand. The sword somehow drops feathers made out of this goo every few seconds or so.
Seeing how he needs to get close and personal with this weapon, instead of it being fired, Varee moves towards Steffen without trouble, not even feeling the burns on his leg.
[Varee STR:2]
As Thrakor before him, Varee's swing is weak. But again, the flames will do most of the work anyway. Steffen, unable to dodge from the combination of intense pain from his burn and the fact that he just evaded a different attack, is hit.
The flame goo quickly sticking to Steffen burns him with white-hot flames. Within seconds, the big, muscled man is charred to death. All that is left of him is a stupid looking hat.
Steffen is dead.His blackened remains quickly turn into a white mist that swiftly moves into Varee, who absorbs its power.
The aura covering Varee dissipates.
Werty appears on the platform in the Grand Hall.
YAMstD appears on the Bridge.
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1
WIL - 1
POT - 10
Status effects:
Personal Imbuement: AluminumInventory: Iron Halberd (
Two-handed), Rubber Full-body Suit with a Rubber Breastplate on top.
Location: Forest Area, Western Exit
Name: Hregar
STR - 1
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 6
Status effects:
Personal Imbuement: Stone, Left Hand: Bandaged
Inventory: Aluminum rod (
[Light],
[Blunt weapon])
Location: Magma Cavern, near exit
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9
Status effects: Torso -
[Pain]Inventory: Fashionable sash (made out of intestines), Cloth Gambeson, Copper Bear Mace (
[Blunt weapon])
Location: Halfway through the hallway to the Pit
Name: Varee
STR - 1
DEX - 1
SPD - 1
END - 1
WIL - 1
POT - 14
Status effects: Torso -
[Minor burns], Left Arm -
[Burned], Left Leg -
[Heavy burned]Inventory: Aluminium rod.
[Blunt weapon] [Light]Location: Halfway through the hallway to the Pit
Name: Gigas
Description: Head is covered in stylized bandages except for eyes and mouth and bits of dark brown hair. Also wears a black magerobe.
Background: A man who threw away his humanity to learn and experiment with black magic... this has led him to seek out the perplexicon.
STR - 1
DEX - 1
SPD - 6
END - 2
WIL - 3
POT - 6
Status effects:
Inventory:
Location: Forest Area, North-western corner
Name: Beirus
Appearance: Green. Completely green.
STR - 0
DEX - 3
SPD - 3
END - 6
WIL - 1
POT - 6
Status effects:
Inventory:
Location: Forest Area, near Southern Exit
Name: Werty
Description: A bad idea
Background: Was generally useless. Until now
STR - 0
DEX - 0
SPD - 0
END - 0
WIL - 0
POT -19
Status effects:
Inventory:
Location: Grand Hall, on Platform
Name: Yet Another Mook sent to Death
STR - 1
DEX - 1
SPD - 1
END - 1
WIL - 1
POT - 14
Status effects:
Inventory:
Location: The Bridge