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Author Topic: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread  (Read 67280 times)

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #195 on: September 02, 2014, 05:37:53 pm »

Wait.

* Tawarochir realizes full ends of losing half the spells if he she takes Mindbender

I'm never taking that... unless the DM would be OK with removing the half casting progression part.

I'm gonna have to say no. Sorry bud.
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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #196 on: September 02, 2014, 06:03:57 pm »

Now that most of the party is assembled, let's clarify what we were doing. As of now we've got three ideas:
  • Apocolypse spell/Elder god summoning (possibly to kill said Elder god)
  • Channeling Negative Energy
  • Building a Magic Missile city destroying bomb
Any others?

Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #197 on: September 02, 2014, 06:09:35 pm »

I like the Negative Energy one, frankly, even though the other ones were mine.
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #198 on: September 02, 2014, 06:14:46 pm »

Fixed my skills. I'm probably going to multiclass immediately, perhaps into Factotum, so I can get rid of these cross-class penalties.

If the reserves expire without more sheets, will we start with the original 5?
« Last Edit: September 02, 2014, 06:16:59 pm by Remuthra »
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Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #199 on: September 02, 2014, 06:22:02 pm »

Technically, Harbinger is almost completely finished, and Rolep has a very close-to-done sheet.

So it's unlikely.
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #200 on: September 02, 2014, 06:33:49 pm »

Harbinger also only has One hour and thirty three minutes to post his sheet.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #201 on: September 02, 2014, 07:22:31 pm »

Speaking of me, Nerjin;

Quote
Master Duelist

Prerequisites: Expert Duelist, +11 BAB, Dex 19

Benefit: You gain an additional +2 Dodge bonus to AC, an additional +1 to attack rolls, and your critical multiplier is increased by 1 [x2 > x3] while wielding a one handed melee weapon. These bonuses are lost if you equip a shield or another weapon in your off hand. In addition, if a creature of your size or less attacks you with a one handed weapon and the resulting attack roll [before modifiers] is 1 or less you may make an attack of opportunity versus that enemy.
The parrying/counterattacking mechanic is pretty weak(how can it be less than one before modifiers?), considering that's 5% of the time with no way to increase it. If we want to implement a full parrying/counterattacking system like in NWN2, that's all good with me, but I'd rather have something more useful, or make this more useful, if we're gonna use it at all.

Other than that, it's pretty good, I think. I'm only picky about it because I'm remarkably feat-hungry due to wanting to pick up Master of the Nine. (that plus I don't have or plan on getting Power Attack, and am going for a very specific build; to an extent, I need everything I can get)

Speaking of which, can we implement something where I can trade out stances at some levels, like you can with maneuvers?
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #202 on: September 02, 2014, 07:30:21 pm »

Speaking of me, Nerjin;

Quote
Master Duelist

Prerequisites: Expert Duelist, +11 BAB, Dex 19

Benefit: You gain an additional +2 Dodge bonus to AC, an additional +1 to attack rolls, and your critical multiplier is increased by 1 [x2 > x3] while wielding a one handed melee weapon. These bonuses are lost if you equip a shield or another weapon in your off hand. In addition, if a creature of your size or less attacks you with a one handed weapon and the resulting attack roll [before modifiers] is 1 or less you may make an attack of opportunity versus that enemy.
The parrying/counterattacking mechanic is pretty weak(how can it be less than one before modifiers?), considering that's 5% of the time with no way to increase it. If we want to implement a full parrying/counterattacking system like in NWN2, that's all good with me, but I'd rather have something more useful, or make this more useful, if we're gonna use it at all.

Other than that, it's pretty good, I think. I'm only picky about it because I'm remarkably feat-hungry due to wanting to pick up Master of the Nine. (that plus I don't have or plan on getting Power Attack, and am going for a very specific build; to an extent, I need everything I can get)

Speaking of which, can we implement something where I can trade out stances at some levels, like you can with maneuvers?

Quote
Master Duelist

Prerequisites: Expert Duelist, +11 BAB, Dex 19

Benefit: You gain an additional +2 Dodge bonus to AC, an additional +1 to attack rolls, and your critical multiplier is increased by 1 [x2 > x3] while wielding a one handed melee weapon. These bonuses are lost if you equip a shield or another weapon in your off hand. In addition, if a creature of your size or less attacks you with a one handed weapon and the resulting attack roll [after modifiers] is less than your AC by at 5 or more you may make an attack of opportunity versus that enemy. This attack of opportunity does not count towards your normal limit of Attacks of Opportunity.

Is that better?

As for the stance thing... I guess. Sure.



30 minutes left before Harbinger's reserve becomes invalid.
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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #203 on: September 02, 2014, 08:07:16 pm »

Well, Harbingerjm's reserve has timed out. What exactly happens when that happens?

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #204 on: September 02, 2014, 08:23:16 pm »

Well now he can reapply for a reserve [or he can just post a character sheet]. However, Rolepgeek has a reserve currently lined up. If he gets me a full sheet before his limit is up than he gets in the game.
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Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #205 on: September 02, 2014, 08:38:44 pm »

Looks like I'm top dog again with Enchantment spells.
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My Name is Immaterial

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #206 on: September 02, 2014, 08:39:46 pm »

She's still a bit of a bitch.
Oh, I'm so punny.

Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #207 on: September 02, 2014, 08:42:25 pm »

She's still a bit of a bitch.
Oh, I'm so punny.
I think your jokes might be dead.

Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #208 on: September 02, 2014, 08:50:51 pm »

Yup, that works just fine!

Now to finish my sheet.

Health Rolls

Other than equipment, which I'm not sure what else I really need or can make use of, I'm set.

Dereth
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #209 on: September 02, 2014, 09:06:49 pm »

Dareth the Human Warblade(♂) is accepted. I like how he really isn’t with the group for gain. He’s just pissed he lost.

Anyways, I’ll be doing the IC thread soon. You’ll start outside of your tower. What’s left of it anyways.
« Last Edit: September 02, 2014, 09:08:27 pm by Nerjin »
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