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Author Topic: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)  (Read 28591 times)

Monitor Lisard

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #90 on: September 17, 2014, 11:44:37 am »

Castlefly region
19.20


"You look shaken. Do not be worried, brave soldier, I am not imprisoning you." Gecko laid back on the throne and sighed. "In fact, I'm gonna ask the counsil to give you a promotion. What do you think of this, Mebzuth?"

"This was unexpected, your majesty."

"How does "Captain Mebzuth" sound?"

"I am grateful, your majesty." The military dwarf bowed down. "I am still not sure if I deserve this position..."

"You surely do, fearless warrior. And I am also assigning you a new squad."

"May I ask your highness, which squad do you mean?"

"Penal squad."

It was silent for the moment. Captain Grim, who was standing next to the throne, rolled his eyes.

"I... I-" Mebzuth was trying to say something, but could not say a word.

"We both know what we are talking about. I am pretty sure it must be done." The Queen frowned. "We have some important tasks for you."

"Your majesty..."

"First of all, we need this new weapon tested. Grim, did you bring it?" Gecko glansed at the guard. He nodded.

"Just as you have asked, my queen." He stood on his knee and handed over a seemingly light long sword made of white material.

"Take it into battle. If it is of any use for the militia, you can have it. If not... I'll consider giving it to the hammerer. Dismissed." After saying this, she turned to Grim. "And make sure he wears the best armor... Can you look after him a bit?"

Captain Grim hesitated for a moment, then answered.

"Of course, my queen. I'll do as you wish."
« Last Edit: September 17, 2014, 11:48:06 am by Monitor Lisard »
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This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

Tirion

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #91 on: September 17, 2014, 01:05:06 pm »

Well, we need more wealth for more attackers, so SMOOTH ALL THE WALLS!! (and floors) and engrave some too if you have a legendary engraver. If that's already done, train legendary weavers and clothiers, good clothing can worth a lot. Preferably a dyer too, and if we have sand or clay (which can be cut into a gem... cheaty, but good for gemcutter/setter training) encrust all finished goods,clothes included. When they are legendary they can move on to more precious materials.
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Quartz_Mace

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #92 on: September 17, 2014, 02:50:39 pm »

Perhaps the Goblins and bugbears are too afraid of us. We may need to entice some stronger civilizations to attack... Anyone need humanite?
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Splint

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #93 on: September 17, 2014, 02:55:44 pm »

Perhaps the Goblins and bugbears are too afraid of us. We may need to entice some stronger civilizations to attack... Anyone need humanite?

Not going to pick a fight with the humans or vamarii. They're the only other civs that can reach us and I'd rather not have our booze imports strangled.

Well, we need more wealth for more attackers, so SMOOTH ALL THE WALLS!! (and floors) and engrave some too if you have a legendary engraver. If that's already done, train legendary weavers and clothiers, good clothing can worth a lot. Preferably a dyer too, and if we have sand or clay (which can be cut into a gem... cheaty, but good for gemcutter/setter training) encrust all finished goods,clothes included. When they are legendary they can move on to more precious materials.

I actually think we're well over the attack triggers for both civs, both in exports and created wealth. As to engraving the floors that's treatment common peons don't get. They are getting nice smooth ones though.

Insanegame27

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #94 on: September 18, 2014, 04:04:17 am »

Do I get a engraved wall? after all, you would be dead without armor. And seeing as I'm legendary...
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Splint

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #95 on: September 18, 2014, 04:13:29 am »

Actually you aren't a legendary armorer. While you have made a small number of masterworks, you are neither legendary nor able to compete in sheer number if master piece hauberks and plate boots made.

Insanegame27

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #96 on: September 18, 2014, 04:24:26 am »

didnt i get a mood though?
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Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Splint

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #97 on: September 18, 2014, 03:18:14 pm »

Yes but it was one of those junk ones: A possession. Sure we got a nice shield out of it but no legendary worker.

Insanegame27

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #98 on: September 18, 2014, 04:08:06 pm »

Well I gave you an artifact shield! Surely that's earnt me a nice engraved room.
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Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Splint

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Re: Castlefly: Long Live the Queen! (.40.11+, Civilization Forge)
« Reply #99 on: September 19, 2014, 04:24:01 am »

Well I gave you an artifact shield! Surely that's earnt me a nice engraved room.
Insanegame cancels post any more: tantruming

ftfy. Needed some red.

