We have some important choices to make.
I have generated three worlds. Tell me which one you prefer.
World 1: Ïssunushul,The Everlasting Realmsize: 129x129 (medium)
Year: 444
Age: The Fourth Age of Myth
This world is of moderate age (about as much as I can gen without crashing) it is surrounded by ice and frozen wastes on all sides. Necromancy has gotten quite out of hand in the south-western part of the map, which has approximately 30 towers, the rest of the continents are in better shape.
Playable civilized races:
Bluejay man
Capybara man
Cougar man
Dwarf
Elf
Goblin
Human
Peregrine falcon man
(and a very long list of intelligent wilderness creatures)
map:
World 2: Orid Xem; The Universes of MythSize: 65x257 (medium)
Year: 700
Age: The Third Age of Myth
The map is a long valley, the world has passed into the third age of myth, and I was able to gen the world up to the year 700, but only because a terrible calamity took place. At the end of the second age of legends an undead plague swept over most of the valley only sparing the human empires south of the frozen wastes (The Tundra of Heroes). All other empires were destroyed and appeared completely ruined at some point. Some towns now show up as inhabited, I suspect these are ruled by bandits and thieves. The number of survivors is low, allowing me to generate a relatively old world. Dwarves and elves are probably close to extinction.
Playable civilized races:
Black bear man
dwarf
elf
goblin
hand of planegifts (intelligent undead)
human
(and a very long list of intelligent wilderness creatures)
map:
World 3: Xah Kajeth; The Dimension of GriffonsSize: 129x257 (large)
Year: 155
The Age of Myth
this world is larger, but the amount of landmass is probably similar to the others, as there is much water. The world is generated with only a short history, so towers and necromancers have had less of an effect on the world, and there is far less sprawl of monasteries, castles etc. Distances on this map are large. The setup for this map most closely resembles the museum I game, but obviously with less history.
Playable civilized races:
Bluejay man
Dwarf
Elf
Goblin
Human
Magpie man
(and a very long list of intelligent wilderness creatures)
map:
I've decided to go with vanilla DF, no mods. (but we can use the dfhack script for writing custom slabs, though I still have to test it)
I'm also opening up the list for people to sign up, tell me if you want to join!