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Author Topic: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread  (Read 67560 times)

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #855 on: February 11, 2015, 06:35:13 pm »

He's technically in the battle so he gets experience anyways. More than you in fact because he's... fresh I guess? He can still learn new information about fighting from watching it in action.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #856 on: February 11, 2015, 06:39:08 pm »

That's my point.

2 probably level five or six enemies, each with CR of 6 or 7 in all likelihood, and Ganron's level one. This one encounter will shoot him up to level 3 as a full-fledged Character class, if he survives, in all likelihood, if I remember how we did the system.

I will also get shot up by about 3/5 of a level. So that's nice.
« Last Edit: February 11, 2015, 06:40:46 pm by Rolepgeek »
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #857 on: February 11, 2015, 11:08:03 pm »

Also, in case it wasn't obvious(And apologies to everyone else for whom this is probably stupendously boring), this is great fun for me.

I made a duelist character. He's dueling a dude, complete with witty banter(he's still an arrogant prick, though, as evidenced by his 8 Charisma, he's just a clever arrogant prick).

If I was a bard, I'd take a feat to boost my attacks every time I made a witty comeback, and a feat that debilitated my enemies with every terrible pun I made(max of once per round, lasting one round, of course).
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #858 on: February 11, 2015, 11:19:59 pm »

I'm going to assume you meant North-west.

It's also important to note that since you have the Duelist feat you have a constant +2 dodge bonus against everyone. You basically upgraded Dodge to gain it so... You can't do the +1 to AC thing.
« Last Edit: February 11, 2015, 11:25:00 pm by Nerjin »
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #859 on: February 11, 2015, 11:49:59 pm »

...Dodge bonuses stack, Nerjin. They're one of the few AC bonuses that do.
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #860 on: February 11, 2015, 11:51:07 pm »

Oh! So they do. Whoops. Ah well. It didn't matter on this one.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #861 on: February 11, 2015, 11:59:47 pm »

Erch.

That's a lot of bonuses...is it a magic sword or something? Where's that other +3 damage coming from...hnnnnnrrrg

18 or 19 Strength...+5 Attack bonus...Fighting Challenge...

I'm hoping there's a way I can win this via puzzle or taunts or something, because I'm not actually sure if I have stats advantage. Especially since he rolled a one.

Just need a crit...
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #862 on: February 12, 2015, 12:04:45 am »

Large Longsword: 2d6 damage.
Bonus from Fighting Challenge: +1
Strength Bonus: ???
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #863 on: February 12, 2015, 12:11:43 am »

Oh I see you put both dice separately.

Well, shit. I roll half the damage dice he does, with a smaller damage bonus.

I really do need that crit.

Steely Strike should be useful for that, since the bonus to hit should apply to the crit confirm too, as will Emerald Razor, since it's a touch attack. Actually, when I think about it, Shadow Blade Technique will probably be best for that, but I don't know if they'll call it magic or not. And, of course, if I can last that long. I have better AC than him, and better Attack bonus, and have my maneuvers, but...he probably has quite a lot more hit points, and deals more damage with each blow.

And then fight Paul, to boot.


I beseech thee, oh great Critzocoatl, grant me aid in my time of need. I have sacrificed fourscore dice and more to your holy grace, and have been a loyal servant of thee in all my days. In this dark hour, grant me the aid I seek, I beg of thee.
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #864 on: February 12, 2015, 12:26:46 am »

As a knight he would tend to. Theoretically he put you into the negatives with a crit. I'd avoid that if you could. No one wants to see Borus get a big head over this stuff.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #865 on: February 12, 2015, 12:35:34 am »

Is there a reason I only moved five feet, rather than 19 or so?

It doesn't matter at this point, just asking though.

I hate when combat consists of sitting there and smashing each other, since that's never how actual fights go; I like it much better when they're mobile, and this fits Dereth's style anyway.

Oh, and just in case since it'd be easy for you to forget; Battle Ardor gives me another +2 on Crit confirmation rolls.

Also, Emerald Razor is an auto-hit unless I roll a one(he has 20 AC). Which of course means that that's exactly what will happen, in all likelihood.

Probably should have gone with Punishing Stance from the start; puts us on even ground for both AC and Damage, but I have the advantage in attack rolls, and he has the advantage in hit points. Which means, as usual...it's up to the dice.
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Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #866 on: February 12, 2015, 12:37:34 am »

Standing jump attempts double the difficulty. YOu rolled 19. Standing 10' jump has a DC of 20. I let you go as far as you can.

Don't worry, I'm checking this stuff as it goes. I own the book after all.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #867 on: February 12, 2015, 12:40:58 am »

Ah, I forgot about needing Leaping Dragon Stance to always count as having a running start.
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flabort

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #868 on: February 12, 2015, 12:44:31 am »

Dude. Just thought of a homebrew feat now. At least the rough bits of it. Remind me to refine it later.

Strike and retreat
Prereqs: ??
Effect: Once per turn if your movement takes an enemy out of your threatened range, as if they had moved, you may make an attack of opportunity against them; this uses your attack of opportunity for the round.
Special: If you have more than one attack of opportunity per round, you may still only make one on your own turn.
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Rolepgeek

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #869 on: February 12, 2015, 12:46:02 am »

That would be interesting if it wasn't broken. :P

Basically doubles the number of attacks you get per round at the 'expense' of losing an AoO.
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