Actually your dwarf may be part of our copious amount of unhomed dwarves, which is currently being rectified. But the reason is is mainly that the "common rabble" don't need engraved floors and such. Those who have homes already tend to have a minimum of "quarters" (which is a step below mayoral or baron level digs.)

EDIT: A lack of updates has been due to testing the Spawn of Holistic against Stal's Armory. I can safely say anyone who decides to download the spawn should stick with edged weapons (one or two handed doesn't seem to matter all that much so long as the soldier knows what he's doing.)

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Re: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)
« Reply #100 on: September 21, 2014, 01:29:29 am »

Log Entry 86

I've been found out. How I have no idea, but the Guard Captain escorted me to the Queen's office this morning. I've been promoted to a squad under the name The Banners of Oak. I am alone, and carry this bone sword. I know there's a purpose to this. I've been told I can have my Falchion back if I can kill at least three creatures with Broilcacti. While I'm skeptical this is true, I'm going into the caverns of my own volition after sun-down when only two Fortress Guard may be roaming the halls.

If I can find a dozen relatively harmless creatures such as troglodytes and slay them while using this weapon I may be allowed to return to the regular militia. Her majesty was clear however, that I must kill them with the sword itself.


Log Entry 87

The enemy finally comes, and are better armed than past groups.



The Combat of Tongs, Worshipful Orbs, Friendly Paints, Gilded Flashes, and Gloved Barricades are called to battle, and I join them of my own accord. While I should be hunting for things to kill in the caverns, this seems like a much better use of my talent. The siege engineers are eager as well, as their ballistae may see action (providing the bugbear archers don't shoot them.) An unfortunate oversight however has left both our catapult and one of the ballista inoperable: Trees have grown in their firing line.

The operators also fail to take into account things like needing to be able to see the enemy and abandon their posts as soon as they see a bugbear.



I would have locked the operators in to make them fight, but not all of the marksdwarves were in position, necessitating the door be untampered with. Not that it mattered they proved unable to grasp a simple concept (even the ones with training,) like firing through fortifications.

We could hear the sound of unattended war yaks fighting with the bugbear vanguard, but it was clear they were slain in short order. Likewise it was clear we would see no trade with our kin this year. The enemy is moving into the treeline according to a siege operator, and seem slightly shaken by passing by the broken remains of theirs and the goblins. We are now all mustered.

I pray to Kat and Tobul this isn't my final entry.






-

A yak bull charges forth from the treeline and smashes a Macebear.

Dwarves pour out of the main gate and meet the bugbear scouts. Guts are spilled, heads are severed, rolling away spurting whatever blood remains in the skulls.

The Queen leads the hunt of a bugbear marksman. The bone blade is found able to tear flesh and bruise it below the invader's copper scales.  Away from the hunt, a hammer shatters bone and a hatchet cleaves skull.

In a single swing each, axe and spearbear fall to Boltsdimpled and Glowpages. A hatchet strike splinter's helm and cleaves bone. A hammer strike sends a helm flying, its owner dead.

Glowpages, Rimfair, and Boltsdimpled become death incarnate. Bugbears not claimed by hatchet or hammer of the three are rendered limp and waiting victims to the following dwarves in their wake. The Queen urges her soldiers forward, eager to see these invaders ground to dust below copper dwarven boot.



The Knights heed their queen's order, and press their assault on the disorganized brigands. Limbs and heads fly by the deft axe-strikes of regimented dwarves, bones and skulls are shattered and crushed by mace and hammer. The Bugbear force folds like a sheet of papyrus, and those furthest behind the fighting begin to waver, and then flee. Several, believed to be perhaps four or five, escape.

The majority do not.

The woodland grounds of Castlefly are stained with blood and vomit. Not a dwarf falls to the primitive raiders and their uncoordinated assault. Some of the less experienced dwarves are shaken as they pass back over the great heaps of gore that were once living bugbears, unused to such terrible and bloody sights.


The trio of bugbears killed on the road are quickly removed, while the rest are left to rot where they fell.

-

Log Entry 88

The battle was a quick and blood-soaked victory! This bone sword works well enough, at least against things not wearing any (or only very poorly made leather I'd assume,) armor. The two bugbears I struck with it bled anyway. Took out one's foot and knocked the wind out of him, took out another's hand. Grim was quick to move into the bttlefield, a bit of cloth tied around his face to block out the stench of vomit and eh... Other “effluence” around and from the bodies, taking several khopesh off the corpses.

I miss my falchion.


