Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Digging holes  (Read 452 times)

DwarfMan69

  • Bay Watcher
  • Hatred, darkness, and Despair
    • View Profile
Digging holes
« on: May 08, 2008, 05:33:00 pm »

How would one go about digging a hole in the earth? I want to make a moat but don't know how.
Logged

Sevrun

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #1 on: May 08, 2008, 05:34:00 pm »

(d)esignate c(h)annel

chops a pit one Z-level deep

Logged
Demon of Darkness

Derakon

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #2 on: May 08, 2008, 05:44:00 pm »

Careful you don't attach your moat to your fortress; it's an easy mistake to make. Digging channels removes the floor from the current layer, and the wall from the layer below.
Logged
Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels

NikkTheTrick

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #3 on: May 08, 2008, 06:10:00 pm »

While we are on topic:

I've made a mistake of digging out a tile and the one below it. however, I want to make a hole there. How can I do this? There are no walls remaining so d-->h does not work.

Logged
Dwarf Fortress- where nightmare fuel is recycled into business plan.

Tayrin

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #4 on: May 08, 2008, 06:26:00 pm »

quote:
Originally posted by NikkTheTrick:
<STRONG>I've made a mistake of digging out a tile and the one below it. however, I want to make a hole there. How can I do this? There are no walls remaining so d-->h does not work.</STRONG>

If I understand correctly, [d][h] should still work if you use it on the natural floor tile that remains between the two tiles you dug out.

Logged

Sevrun

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #5 on: May 08, 2008, 06:38:00 pm »

So it should, as I've done it many a time.  if it's really a problem see if you can find a way to drop a rock on that spot from above... the weight will almost always break the floor if there's no solid support beneath.  also good for making Dwarf sammiches
Logged
Demon of Darkness

Derakon

  • Bay Watcher
    • View Profile
Re: Digging holes
« Reply #6 on: May 08, 2008, 07:04:00 pm »

quote:
Originally posted by Sevrun:
<STRONG>if it's really a problem see if you can find a way to drop a rock on that spot from above... the weight will almost always break the floor if there's no solid support beneath.</STRONG>
This doesn't mean "drop a loose stone into the pit" - it means "cause a landscape collapse above the hole so that the debris falls into it".
Logged
Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels