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Author Topic: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread  (Read 67653 times)

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #150 on: September 01, 2014, 10:05:28 pm »

Alrighty. Adding now.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #151 on: September 01, 2014, 10:07:19 pm »

Also, decided on a minor Devil bloodline (my Bluff is now on par with the others'; could come in handy for making suggestions seem more "reasonable") and invested my spare points into Charisma instead of one each of Wisdom and Dexterity. I'll have to make do with that until I can get my mitts on Eagle's Splendor at 7th level. No... on second thought, I'm grabbing it now. Hideous Laughter can wait for 7th instead, I can Daze, Sleep, and Hypnotize my way out of those sorts of problems until then. Basically guaranteeing successful spells on will-less NPCs is more important.

I wish it was easier to min/max and keep a regular race and/or not have a vaguely-Mary Sue sounding backstory. *sigh* Such is life.

Also, since I've been ninja'd like 14 times now, I'd just like to express joy at finally being able to have a rare shining moment of potentially equal Charisma to the most charismatic party member. :D

Quick known member compilation, as far as I can see:
-Incapacitating Sorceress
-Typical-esque Skillmonkey and stuff Rogue
-Meatshields/Bruisers x2
-Buffing Machine
-Nuke

Sounds nice.

NINJA-FAKE-EDIT: @Remutha: I have Arcana knowledge and could use Charm Person if we need information. Don't know about other stuff yet, though.
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #152 on: September 01, 2014, 10:09:41 pm »

In other news, I forgot to give my pixie stat increases for fourth level, which means I now have +1 Strength and +2 Dexterity.

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #153 on: September 01, 2014, 10:16:31 pm »

Wait... Remuthra, which character are you wanting to use?
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Harbingerjm

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #155 on: September 01, 2014, 10:31:37 pm »

I wish it was easier to min/max and keep a regular race and/or not have a vaguely-Mary Sue sounding backstory. *sigh* Such is life.
Pffffffff.

Oh, Nerjin, will we be able to use retraining at all?
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15:35   HugoLuman reads Harb his secret spaghetti recipe

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #156 on: September 01, 2014, 10:36:01 pm »

Retraining?

Edit: Bill is accepted.

Edited Edit: Harbinger, your sheet still has no name. Kinda the only thing I'm waiting on.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

My Name is Immaterial

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #157 on: September 01, 2014, 10:46:23 pm »

Nerjin, quick question about Mentor: how will I get my apprentice? Will they have survived the attack? Will they come to me in the wake of game start?

Nerjin

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #158 on: September 01, 2014, 10:51:51 pm »

They will likely be a survivor of the attack.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

TealNinja

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #159 on: September 01, 2014, 10:56:17 pm »

Alright, almost done the skills/feats portion of my character.
Feats: Quick Reconnoiter, Swift Ambusher, Travel Devotion.
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Harbingerjm

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #160 on: September 01, 2014, 10:57:18 pm »

Retraining?
It's from the PHBII. Essentially, it allows swapping out certain limited aspects of the character on level up; exchanging a feat you took at a previous level for a new one- though there are restrictions on this; for instance, the new feat has to be one you would also have qualified for at that level. It also works on things like skills, spells, languages, class features... though again, all with limitations.
Incidentally, the chapter before that covers organisations, and seems like it might be useful for this kind of game, where the PCs are aiming to gain power and followers.


Edited Edit: Harbinger, your sheet still has no name. Kinda the only thing I'm waiting on.
No idea what you're talking about~
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Tawa

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #161 on: September 01, 2014, 11:02:15 pm »

Bill, the Terror of the Northlands.
More fluff is coming, RL stuff first.
Looked at fluff.

Note that the orphan minions thing was a joke in the end.

---

Will fill out other characters soon. Otherwise, I eagerly await the campaign start and will bide time attempting to draw a non-suckish image of Galia to add to the sheet. They never feel truly complete without the picture, see.
« Last Edit: September 01, 2014, 11:15:00 pm by Tawarochir »
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My Name is Immaterial

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #162 on: September 01, 2014, 11:20:50 pm »

They will likely be a survivor of the attack.
Thanks for the clarification.
Bill, the Terror of the Northlands.
More fluff is coming, RL stuff first.
Looked at fluff.

Note that the orphan minions thing was a joke in the end.
Noted. I'm not changing it yet, cause it's funny. Also, the rest of his opinion still stands. Gods be powerful, bro. Don't piss them off too much.

TealNinja

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #163 on: September 02, 2014, 03:26:20 am »

My sheet is more or less complete now.

Edit: Oh, right, item wishlist.

Many, if not all, of these are found in the Magic Item Compendium.

Rogue's Vest: +2 competence bonus to Hide and Move Silently, +2 competence bonus to Reflex saves, increase skirmish, sneak attack or sudden attack by 1d6.  18,000gp.
Boots of Tracklessness: Leave no tracks.  1/day Greater Invisibility (as the spell) for 7 rounds.  Standard action to trigger.  11,000gp.
+1 Screaming Dagger: Adds 1d4 sonic damage.  +2 cost (total cost of 4310gp).
Lesser Truedeath Crystal: Weapon crystal; can attach one crystal to a weapon, and it gains the following effects: +1d6 to Undead, can Sneak Attack and Critically Hit Undead as if they were living, also functions as a Ghost Touch weapon.  3000gp.
Hat of Anonymity: Continuous nondetection effect, +5 untyped bonus to Hide.  12,500gp.
Psychoactive Skin of Fiendish Embrace: 1/day Standard activation, 15 rounds of DR 10/magic, Darkvision 60ft, Fly (at land speed) average, Immunity to poison, Resistance to Acid 10, Cold 10, Fire 10, Electricity 10, a single Smite Good attack that deals an extra 15 damage, and Spell Resistance 25.  24,000gp.
Cloak of the Bat: +5 competence bonus to Hide, can use Fly (as the spell) for 7 minutes at a time, but afterwards cannot use Fly for an equal duration.  26,000gp.
Belt of Battle: +2 competence bonus to Initiative.  Has 3 charges per day, which can be used as a swift action.  Gain extra actions depending on the number of charges spent: 1 charge = 1 move action, 2 charges = 1 standard action, 3 charges = 1 full-round action.  12,000gp.
« Last Edit: September 02, 2014, 04:22:08 pm by TealNinja »
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Remuthra

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Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #164 on: September 02, 2014, 04:58:16 am »

Wait... Remuthra, which character are you wanting to use?
First one. I said the troll was a backup; it's not like I'm going to abandon a character concept I spent two days fleshing out, and only one of the two is complete.
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