Log Entry 89

Broilcacti proves able in the role of animal slaying.



That's 2 out of 12 kills I was ordered to get with this weapon. There's one more toad I can hunt but I'll need to wait.

On top of this, we amazingly didn't miss the caravan!


Log Entry 90



After the resounding success of the last fight I can't wait to see if we can't lure in more with another export of fine items. And Urvad named his targe. I've also landed a third kill. 1/4 of the way back to my proper blade.



Okay, so got us a little baby update!

The timespan covered here is a good bit of summer (a little after the humans left,) and most of early fall. Not a whole lot happened in the meanwhile up until the  bugbears finally, finally, FINALLY came at us, aaaaaand proceeded to collapse like an accordion when they smashed into our dwarves. They tried, they really did, but three trancing dwarves backed by damn near the whole melee militia (a fair chunk of them elites as well,) was simply too great an onslaught.

That bone sword worked surprisingly well, bruising lungs and muscle through copper armor and more than capable of shredding muscle, but it takes quite a bit to kill unarmed animals with it: it took something like a dozen headshots to finally kill the first giant toad and I forget how many for the ant or second toad. Regardless, Mebzuth is stuck with the thing until he kills 9 more enemies.

And even more amazingly we didn't miss the caravans, so I gave them a HUUUUUUUUUUUGE profit margin for the gallons upon gallons of booze, glacium bars, and in the vamarii's case, the copious amounts of spare barrels which are quite handy to have. Oh, and another named targe.

I'm sorry I didn't get more involved with the battle description, but Mebzuth, Gecko, and two others went chasing a lone marksbear instead of going into the main fight until really late. However heroes of the battle are: Axe lord Uvash Boltsdimpled, Hammer Lord Nil Rimfair, and Captain Ilral Glowpages. Anything they went near basically died a slow horrible death due to broken bones if they didn't kill them outright after the first hit. And frankly I overestimated the enemy. I thought for sure one would get a lucky hit in and kill one of our soldiers. Maybe I should add [NOPAIN] to them...

Anyway, I'll try to get another update out within a couple days. Hopefully more battles will come in rapid order. For now? A shower and sleep. Because it's friggen late.

Splint

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Re: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)
« Reply #101 on: September 26, 2014, 04:39:46 am »

Log Entry 91

I now have my 4th kill with this accursed sword, this time a foul creature Atis calls a Reacher, cretins who travel only to find better hunting grounds by the vast underground lakes and seas of the underground.

I spied it while searching for another beast to kill and set upon it and as always it took a fair number of strikes for the serrated bone blade to finally shatter the skull and slay it. However I hear a tribe of troglodytes is in the caverns and with luck I'll be able to kill them in short order (or incapacitate them and finish them at my leisure.)

-

Six troglodytes and now a third giant toad join the dead claimed by Broilcacti, and I am 1 kill away from being rid of this thing, unless I'm forced to kill an even greater number of creatures.

-

I was going to engage a cave crocodile today when the animal trainers stopped me. I demanded to know why I shouldn't be allowed to free myself of this penance blade and they said one word: Profit.

Cave crocodiles are extremely valuable creatures and should they figure out how to domesticate them, they could be sold to our fellow dwarves, used as a source of valuable bone for the carvers, and superior leather armors and attire. I agreed, and stayed my hand. The weavers report a troll lurking in the area anyway, and such a beast will make a fitting final kill before I'm finally granted the right to wield wrought iron again.


---

The beast was kneeling, inspecting the fetid remains of a giant ant queen. It was upset at the wasted meat, and tossed aside the mangled stench-spewing carcass. It stood, ready to set off to seek out the scent of a chicken it had caught when it heard the rattle of mail and an odd rasp of something sliding against leather. The troll knew the sound of clattering chain armor when it heard it, having mauled more than its fair share of adventurers and goblin wranglers.

It hid behind a large hunk of rock to wait for its foolhardy meal to approach, and was rewarded by the sight of a mudbeard holding a long toothed blade that looked like bleached bone. The troll grinned, a hungry look in its eyes in the dim cavern light and it's bearing screaming of overconfidence as it lumbered out, eager to kill. It had trounced peasants,wranglers, and even fellow trolls alike, what hope did this foolish dwarf have against a mighty troll?

