I have noticed that legendary dwarfes can't build display furniture in carpenter's workshop.
After digging into the files I've noticed you've missed the [PERMITTED_REACTION:MAKE WOODEN DISPLAY CASE] token.
I believe the same is true for pedestals but I've not done an extensive search for what is missing and what should (probably) be there.
I've also got some gameplay questions.
What is the toy factory good for? Has it any hard benefit or does it just produce trading items?
Also rock armour. Should I use it or is it better to stick with metal armour?
I think it would be nice if on the introduction post there was some info on the new content and how it works ingame so that new players aren's stumbling around in the dark.
It's a little bit overwhelming (perhaps only if one hasn'f followed development) but there is a lot of stuff so it feels hard for a new player to make right choices.
Hello SeelenJägerTee, thank you for reporting this. I've uploaded [
v39f] hot fix for Legendary Dwarves with a new download link.
Your feedback is very welcome. The truth is, most people have not been vocal about the mod.
There is a long lost guidebook that is supposed to help players "have fun" but it keeps getting put off. The wiki was eaten by the internet. But, in some ways I am not sure why any feature should overwhelm players and I'm sorry to hear that. Most of the features are optional and situational, like unique plants for example. They can be valuable and used for alchemy but you don't ever need them. On top of that I don't like to spoil content and I have so many projects currently - greatly explaining them usually comes last on my list. It has hurt the popularity of my content so your perception is quite valid.
Toy Factory - Trinkets. For lore related amusement but there is a long view that one day toys will be used for certain kinds of magical crafting.
Stone Armor - Not the best armor option but an option that may or may not be a life saver for some forts.
I've bounced off this mod several times for exactly that reason! I love lovecraft and the horror genre. Someday I'd love to play it, and some more info explaining changes would be really great.
Rmblr, you have not been playing?
The hope is, once DF is on Steam and there is a real workshop with easy patching - more effort will go into making this mod more user accessible.