4 players,enough to start.
The Dwarf City of Kar Tharim,one of the outer settlements,the airships come and collect exports and bring them to the capital,that's how the Dwarfs do things,rather then have kings and lords,they run on guilds,one settlement per guild,the wood growers guild for example,has large areas dedicated to growing trees using dirt and seeds collected during evacuation,the wood is then loaded onto airships and sent to the capital,which is ruled by the craftsdwarf guild,the wood is then produced into tools,furniture,wood is also distributed to the settlements,the head guild master deciding what quantities it is sent,this system tends to apply to other resources with some modification for each resource type as well.
There's also an intimidating amount of guns,as it is required for the outer settlements,not so much as to defend against pirates as to fend off dragons and other airborne creatures,people still have no idea where they come from,it's speculated that there's some kind of "Monster island" of sorts kept afloat through some means,otherwise the monsters would just fall out of the sky from exhaustion eventually,or maybe they never get tired,it's not like anyone has managed to observe one long enough to tell,regardless of where they come from,they make good food if you can catch them,this is the hunters guild,which is why there's a lot of harpoon guns,equipped both on airships and the city.
The 4 of you are facing the dock master,the Dwarf is rather round,somewhat old,he has a rather annoyed look,probably because you asked him about the Destruction which could be better answered by a library,or maybe one of the older Elves.
The 4 of you tell him your names.
"And what is your business here?"
"Ugh,you know what? Never mind,I'm in a hurry,here's a map of the city." He shoves a map into Thorgrim's hands. Any questions? No? Good. he then half runs somewhere else.
The map provides directions to various locations of interest,the library,numerous pubs and bars,the market,prison,the residential district,the guild house,and of course,the dock.