TUTORIAL
SPARRING
For inter-player combat matches, there are 5 different maneuvers. Each corresponds with a different stat.
Attack-Execution
Dodge-Agility
Block-Discipline
Strike/Counter-Awareness
Struggle-Rage
You won't find this in the manual by the way, I made it up. Don't worry, though. I'll always post it during sparring matches.
Here's what each attack does: During a player's turn for Offensive, they select either Attack, Strike or Struggle. They PM me their move so the other player can't see it. For the Defensive player, your options are Dodge, Block, or Counter.
Attack: A simple blow. Can be dodged or blocked, but too abrupt to possibly be countered. Causes damage of one Battle Point. Each player starts with 3 BP.
Strike: A more powerful move, but more exposing. Can be dodged, and if countered, the user of Strike loses a Battle Point, but cannot be blocked. Does two BP of damage.
Struggle: Struggle can be used as an ultimate finisher move, but can only be used once per battle per player. An attempt to dodge results in the Offensive Player spending two more consecutive moves in the Offensive. It can be blocked, but costs 1 point of BP. However, if a Struggle is countered, the Offensive Player spends the next two turns in the Defensive.
GARRISON
"Hey!" Sean said, taking a hit. "Oh, now it's on!" He grinned at Clare.
[[Since you're fighting an NPC (promise not to cheat), just post your move here. You begin in the Offensive.]]
SCOUTS
"Do you have any evidence, or is this all just a hunch? I'd really not rather divert the whole mission for some wild goose chase."