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Author Topic: Roll to Be Locked Up! - A prisoner RtD!  (Read 14081 times)

TCM

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #15 on: September 07, 2014, 01:57:06 pm »

((Not sure which legal system we're using right now, though. There is one, in Sweden I think, that doesn't have a punishment higher than 25 years.))

((The game takes place "in an American prison, in the nineties, placed in one of the hotter states." Hotter states probably refers to somewhere in the SW. I was just surprised, because in America where the game is set, multiple murders and arson would fetch you life at minimum. But then again, he's your character and SaberTooth's game, so it's up to y'all to decide backstory and sentencing. I was just surprised.))
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

SaberToothTiger

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #16 on: September 07, 2014, 02:16:30 pm »

((Not sure which legal system we're using right now, though. There is one, in Sweden I think, that doesn't have a punishment higher than 25 years.))

((The game takes place "in an American prison, in the nineties, placed in one of the hotter states." Hotter states probably refers to somewhere in the SW. I was just surprised, because in America where the game is set, multiple murders and arson would fetch you life at minimum. But then again, he's your character and SaberTooth's game, so it's up to y'all to decide backstory and sentencing. I was just surprised.))
((If you put some story behind it, I'll be damn fine to give you a life sentence for spitting on the pavement or the other way around. Just make sure to justify that somehow.))
« Last Edit: September 07, 2014, 02:18:51 pm by SaberToothTiger »
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

BlitzDungeoneer

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #17 on: September 07, 2014, 02:21:55 pm »

((Changed it to life, anyway.))
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SaberToothTiger

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #18 on: September 07, 2014, 02:43:13 pm »

Markus leans back into his seat, "Shut up man. We're all thirsty, so stop bitching." He looks around at the variety of convicts on the bus, getting the sense that he's going in with everyone from murderers and pimps to suburban kids who got posted for pirating too many video games and pornos. He wonders if anyone from his hood is coming along as well.

Quickly flash the gang sign to the fellow convicts, see if I have any allies on here with me.
[5] "Shut up man. We're all thirsty, so stop bitching."
"Alright, alright, no need to get violent, 'kay?"
This seems to calm both of these fools down and makes this ride bearable to a point in which you don't feel like making sure this world explodes into tiny bits.
[5] It seems like two of the guys with you respond to your sign. One of them is some sort of huge, sporty fella, and the other is... Holy shit, is that Jim!? Yeah, it is! You know this old bastard from your childhood, but your ways got separated recently. He looks at you very sadly - a look of a man that is too worn out to ever live again. You immediately feel that your friend has already gave up and will not be much use in this state.


John looks around the bus, seeing the prisoners already dividing themselves into factions. He looks around the bus, trying to figure out who'll need what, and what they would pay for it.
[3] You don't recognize any of the men riding with you, but one of them looks like a frequent coke user, and one that didn't have his share in a lifetime. Others don't look very promising, but some fella over there just calmed those two idiots fighting to a point in which you feeel that maybe you are not down on your luck so badly.
Hubert looks around the room, trying to figure out which one of these convicts will be the villain of this arc.
Well... let's see...
Examine the convicts.
[2] This is a bunch of criminals, and that is all that comes to your mind when you try to check them out. You see that there are eight prisoners on this bus total - two of which are the idiots that just stopped fighting, one hulking giant, one extremely depressed guy, a person that looks like a hardened nerd turned killer, you, a Jamaican looking black guy that calmed the other two down and a guy just chillin'. There are also two guards, one of them is driving the other is sleeping with a lit cigarette in his mouth.
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

NAV

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #19 on: September 07, 2014, 02:53:20 pm »

Kyle polishes his glasses tand tries to avoid eye contact with anyone.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

BlitzDungeoneer

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #20 on: September 07, 2014, 03:00:02 pm »

Hmm
So, what did you guys get in here for?
Examine the convicts reactions.
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Playergamer

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #21 on: September 07, 2014, 03:03:39 pm »

John thinks of his contingency plan he set up with his partner. If he was imprisoned in Falcon, a message would be thrown over the wall in the towers' blind spot, in code, that would explain how to get messages to his partner.

"Trafficking."
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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TCM

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #22 on: September 07, 2014, 03:17:54 pm »

"Yo Jim! J! What's up brother?"

Try to get Jim's attention.
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Leonkr9

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #23 on: September 07, 2014, 07:58:36 pm »

Is it to late to join?
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SaberToothTiger

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #24 on: September 08, 2014, 12:10:55 am »

Nope. You'll get in in the next prison bus, and that is soon, but these guys will have to arrive in the
Is it to late to join?
prison first.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

SaberToothTiger

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #25 on: September 08, 2014, 12:26:08 am »

Hmm
So, what did you guys get in here for?
Examine the convicts reactions.

[2] None of the prisoners respond immediately, but one of them talk up after a second. "Trafficking." They seem to ignore you.

Kyle polishes his glasses tand tries to avoid eye contact with anyone.
[1]The big guy looks at you irritated and asks:
"What the fuck are you lookin' at, asshole?"

John thinks of his contingency plan he set up with his partner. If he was imprisoned in Falcon, a message would be thrown over the wall in the towers' blind spot, in code, that would explain how to get messages to his partner.
"Trafficking."

[4]You believe you could get some letters out via the car plates, but it would require you to have that job, otherwise you should be able to throw a letter over the fence, but that may cause trouble with the guards on the towers. Of course, there is the "official" way, through which you could just plainly and simply send a letter to somebody, but that means your letters would be read and possibly taken. And  it would piss off your partner for revealing his identity to the guards.

"Yo Jim! J! What's up brother?"
Try to get Jim's attention.
[5] He smiles a bit and looks at you, looking a bit better than before.
"MC!"
"They got you too!? You know we'll never get out..."
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

BlitzDungeoneer

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #26 on: September 08, 2014, 12:28:07 pm »

Ah, so they're going to ignore me? Were they ordered by someone, perhaps seeking to isolate me?
Hubert simply sits, and looks out the window, if there is one.
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Playergamer

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #27 on: September 08, 2014, 05:41:35 pm »

Alright. Look around again, see who can be exploited, and who to avoid.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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TCM

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #28 on: September 08, 2014, 06:11:16 pm »

"Don't talk like that bro, if we stick together we can figure something out. Remember, our crew doesn't carry snitches or bitches so we can trust each other. I trust you, we can get something done in here."

MC turns to the huge guy who recognized the gang sign.

"Hey homie, haven't seen you before. But you're part of the Eastside Clique right? You recognized the symbol. Are you part of a different set?"

Converse with the big guy.
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Persus13

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Re: Roll to Be Locked Up! - A prisoner RtD!
« Reply #29 on: September 08, 2014, 06:36:23 pm »

Post to watch. Seems pretty similar to TCM's syndicate game.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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