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Chapter Fleet Next Move

close southern to intercept ork waag fleets
- 3 (20%)
move eastbound to try and contain ork expansion
- 3 (20%)
move to the center of the sector to act as fast response
- 2 (13.3%)
move to deus to protect it from invasion
- 7 (46.7%)

Total Members Voted: 15


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Author Topic: Chapter Master: Purge the Xenos!  (Read 5495 times)

Mech#4

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Re: Chapter Master: Purge the Xenos!
« Reply #15 on: August 30, 2014, 05:37:51 am »

5th Company shall deploy for the Sabbatorus system along with 3rd Company.


Captain Raptor, my advice would be to assault Sabbatorus I to gain a foothold within the system when we arrive. Though no doubt the situation will have changed once we arrive out of warp.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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wereboar

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Re: Chapter Master: Purge the Xenos!
« Reply #16 on: August 30, 2014, 06:45:43 am »

4th chapter's fleet embarks on a voyage to Heliogs.
Captain Konrad offers the leader of 10th company to accompany his fleet. If he agrees, we commence the initial assault on each planet together, leaving the second raid to scouts alone so that they could get some more training.
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a1s

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Re: Chapter Master: Purge the Xenos!
« Reply #17 on: August 30, 2014, 08:07:36 am »

move 1stcompnay towards Metallica
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Hanzoku

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Re: Chapter Master: Purge the Xenos!
« Reply #18 on: August 30, 2014, 08:25:47 am »

Captain Hanzoku orders his company to travel to Sabbatorus with 3rd and 5th Companies.

We shall purge the greenskins from this system with fire and fury!
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stabbymcstabstab

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Re: Chapter Master: Purge the Xenos!
« Reply #19 on: August 30, 2014, 08:30:59 am »

The 6th will travel with the the less glorious companies to Sabbatorus.
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Chosrau

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Re: Chapter Master: Purge the Xenos!
« Reply #20 on: August 30, 2014, 08:44:53 am »

I'll be claiming the 7th company if thats alright.

7th company will assist in the clensing of Sabbatorus.
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Ghazkull

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Re: Chapter Master: Purge the Xenos!
« Reply #21 on: August 30, 2014, 09:44:43 am »

gaaah to late...goddamnit...
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USEC_OFFICER

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Re: Chapter Master: Purge the Xenos!
« Reply #22 on: August 30, 2014, 10:12:27 am »

There are two issues with the tenth company: it has to be used a lot but it is likely going to be wiped alone.

Also, all good scouts leveling up will depart to reinforce other companies :P

If you can put up with it it is yours.

The chapter master will then only work on fleet duties and occasional missions then as the capitain council will see fit.

Oh, never mind then. I obvious wasn't paying much attention to the OP. Put the 10th company back under the command of the Chapter Master then, if you'd be so kind.
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LoSboccacc

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Re: Chapter Master: Purge the Xenos!
« Reply #23 on: August 30, 2014, 10:23:10 am »

you can take the 7th, by rightful order of posting, if you so wish.
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USEC_OFFICER

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Re: Chapter Master: Purge the Xenos!
« Reply #24 on: August 30, 2014, 10:26:40 am »

Nah, it's cool. Let Chosrau have his fun, I don't mind one bit.
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LoSboccacc

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Re: Chapter Master: Purge the Xenos!
« Reply #25 on: August 30, 2014, 10:33:10 am »

ok then :)

Chosrau, you're in! Order taken, would you like any specific captain name?
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wereboar

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Re: Chapter Master: Purge the Xenos!
« Reply #26 on: August 30, 2014, 11:04:41 am »

Really guys? 5 full companies attacking one puny star system? Scared of big green orkies?  :D
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Hanzoku

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Re: Chapter Master: Purge the Xenos!
« Reply #27 on: August 30, 2014, 11:11:32 am »

I'm sorry, battle-brother, but attacking with multiple companies in coordination is the most effective way of dealing with heavy and extreme numbers of orcs. While we all relish a good fight, one hundred marines against 3,600 orks leads to less then desirable results.
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LoSboccacc

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Re: Chapter Master: Purge the Xenos!
« Reply #28 on: August 30, 2014, 11:54:13 am »

battle brothers, all your ship come with bombarding weapons of the like that can cleanse extreme orkish concentrations reducing their rank greatly.

fear not the mutant, the heretic, the xenos!

said that, cleansing those Ork raising quickly and cleanly will allow to concentrate later on the WAAGH without fearing of being pinched.
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Blaze

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Re: Chapter Master: Purge the Xenos!
« Reply #29 on: August 30, 2014, 12:04:25 pm »

If you don't mind a bit of micromanagement, see if we started with any chainfists/powerfists to replace 8th company's chainswords.

In either case, 8th company heads to Hellog to make guacamole!. Follow the starpaths along the way as that makes warp much faster. We can pickup any artifacts and desecrate the remains of the ancients scavenge temples along the way.

I don't think 52 troops are enough to handle heavy forces, so divert to Metalica to clean up until the others arrive. Or just bombard the bejeesus out of them.
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