The dwarf charged as soon as the troll was in view, screaming bloody murder and something about a cat, and before it knew it, the mudbeard's stubby legs had covered the gap. It swung a fist, and quickly recoiled in pain: The dwarf's bonesword had cut it's arm! How dare it! The wound wasn't deep, but hurt horribly. It brought it's fist down on the dwarf as it prepared to swing the sword again and sent it sprawling as the troll's heavy fist slammed on the silvery wooden shield. It then booted the dwarf into a goblin-cap tree angrily and charged, only to find itself with horrid pain and a cut on its leg and head stuck in the fungi-tree's trunk.

The dwarf scampered away, swung its blade again and tearing the hide and fat of the troll's leg, and got an angry roar for its reward. The troll pulls violently away from the shroom-tree, and was infuriated when the dwarf had the nerve to laugh at it! It ripped the large hunk of fungus off its horns and hurled it at the insolent dwarf, the meal batting the fungus lump away without much difficulty.

The pain was beginning to become unbearable as it charged and failed to land a hit from a small flurry of punches that either only struck wood and sent the dwarf staggering backwards unharmed or missed altogether. In response, the dwarf cut the skin and fat of both legs, its arms, and midsection and finally it charged once more, stinging and intense pain flooding its thoughts when another blow tore its hide, sending it tumbling on its face.

The pain faded, but the blackness did not.



---

Log Entry 92

Finally finished. The troll proved the hardest as I spent close to an hour striking it in the head off and on before I finally managed to kill it. Now I just need to stow this stupid thing and find my sword. And speaking of weapons, Minkot's named her.... Apparently she's been using a bright silver spear and I haven't noticed.





The engineers are also setting up cages in hopes of capturing a small herd of elk birds.


Log Entry 94



Another targe joins our “artifacts” list, and the miners are cutting into the glacier to build a small temple to our gods. It's going to take a while to get one of each god and I doubt we'll be able to make them out of a uniform material. Sazir named hers as well, but I was asleep at them time.



And during the work in the glacier, it seems someone was struck by divine inspiration. Cobaltite, ant chitin, gabbro, silverwood, and a handful of emeralds. It will rpobably be useless, but anything that creates wealth creates opportunities for the militia to earn its keep.


Log Entry 95



A fine mug this is! Worth over 70000 sovereigns, it, like many pieces of art, depicts an important event found in a tome in one of the sealed sections we've uncovered, the tome being located by Queen Bannerspear some months ago: The Assault of Targets.

Clearly the Frost Giants fought one hell of a battle to protect this piece of ice and dirt, and now that they've since gone, we continue to defend it in their stead. Who knows, maybe the Frost Giants' spirits are the ones who drive us into our trances in battle, lending whatever aid they're able from the other side.

On that note, construction of the ice temple continues apace, and two statues of her shininess, the goddess Limar,  have been place at the entrance. They are composed of earthenware, and she strikes a triumphant pose as both statues. Worshippers of the other gods will have to alternate producing the statuary, since our lone potter is a devout follower of Limar alone.


Log Entry 96



The greenskins come, this time in larger numbers and backed by trolls to batter our temple statues and war crabs to snap the bones of those unskilled with arms. Much of the militia was ordered to stand down by Minkot, who lead the Combat of Tongs and Worshipful Orbs into the woodlands.

The enemy continues to attack from the glacial north, though why I haven't the foggiest. I plan to watch the battle with several others through the ballista.

-

First goblin to fall does so to Ilral Realmscraft, a hammergoblin who is struck down after a leg is severed, head crushed by a copper-clad foot. A pikegoblin is overwhelmed by horror at the piled bones of dead goblins, and Nil shatters a second's knee while Minkot impales an axegoblin.

As she withdraws her spear, the goblin's purple and gray entrails follow with a spray of blood, and Ravencave bashes away one goblin while burying her massive war axe into the chest of another. She is surrounded while a marksgoblin is swarmed by the Worshipful Orbs and several of the Tongs. Dumed, Nil, and Minkot are cut off from the others. Dumed claims a goblin by bashing the invader off Minkot's spear, the body tumbling a short distance and remaining still. Nil and Dumed each cripple an enemy, and Minkot suddenly incapacitates four aggressors.

Nil crushes the lower body of an axegoblin into an unrecognizable mass, and Severecudgle cleaves a pikegoblin asunder. Minkot spends more time blocking blows and projectiles than landing hits, and is visibly becoming tired. I can hear bones snap as Captain Goodwhip shatters a macegoblin's shin bones and Dumed pulverizes a goblin's hand. The many hatchets of our Knights send fingers, whole hands, and whole limbs flying away from their owners in bloody arcs, the weapons often still clutching them!

