Turn 11
Magic.
You concentrate on Bert and use the word.
[POT:1,2,3,2,5,2=0 < 3]
Nothing happened.
Hmm, where am I. Gonna look around.
Well, it appears you're in some sort of cave. You can see things pretty clearly in here, thanks to the pools of lava everywhere. There's a guy frowning and pointing his finger at you dressed in a generic wizard robe. He looks displeased by something. Behind him is an exit to somewhere.
ah huh.
More magic words!
[POT:2=0 < DC:5]
More failure!
[POT:6=2 > DC:0. POT:4=1. Total 3vs0]
Or not! You momentarily feel incomplete. Perhaps you should attempt to combine this word with a different one?
[POT:6=2 < DC:3]
This one fizzled.
[POT:5=1 = DC:1]
You momentarily feel full of life. The feeling fades after a while.
[POT:5=1 < DC:2]
Nothing happens.
[POT:4=1 < DC:4]
This time too.
The master of magic must hate me ( or atleast the gm )
"Sivo Vivou" all pot
Still blind, you attempt to cast a spell.
[POT:4,3,5,2,3,3,1,5,2,5,1,4,4,4=5 < DC:8. Dropping word.]
You momentarily feel drained of your magical power. The feeling quickly fades.
In other news, whatever it was that was preventing you from seeing things faded away.
<3mancy must continue! <3<3<3
You visualize the object you wish to summon and say the arcane words.
[POT:4,2,5,1,5,2,4,5,6=6 = DC:6]
A mace made out of what appears to be copper appears in the air and quickly drops down to the ground. You give it a closer look and its head appears to be stylized as a bear head. Success?
SHINY! Find a way towards that weapon. Say words, take product.
I really don't have anything witty to say.
Both Simon and Fake!Derm want that halberd. It's so shiny and deadly.
[Simon SPD:4+
1=5]
[Fake!Derm SPD:2+
1-
1=2]
Fake!Derm quickly runs up the stairs and begins to sprint towards the weapon, but Simon is much, much closer, not to mention faster.
Simon easily gets onto the center platform, the polearm nearly in his arms reach. That means that Fake!Derm has to use his secret weapon.
[Fake!Derm DEX:5+
1-
1-
1=4]
[Fake!Derm STR:5-
1=4]
[Simon SPD:3+
1=4]
He somehow manages to throw the sand all the way to the platform, but Simon manages to close his eyes.
Simon, having no way of retaliating from this distance, decides to use spells.
[POT:1,1,6,3,3,4=1 < DC:4]
Nothing happens.
[POT:4=1 = DC:1]
He summon a small pile of random bones. Some look to be animal bones, a few others look human.
PM
More science!
[POT:6,5,5,2,1,4=4 = DC:4]
A small blob of molten rock drops to the ground. You quickly take a few steps back just in case.
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1
WIL - 1
POT - 10
Status effects:
Inventory: Aluminum rod in each hand (
[Light],
[Blunt weapon]), Rubber Full-body Suit with a Rubber Breastplate on top.
Location: 2nd Level, Grand Hall, near Bridge Entrance
Name: Derm
Appearance: I put on my robe and wizard hat.
STR - 0
DEX - 6
SPD - 3
END - 3
WIL - 1
POT - 6
Status effects:
Inventory:
Location: Grand Hall, near East Hallway
Name: Beirus
Appearance: Green. Completely green.
STR - 0
DEX - 3
SPD - 3
END - 6
WIL - 1
POT - 6
Status effects:
Inventory:
Location:Grand Hall, near Southern Hallway
Name: Hregar
STR - 1
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 6
Status effects: Left Hand: Bandaged
Inventory: Aluminum rod (
[Light],
[Blunt weapon])
Location: Magma Cavern, blocking exit
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9
Status effects:
Inventory: Fashionable sash (made out of intestines), Cloth Gambeson.
Location: Forest Area, near West Hallway
Name: Varee
STR - 1
DEX - 1
SPD - 1
END - 1
WIL - 1
POT - 14
Status effects:
Inventory: Aluminium rod.
[Blunt weapon] [Light]Location: The Pit, near North Hallway
Name: Simon
Description: Stereotypical teen with massive acne on his face. Has red and gold mage robes and a red wizard hat with MAGGUS written on it.
Background: He found a magical book in his late grandfathers belongings and started reading it, what happened after is history (to be written).
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 1
POT - 6+1 (7)
Status effects:
Inventory: Handful of sulfur, Aluminum spike (
[Light]), Aluminum chain wrapped around left hand and forearm.
Location: 2nd Level, Grand Hall, on the Platform
Name: Bert
Description: Why am I here?
Background: Doesn't belong here, but kept saying random words. Like monkeys typing Shakespeare.
STR - 6
DEX - 6
SPD - 2
END - 2
WIL - 2
POT - 1
Status effects:
Inventory:
Location: Magma Cavern, near Hallway
GM NoteDecided to give you guys more hints for some words.
Also, someone is about to get that damn halberd I left there on turn 0 so you guys can kill yourselves.
Do point out any errors so I can facedesk myself.