Turn 3
Hide and say the WORDY WORDS. For science.
You look around and conclude that you're more or less safe here. For now. You return to saying random words in hope that one will save you.
[POT:3,2,4,6,5,6=6 vs DC:13. Dropping 3 words. Success]
You summon a blue-green crystal. It seems to be glowing.
More magic! god be good no one disturb science
Azna
Awiif
Etus
Ktsay
Daah
Nejfh
Thiscc
Iwsoc
Aabr
Tijrn
Deudaz 1
Yradn 1
Koyem 1
Ifihgew 1"
Also pick up a metal rod for wand and maybe hit people
You pick up one of the rods. It doesn't feel like the best weapon material. Well, it's probably better than nothing. Then you go back to casting random spells to annoy the GM.
[POT:6=2 vs DC:1. Re-rolling. POT:1=-1. Total: 1vs1]
You see a ghostly image of some kind of sheet. It quickly fades away.
[POT:2=0 vs DC:1. Fizzle.]
Nothing.
[POT:4=1 vs DC:1. Success.]
You see another transparent image. This time it's a sphere. It fades away like the last one.
[POT:5=1 vs DC:1. Success.]
You see an image of a cube. It fades out of existence.
[POT:4=1 vs DC:1. Success.]
Another image - a pyramid this time. It disappears.
[POT:1=-1 vs DC:1. Success.]
Nothing this time.
[POT:1=-1 vs DC:1. Success.]
Nothing again.
[POT:5=1 vs DC:1. Success.]
You create an image of some sort of goo. It quickly fades away.
[POT:5=1 vs DC:2. Fizzle.]
Nope.
[POT:5=1 vs DC:1. Success.]
You summon an image of a cone. It disappears.
[POT:2=0 vs DC:1. Fizzle.]
You managed to summon nothing.
[POT:1=-1 vs DC:1. Failure.]
You summoned nothing again.
[POT:6=2 vs DC:1. Re-rolling. POT:5=1. Total: 3vs1]
You summon a larger pile of dirt near the other one.
[POT:1=-1 vs DC:1. Failure.]
Nothing.
... huh.
Feeling that magic doesn't work the way it should, you nevertheless continue your experimenting.
[POT:6,4,6=5 vs DC:2. Re-rolling. POT:3,4,3=1. Total: 6vs2]
You summon a large drop of red liquid. It falls to the ground and stains your robe with red. Smells like blood.
[POT:1,4,3=0 vs DC:2. Fizzle.]
Nothing happens.
Creating a powerful weapon.
Feeling confident in your abilities, you decide you have the right words and enough power to create a powerful weapon.
[POT:5,4,6,3,5,6,5,6=10 vs DC:5. Re-rolling. POT:3,3,2,4,1,3,4,5=2. Total:12vs5]
You summon a large belt made out of some kind of metal. It's also on fire. And it's burning pretty hot. So hot in fact, that the belt begins to melt. Not to mention that it doesn't look like a weapon. Well, shit.
[POT:1,2=-1 vs DC:1. Failure.]
Nothing happens.
Concentrate on my left hand - the two missing fingers, if I can "target" those - and say, "Aajvv!" - Use 4 Pool.
Use other 2 Pool on using "Isun" on a nearby rock.
You concentrate on you missing fingers. Hopefully this might fix them.
[POT:5,6,2,3=3 vs DC:2. Re-rolling. POT: 5,1,2,4=1. Total: 4vs2]
You summon some metal bars. They're pretty light. That didn't fix your hand though. Damn.
[POT:2,5=1 vs DC:4. Fizzle.]
Nothing happens.
Scratch the back of my head.
"That was strange... Well then, try again!"
Retry the words. Look at some rock or something, aim my hands at it, also think about it.
Resolving to fix your fuck-up, you cast the same spells again.
[POT:5,2,2=1 vs DC:2. Dropping word. Success.]
You feel the air moving in some direction in front of you.
[POT:1,4,2=0 vs DC:2. Fizzle.]
Nothing happens.
'Sup.
You decide to investigate one of the words further.
[POT:3,1,4,6,4,5=4 vs DC:5. Fizzle.]
You feel you were very close to succeeding, but ultimately the spell fizzles.
I think I forgot some bold text to indicate I had sent in a PM action
You continue your magical studies.
[POT:4,3,1=0 vs DC:3. Fizzle]
Your first spell fizzles. Onto the next one.
[POT:4,2,4=2 vs DC:3. Dropping word. Success.]
You summon some intestines. Maybe you can choke someone with this? Next spell.
[POT:2,1,5=0 vs DC:3. Fizzle.
Your last spell fails.
Active Characters:Name: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1
DEX - 3
SPD - 3
END - 1
WIL - 1
POT - 10
Status effects:
Inventory:
Location: Forest Area, near Western Hallway
Name: Derm
Appearance: I put on my robe and wizard hat.
STR - 0
DEX - 6
SPD - 3
END - 3
WIL - 1
POT - 6
Status effects:
Inventory:
Location: Grand Hall, near East Hallway
Name: Beirus
Appearance: Green. Completely green.
STR - 0
DEX - 3
SPD - 3
END - 6
WIL - 1
POT - 6
Status effects:
Inventory:
Location:Grand Hall, near Southern Hallway
Name: Hregar
STR - 1
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 6
Status effects: Left Hand: Missing 2 fingers,
[Bleeding]Inventory:
Location: Magma Cavern, East Side
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9
Status effects:
Inventory:
Location: Forest Area, near West Hallway
Name: Varee
STR - 1
DEX - 1
SPD - 1
END - 1
WIL - 1
POT - 14
Status effects:
Inventory: Aluminium rod.
[Blunt weapon] [Light]Location: The Pit, near North Hallway
Name: Stanislauss Y. Hurt
Description: The face of this fella bears the mark of a cruel and evil individual. He is an albino, so incredibly pale and has very light, blonde hair.
STR - 1
DEX - 1
SPD - 2
END - 3
WIL - 6
POT - 6
Status effects:
Inventory:
Location: The Bridge, Center
Name: Simon
Description: Stereotypical teen with massive acne on his face. Has red and gold mage robes and a red wizard hat with MAGGUS written on it.
Background: He found a magical book in his late grandfathers belongings and started reading it, what happened after is history (to be written).
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 1
POT - 6
Status effects:
Inventory: Handful of sulfur.
Location: Level 2, near Ladder
GM NoteTurn slightly later than I planned. Had to fix my sisters laptop charger for the 5th-6th time. Turned out it wasn't connected to the socket. I raged. Hard.