In the Catacombs [[Bill, Harmony, Plius the Guard, Rikki, and Zoe]]
Floor 3: Was empty which allowed for the group to pass through easily enough.
Floor 4: Teeming with zombies just as you remembered. [Move Silently: 17+5-2] Surprisingly the group of five managed to get through without anyone getting touched or heard. Especially surprising considering the armor situation of some of the members. (40 Minutes Left)
Floor 5: The ghouls are still waiting in the darkness when you arrive [Move Silently: 18+5-2] and continue to do so as the group sneaks past. Never-the-less, everything seems to be going well. (35 Minutes Left)
Floor 6: It appears the ghouls who had wandered down here earlier, into this ornate tomb, were rather pleased with their new surroundings and broken grate as they were waiting in the shadows as their upper floor brethren did. [Move Silently: 11+5-2] Also, like their brethren, they didn’t notice the group as they snuck through the floor. Things were going quite swimmingly. (25 Minutes Left)
Floor 7: The Ghasts and Wights [Move Silently: 20+5-2] had no chance to see the group as they snuck through easily. However, the size of this floor forced the group to stop for a moments and replenish their protection. Plius disappeared from Bill’s sight, as did the others. However, a small tap on the shoulder from Plius as he pointed towards an approaching group of Ghasts solved that little problem. As soon as the ghasts moved on the group continued their journey until they came across the skeletons blocking the door. Aside from switching side the Rapier wielding skeleton and the Halberd wielding one are in much the same position from the day before. That is to say: Blocking your path.
The Floating Dwarf [[Galia (?) and Illandrial]]
Illandrial: You new disguise costs you 1 gold piece and 3 silvers for a small amount of various knick-knacks that [Disguise: 1+4] aren’t fooling anyone… Trying again you purchase 2 gold pieces of things and combining them with the earlier batch [Disguise: 3+4] you are much better disguised but you notice that some of this stuff is ripped… Giving it another try for 2 more gold pieces [Disguise: 4+4] you begin to wonder if anything in this town is worth the effort… Another try at 2 gold [Disguise: 12+4] is finally enough to net you a decent disguise. Some might be able to see through it, but only if they were trying. All it cost you was 7 gold and 3 silvers… This better work.
Sneaking into the Floating Dwarf via a second floor window [Hide: 5+13] is far easier than the disguise [Move Silently: 11+13] as is sneaking through the place. While listening you’re pretty sure you hear Galia trying her hypnotism stuff but you aren’t sure. Still your search for secret doorways [Search: 5+10] yields nothing and, in fact, cements the fact that this is simply an ordinary tavern so far as secret areas goes. Your search for documents [Search: 15+10] is much more fortuitous. You discover several indications that the owner of the bar is being held under the thumb of the thieves guild. While no names are mentioned a “Sir Red” appears to be a low ranking member who might be willing to cooperate for the right amount of gold on any task. He is also a viable fence. One interesting thing to note is that the guild has become rather wary of someone referred to as “Feldspar” though you don’t know who that is. Whoever they are they seem to think the guild is responsible for the undead in the city.
Outside the Catacombs [Dereth and Ganron]
You remember the group being at the catacombs so you figure it’s best to check in there first. Outside, you see Ganron who seems to be clutching a dagger and trying to work up the courage to go inside. Upon spotting you he seems to chuckle nervously ”Some body guard I am eh? Can’t even go inside… Every time I try I keep thinking ‘I should go to the inn with Galia’. I’ve been here for about twenty minutes and the closest I can come is touching the door. I thought I was braver than that…”