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Author Topic: OpenTTD: Signal Finagling simulator.  (Read 34585 times)

werty892

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Re: OpenTTD: Signal Finagling simulator.
« Reply #135 on: January 23, 2015, 07:17:39 am »

I might.
You hosted last time Aklyon, can you throw it up again?

Dutrius

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Re: OpenTTD: Signal Finagling simulator.
« Reply #136 on: January 23, 2015, 01:01:21 pm »

PTW.
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werty892

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Re: OpenTTD: Signal Finagling simulator.
« Reply #137 on: January 25, 2015, 01:00:18 am »

Bump for responses.

Dorsidwarf

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Re: OpenTTD: Signal Finagling simulator.
« Reply #138 on: January 25, 2015, 04:52:48 am »

Ohmygod OTTD.

My love, you have returned.

And I shall cover the land in my gargantuan rail networks which use maximum sized stations with a seperate line for every platform.
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Orange Wizard

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Re: OpenTTD: Signal Finagling simulator.
« Reply #139 on: January 25, 2015, 04:58:02 am »

And I shall cover the land in my gargantuan rail networks which use maximum sized stations with a seperate line for every platform.
Brother!
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

werty892

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Re: OpenTTD: Signal Finagling simulator.
« Reply #140 on: January 25, 2015, 09:49:25 am »

Ah, the fun of having no clue what the fuck to do with signals.

Also, annoying Werty with airports.
They are easy! So much money for so little effort, in vanilla at least. But I guess I fell into your trap here  :P

BigD145

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Re: OpenTTD: Signal Finagling simulator.
« Reply #141 on: January 25, 2015, 10:30:11 am »

Ah, the fun of having no clue what the fuck to do with signals.

Also, annoying Werty with airports.
They are easy! So much money for so little effort, in vanilla at least. But I guess I fell into your trap here  :P

Boring mode engaged. Building airports.

I will not be able to join. Work has me too busy and exhausted.
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Aklyon

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Re: OpenTTD: Signal Finagling simulator.
« Reply #142 on: January 25, 2015, 11:41:51 am »

I might.
You hosted last time Aklyon, can you throw it up again?
I could tomorrow without much trouble, though I'll be busy the next two days. After then would probably be better for if we needed something to be admin'd.
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werty892

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Re: OpenTTD: Signal Finagling simulator.
« Reply #143 on: January 25, 2015, 05:28:33 pm »

I might.
You hosted last time Aklyon, can you throw it up again?
I could tomorrow without much trouble, though I'll be busy the next two days. After then would probably be better for if we needed something to be admin'd.
That would be cool. I'm sure if you throw a password on, and we only get people from bay, we should be fine in terms of disputes.

Aklyon

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Re: OpenTTD: Signal Finagling simulator.
« Reply #144 on: January 26, 2015, 12:45:09 pm »

Current stable: 1.4.4. Not much in the way of changes, but probably worth updating to. 0.0.2 versions newer than what I've got from before.
Current beta: 1.5.0-beta1. Lots of stuff, possibly unstable.

Which one do we want?
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Aseaheru

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Re: OpenTTD: Signal Finagling simulator.
« Reply #145 on: January 26, 2015, 02:08:01 pm »

Stable.
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werty892

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Re: OpenTTD: Signal Finagling simulator.
« Reply #146 on: January 26, 2015, 02:30:45 pm »

Unstable sounds much better, scalable interface is huge, and everything else is awesome.

Orange Wizard

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Re: OpenTTD: Signal Finagling simulator.
« Reply #147 on: January 26, 2015, 03:40:48 pm »

SCALABLE INTERFACE
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Aklyon

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Re: OpenTTD: Signal Finagling simulator.
« Reply #148 on: January 26, 2015, 03:50:34 pm »

SCALABLE INTERFACE
This is the entire reason i put it up as a question. Stable is the obvious choice, but I remember people complaining about teeny tiny text  ;)
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Aseaheru

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Re: OpenTTD: Signal Finagling simulator.
« Reply #149 on: January 26, 2015, 04:07:25 pm »

Guess we are going with the unstable.

So, we have a server IP yet?
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