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Author Topic: The Museum II; adventure succession world (game is finished)  (Read 116580 times)

Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #195 on: December 02, 2014, 04:44:58 pm »

The turn list has been updated. I've also added Gladjungles to the map:

Spoiler (click to show/hide)
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endlessblaze

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Re: The Museum II; new adventure succession world
« Reply #196 on: December 07, 2014, 03:04:59 pm »

 8) sign me up (cape billows dramatically in the wind while music plays)

also,  1 can I make a fort THEN an adventurer? I want to make that bridge that was being discussed.

2. can I play as a human?
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #197 on: December 07, 2014, 03:40:43 pm »

8) sign me up (cape billows dramatically in the wind while music plays)

also,  1 can I make a fort THEN an adventurer? I want to make that bridge that was being discussed.

2. can I play as a human?

Humans, dwarves and elves are all playable.
You can first play a fort, and than an adventurer, but keep in mind that there is a deadline of a week, and adventures can take quite long -if you are successful-. I'll add you to the turn list.

On the subject of deadlines, Jarathor picked up the game last week but I haven't heard anything but a download confirmation. Is there any news Jarathor?

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endlessblaze

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Re: The Museum II; new adventure succession world
« Reply #198 on: December 07, 2014, 03:54:23 pm »

I think I can manage. FAST TRAVLE FOR THE WIN!
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Tehsapper

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Re: The Museum II; new adventure succession world
« Reply #199 on: December 12, 2014, 02:14:35 pm »

Sorry for the long wait if anyone is concerned.


The group took the road to the south, passing through some abandoned human villages. Then they arrived into the city called Cutsprinkles. Compared to the surroundings, the city was mostly intact and had busy people working in shops, workshops and on fields. While strolling around the market to stock up on goods, they came upon a warehouse, which had tons of metal armour and weapons. Having the chance to suit himself after that defeat, Opra became the ironclad of best iron armour he could find. Then he quietly fled this place, but no one cared to stop him.

Soon after that, they were attacked by a roaming goblin gang. And that's where Opra got to test his new equipment: in the resulting slaughter most goblins were killed, the other scattered away, too terrified to attack, and only the axeman got crippled. They waited for their friend to recover, then walked away as goblins were watching them somewhere behind the trees.

Opra and his friends continued to march to the Murderedflags through the serene forests once they've crossed the edge of human civilization. Following the coast and numerous rivers, they finally arrived there. But somehow a dwarven site was pretty boring: it was just a wooden wall that encircled some territory, a quarry, some strange building and loads, loads of logs. Opra asked the dwarves about some other dwarven settlements, and they told him about a dwarven fortress on an island over the Balanced Seas. 'That island' turned out to be our ancestral land, and the fortress was Washedpaddle, the infected wound we're trying to treat.

Opra went further through the jungle forest, and finally arrived to the coast of the Balanced Seas. He tried to see what lies behind the horizon, but to no avail. He left his companions on the beach, jumped into the water and swam forward. And that's how the Great Swim started.
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Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #200 on: December 13, 2014, 09:39:20 am »

No response fom Jarathor, Kesperan is up next.
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kesperan

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Re: The Museum II; new adventure succession world
« Reply #201 on: December 14, 2014, 03:11:53 pm »

I am still formatting my story from the 1st game.

Will download Tehsapper's save game tonight and get started.

My playtime in DF2014 is fairly limited so the story could be.. brief.
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Wow. I believe Kesperan has just won adventurer mode.

kesperan

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Re: The Museum II; new adventure succession world
« Reply #202 on: December 15, 2014, 04:46:50 pm »

I am struggling with this game.

I made a dwarf and he started out in Planky's fortress, but when I leave the fort, the game crashes.

Has this happened to anyone else?
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Wow. I believe Kesperan has just won adventurer mode.

Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #203 on: December 15, 2014, 05:10:07 pm »

I've had crashes, but this one sounds like its unavoidable. It may be a good idea to post a bug report with the save game, reproducable crashes are usually high priority for Toady.

If you can't avoid this crash, you're free to build a new character.
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kesperan

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Re: The Museum II; new adventure succession world
« Reply #204 on: December 17, 2014, 04:19:54 pm »

I give up.

I have now crashed on three occasions.

First as described, then two more in different locations.

This guy was moderately successful with 52 goblin kills to his name, and then crashed as I approached a fortress.

I don't have the time right now to start again.

Pass the save to the next person please.
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Wow. I believe Kesperan has just won adventurer mode.

Azhf

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Re: The Museum II; new adventure succession world
« Reply #205 on: December 19, 2014, 06:15:13 pm »

I usually only check this about once a week, but I'll start checking probably once a day using an alarm, considering that my turn is after Clabbage's. I'd better start reading this thread and seeing what's been going on while getting back into DF.
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Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #206 on: December 20, 2014, 11:31:50 am »

I haven't posted much because my computer has died. This also means I can't look into the crashes that Kesperan has reported. Let me know if there are any other crashes.

I've just send Clabbage a PM about his turn.
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Clabbage

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Re: The Museum II; new adventure succession world
« Reply #207 on: December 20, 2014, 11:35:10 am »

Oh wow, of course my turn landed right on Christmas, haha. Is it okay if you push me back a couple turns when I'm less busy?
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Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #208 on: December 20, 2014, 03:50:21 pm »

No problem, I've moved you down two spots.
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Azhf

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Re: The Museum II; new adventure succession world
« Reply #209 on: December 25, 2014, 11:44:42 pm »

I just got a new laptop for christmas, perfect timing! Of course, I'll have to redownload DF as well, but that shouldn't take long. I'll start probably tomorrow or maybe tonight! Merry Christmas btw!
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