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Who would be interested in a forum game which has the same mechanics as this, but is set in Mengalir's past (before the golden age of walled off monsters and etcera.) And has a wider choice for races and has a class system?

You just want to get out out of the mess you made with airships, but I am interested.
- 2 (66.7%)
You just want to get out out of the mess you made with airships, and I am not interested.
- 1 (33.3%)
I am interested.
- 0 (0%)
I am not interested.
- 0 (0%)
I am willing to have airship combat skipped for the most part, and only handle situations such as boarding.
- 0 (0%)

Total Members Voted: 2


Pages: 1 ... 6 7 [8] 9 10

Author Topic: The sky cities of Mengalir (6/8) Two slots open.  (Read 19708 times)

blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #105 on: December 19, 2014, 07:26:18 am »

Mrmpf.
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blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #106 on: December 19, 2014, 05:11:07 pm »

Seriously, where's everyone gone this time?
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Patrick Hunt

  • Bay Watcher
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Re: The sky cities of Mengalir (8/8)
« Reply #107 on: December 19, 2014, 05:27:50 pm »

Notify seems to be not working none of the games I'm in are doing it.

Go find a shooting range or failing that, some open space and test my revolves.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #108 on: December 19, 2014, 10:30:09 pm »

"Okay, say, is it alright if I could take precisely two weapons from your armoury?"

If he says that it's fine, then head for the ship's armoury, otherwise just rest somewhere on the ship for a while.
"Take what you like, though I doubt you'd find anything really good."

You head into the armory, it has a large variety of numerous but somewhat shoddy weapons.

You feel the ship begin to take off.

Notify seems to be not working none of the games I'm in are doing it.

Go find a shooting range or failing that, some open space and test my revolves.
You go into firing range where hunters can hone their aim while waiting for a dragon to be sighted, you find a training dummy and attach it's torso to the hook, (DEX 7+2) You miss the dummy entirely, (DEX 16+2) the next shot hits it in the throat, such a shot would most definitely lethal if it was living, (DEX 11+2) the third shot simply hits it in the chest, (18+2) the fourth shot, however, blasts off it's head entirely.

1 turn until the Maruader's Hammer set's sail.
« Last Edit: December 19, 2014, 10:34:26 pm by blazing glory »
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Patrick Hunt

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Re: The sky cities of Mengalir (8/8)
« Reply #109 on: December 19, 2014, 10:33:25 pm »

Practice, practice and more practice.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
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Re: The sky cities of Mengalir (8/8)
« Reply #110 on: December 20, 2014, 02:04:16 am »

Right, thanks. I'm going to watch the sailoff from the deck, if you don't mind.
Thorigrim gets to the deck and finds a spot with a view.
« Last Edit: December 21, 2014, 04:59:02 pm by EagleV »
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

BlitzDungeoneer

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Re: The sky cities of Mengalir (8/8)
« Reply #111 on: December 20, 2014, 06:47:28 am »

Louis raises an eyebrow.
...really. I'm very sorry I'm not a jackass with ridiculous muscles, then.
And promptly goes back to his book.
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

UltraValican

  • Bay Watcher
  • The Man aiming to be a Man!
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Re: The sky cities of Mengalir (8/8)
« Reply #112 on: December 21, 2014, 02:49:07 pm »

Try to fix up my current weapon
Thank you, what your name? I Dchar. I new in town
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Would you rather be an Ant in Heaven or a Man in Hell?

blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #113 on: December 23, 2014, 10:07:52 am »

Practice, practice and more practice.

(3) A poorly timed sneeze has you almost drop your gun while firing, needless to say, it completely missed.
(Firearms 12%)

Louis raises an eyebrow.
...really. I'm very sorry I'm not a jackass with ridiculous muscles, then.
And promptly goes back to his book.

"No excuse for being of unhealthy proportions."

Try to fix up my current weapon
Thank you, what your name? I Dchar. I new in town
(18+2) (Next thing you know everyone roll's 1's next turn and the city falls out of the sky.)  Working with years of skill and no small degree of luck, you upgrade your weapon to something far better then it ever use to be, befitting of a gunsmith of legendary skill.
Obtained: Legendary smith's rifle. 4+ to damage, 1+ to aiming.
(Gunsmithing 20%)
(4, no stat increase chance)

"Amazing! You truly are a gifted gunsmith, the name's Landen, sir."

"Weigh anchor! Full speed!"

Everyone feels as the Hammer slowly gets underway, everyone decides that it's full speed leaves something to be desired, still, it's good to finally be moving.

Shortly afterward's one of the spotters yells "Pirate! Coming from the city!" Everyone see's the ship rising from a warehouse in the dock, flying a flag of two pistol's crossed with a sack spilling money behind them, Scovel's flag.
The captain bursts on deck, "Combat stations!"

Sinvara:Scovel rushes into the armory, "better get up here, we have company!"

Since I'm half making up rules as I go, I'll explain stat and skill increases.

Rolling to use a skill will take whatever number you roll, and uses it to increase your skill, aka (4) (navigating 4%), rolling 10 or higher get's a stat increase chance, if you roll another 10 then the stat will increase, unlike skills, stat's will always increase by 5%.

I'm going to bed, when I wake up I'll rig up some sort of inventory system and when I do the next update we'll be tackling airship combat.
« Last Edit: December 23, 2014, 10:09:45 am by blazing glory »
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Cptn Kaladin Anrizlokum

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Re: The sky cities of Mengalir (8/8)
« Reply #114 on: December 23, 2014, 12:40:18 pm »

Run to my battle station!
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BlitzDungeoneer

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  • heh
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Re: The sky cities of Mengalir (8/8)
« Reply #115 on: December 23, 2014, 02:48:21 pm »

The problem with what you're saying is, for one, that I'm not of 'unhealthy proportions', as you put it, and for 2, that nothing I do is physically oriented in the first place.
During this  Louis continues to read his book.
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Patrick Hunt

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Re: The sky cities of Mengalir (8/8)
« Reply #116 on: December 23, 2014, 05:32:14 pm »

Position myself with the ships marines.

(( I'm assuming the ship has people to defend against boarders? ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: The sky cities of Mengalir (8/8)
« Reply #117 on: December 23, 2014, 05:35:55 pm »

Thorgrim will find solid cover on the deck and load his crossbow
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #118 on: December 23, 2014, 06:58:29 pm »

(( I'm assuming the ship has people to defend against boarders? ))

((Of course.))
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blazing glory

  • Guest
Re: The sky cities of Mengalir (8/8)
« Reply #119 on: December 23, 2014, 07:01:21 pm »

The problem with what you're saying is, for one, that I'm not of 'unhealthy proportions', as you put it, and for 2, that nothing I do is physically oriented in the first place.
During this  Louis continues to read his book.

And what do you do?
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