Many of our fortress' residents gather in the bunker, some hurling rocks into the melee, while others shout encouragement to the militia, and still more are visibly shocked and terrified by the bloody spectacle. A macegoblin pegged by a thrown gabbro pebble is immediately set upon by Captain Goodwhip, who bats a morningstar strike aside and dive-tackled the unlucky greenskin, the goblin shouting for its comrades to “Get dis mudbeard offa me!” Which leads me to believe he bit the goblin.

We go silent, though the battle doesn't, when we see Minkot collapse from exertion, and the surrounding goblins set upon her. Dumed rushes over her, shattering an axegoblin's thigh while Goodwhip delivers a punishing strike to a swordgoblin's upper body, the goblin having tried to stab Minkot in the head (likely only saved by her ward iron helmet!) But... but it isn't enough.



A macegoblin Manages to knock Dumed over and dodge Goodwhip, Nil is too far away to help and Boltsdimpled couldn't work his hatchet free. Severecudgel is knocked over with Dumed, the rest fo the troops in the fight entangled with other goblins and... Minkot Pagewalked has been struck down.

The closest Knights stop dead in their tracks, some gaping in sheer horror, others in anger. And they unleashed hell upon the goblins. Limbs and bones flew or snapped with a renewed and hateful fervor, the whole of us shouting every obscenity we can think of, grabbing the goblins who stray too close to the fortifications while the Knights tear into them... Terror and fear is replaced by hatred shared by us all, goblin murder the only way we can give instant memorial to a fallen Hero of the Fortress.

Before long, the bodies lay piled about the area, and my fellow Knights surge forward out of sight against panicked goblin bow and crossbowmen and their war beasts. I'm told  Realmscraft felled the troll and last vestige of the enemy forces; None survived the Knights' wrath.


Log Entry 97

It was decided by vote that Minkot will be interred in a crystal glass sarcophagus in the glacier upon which she fought and died, as will all commanders who follow her to the side of our gods. On a less depressing note, I've been tasked with clearing several troglodytes from our cages and we've captured the entire elk bird herd. Our tamers seem overjoyed by this.





Dun, Dun, DUUUUUUUUUUUUUUUUUUUUUN!!!! Short update, I choose you! We got another siege! And other stuff.

So construction on an ice temple has been going quite well; Figured I'd do something with that big dumb object of ice that is like... Half of our map. It's also going to house Militia Commander tombs, or at least the first four.

Mebzuth has killed my arbitrary 12 beasts (with far more effort than he would have had to expend with his falchion,) we captured a cave croc and 9 elk birds, and a ver' fancay mug was made, and biggest of all... Commander Minkot Pagewalked has been killed in in battle, making her the first claimed dwarf to die in the fortress.

This leaves the army partially decapitated, speardwarfless, and necessitating a replacement commander from the populous or within the militia since Gecko by coding isn't allowed to lead squads herself officially. But it also gives the miners, engravers, and glassmakers something to do since we need glass  doors, windows, and coffins, ice leveled and dug out, and possibly additional statuary of dorfs made from clays. And of gods, also from clays.

Anyways, stuff happened! Stuff worth informing! Woo! Sorry that the fighting is lackluster in description; so much fighting was going on that I really had trouble keeping track of everything. Also it is now mid-winter.

Quartz_Mace

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Re: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)
« Reply #102 on: September 27, 2014, 08:47:09 pm »

Haven't been able to get one of these out and a lot has happened, so it only focuses on the important stuff, but here we go.

The Greatest Crime
Spoiler (click to show/hide)


OOC: By the way, is Nil the official hammerer, or just a soldier?
« Last Edit: September 27, 2014, 09:17:17 pm by Quartz_Mace »
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Splint

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Re: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)
« Reply #103 on: September 28, 2014, 12:41:52 am »

Nil's a regular (or as regular as a hardened head squishes like him can be anyway,) footslogger. Been meaning to assign a hammerer from outside the militia just for completeness' sake though.

Quartz_Mace

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Re: Castlefly: In need of time killer projects(.40.11+, Civilization Forge)
« Reply #104 on: September 28, 2014, 09:49:49 am »

Nil's a regular (or as regular as a hardened head squishes like him can be anyway,) footslogger. Been meaning to assign a hammerer from outside the militia just for completeness' sake though.
I'd understand if you don't. If any good Dwarves get sentenced to hammer strikes, you know they'll die.
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