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Author Topic: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread  (Read 67668 times)

Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #135 on: September 01, 2014, 08:47:43 pm »

Wait, what the SHIT?

ENSLAVE?

This does not compute.


misread that whoopsies
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Harbingerjm

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #136 on: September 01, 2014, 08:48:43 pm »

Indeed, but we're all performing the same role, and there's no party dynamic.
...Have you looked at my class abilities?
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15:35   HugoLuman reads Harb his secret spaghetti recipe

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #137 on: September 01, 2014, 08:50:31 pm »

Yeah... Looking at this party it's not really a question anymore of how you guys got stomped. Also, Harbinger, once your sheet is a bit more finished I'll add it to the OP. For now though it looks just fine.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

My Name is Immaterial

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #138 on: September 01, 2014, 08:59:36 pm »

I'm working on a moral code for my character. It's a modified version of Léon Gautie's "popular summary" of the "ancient code of chivalry", as originally detailed in his La Chevalerie.
Quote
1. Never lie or go back on one's word.
2. Believe the Church's teachings and observe all the Church's directions. (Wee Jas, in this case.)
3. Defend the Church.
4. Respect and defend all weaknesses.
5. When strength is raised, there is no weakness.
6. Show no mercy to the Infidel. Do not hesitate to make war with them.
7. Resources raised in strength are forfeit.
8. Those who serve you are your weakness. Protect them to the end.
Thoughts?
« Last Edit: September 01, 2014, 09:02:24 pm by My Name is Immaterial »
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #139 on: September 01, 2014, 09:07:28 pm »

Indeed, but we're all performing the same role, and there's no party dynamic.
...Have you looked at my class abilities?
I know the Marshall and Bard abilities. You're my character except better optimized, which makes me want to fall back on my half-troll backup just so I don't feel useless here. The party really needs a bruiser, besides, but I didn't want to have to play low-intelligence again.

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #140 on: September 01, 2014, 09:25:58 pm »

Hm... Is this going to be a problem? Cause I'm willing to work with you guys here on alternate class features or something so that everyone can play the character they want without being redundant.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Harbingerjm

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #141 on: September 01, 2014, 09:31:50 pm »

Honestly, I don't really see the overlap; I'm basically an AVOID COMBAT AT ALL COSTS buffing machine, using auras and songs to boost everyone else, and capable of significant face ability, while Rem is a relatively sneaky-fighty character with also-quite-significant face abilities.
It's not like having multiple people with their own face abilities won't be useful, after all.
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #142 on: September 01, 2014, 09:41:39 pm »

I don't know. I think the main problem here is that we're all going for the same characters.

Do monks get any of the customary bonuses to make them slightly less bad (Full BAB, proficient with their own fists, non-armored armor enchants)?

Honestly, I don't really see the overlap; I'm basically an AVOID COMBAT AT ALL COSTS buffing machine, using auras and songs to boost everyone else, and capable of significant face ability, while Rem is a relatively sneaky-fighty character with also-quite-significant face abilities.
It's not like having multiple people with their own face abilities won't be useful, after all.
My character has little sneaking skill, no sneak attack, and is designed not to be in combat at all.

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #143 on: September 01, 2014, 09:45:10 pm »

Sure... How's about.... Monks follow Fighter BAB advancement, are proficieint with their own fists, and can get enchanted clothing.

Seems fair to me.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #144 on: September 01, 2014, 09:48:43 pm »

Alright, here's my actual sneaky-fighty type. Stealthy, maneuverable, and carrying incapacitation ability and enough burst damage to take out targets quickly, with Fast Healing to weather short-term assaults.

My Name is Immaterial

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #145 on: September 01, 2014, 09:50:32 pm »

I'm a debuff/direct damage caster, but able to branch out as the situation demands it. And I'll be getting Undead Leadership.

TealNinja

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #146 on: September 01, 2014, 09:51:24 pm »

Indeed, but we're all performing the same role, and there's no party dynamic.
...Have you looked at my class abilities?
I know the Marshall and Bard abilities. You're my character except better optimized, which makes me want to fall back on my half-troll backup just so I don't feel useless here. The party really needs a bruiser, besides, but I didn't want to have to play low-intelligence again.
Hey, man, I'm bruisery.  Sure I don't top end for 40+ damage, but I do manage 32 max damage without crits.  Average of 21 or something.

Hm... Is this going to be a problem? Cause I'm willing to work with you guys here on alternate class features or something so that everyone can play the character they want without being redundant.
I have trapfinding twice.  The only ACF for trapfinding that I've seen gives Wis bonus to something (Antiquarian, add your Wisdom bonus to appraise checks) which I don't benefit from.  At all.  So I dunno, I'd like to swap the Rogue's Trapfinding for... how about a +2 bonus to Search?
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #147 on: September 01, 2014, 09:53:21 pm »

You'll need to link to the Half Troll thing. If you please.


@Teal How about you get "Skill Focus: Search" as a bonus feat instead?
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Harbingerjm

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #148 on: September 01, 2014, 09:55:30 pm »

Honestly, I don't really see the overlap; I'm basically an AVOID COMBAT AT ALL COSTS buffing machine, using auras and songs to boost everyone else, and capable of significant face ability, while Rem is a relatively sneaky-fighty character with also-quite-significant face abilities.
It's not like having multiple people with their own face abilities won't be useful, after all.
My character has little sneaking skill, no sneak attack, and is designed not to be in combat at all.
...For some reason I was thinking Petal instead of Pixie. Yes, much less sneaky. Though Sneak attack is hardly the be-all and end-all of steathy combat.
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #149 on: September 01, 2014, 09:56:17 pm »

http://realmshelps.net/monsters/templates/halftroll.shtml

I would play a full troll, as it's considerably simpler and plays to my strengths more, but they're +5 LA and I don't feel like playing an NPC class.

HP

I still like the pixie better for flavor, but I'm keeping this one as backup.

EDIT: Thinking about it, we could use someone with Knowledge and/or Gather Information kinds of skills. We don't have anyone yet who can find information.
« Last Edit: September 01, 2014, 10:02:12 pm by Remuthra »
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