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Author Topic: Caravans and roads  (Read 2689 times)

em1LL

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Caravans and roads
« on: August 27, 2014, 02:44:37 am »

Hi all!

If I build the road from the one of the map's borders to the trade depot, will the caravans use this road only or I need to build road from all the map's borders?

Thanks in advance.
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KingKaol

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Re: Caravans and roads
« Reply #1 on: August 27, 2014, 05:14:43 am »

Just one
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em1LL

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Re: Caravans and roads
« Reply #2 on: August 27, 2014, 05:40:37 am »

Thanks a lot!
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PLANKS

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Re: Caravans and roads
« Reply #3 on: August 27, 2014, 07:05:58 am »

Just one

I still think wagons will bypass if they can't come in on the side of the map they want?

I'm not 100% on this hence the question mark.

lethosor

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Re: Caravans and roads
« Reply #4 on: August 27, 2014, 07:29:29 am »

No, wagons will enter at any point along the map edge where there's a (3x3) path to the depot. You don't strictly need a road (and there's no guarantee they'll use it) - it just guarantees that there is a usable 3x3 path for caravans if everything else is blocked.
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Thudde

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Re: Caravans and roads
« Reply #5 on: August 27, 2014, 07:58:56 am »

No, wagons will enter at any point along the map edge where there's a (3x3) path to the depot. You don't strictly need a road (and there's no guarantee they'll use it) - it just guarantees that there is a usable 3x3 path for caravans if everything else is blocked.

This is correct.  If you want caravans to use your road, you have to force them to by making the road the only 3x3 path to your fort (which was easier with the old trees).
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senilking

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Re: Caravans and roads
« Reply #6 on: August 27, 2014, 09:17:27 am »

.
« Last Edit: October 26, 2016, 08:59:57 am by senilking »
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Quietust

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Re: Caravans and roads
« Reply #7 on: August 27, 2014, 09:36:51 am »

Beware, though, that wagons have been observed to insist on arriving on certain sides of the map, possibly in relation to map features (e.g. only arriving on one side of a large river).
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KingKaol

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Re: Caravans and roads
« Reply #8 on: September 04, 2014, 05:31:07 pm »

No, wagons will enter at any point along the map edge where there's a (3x3) path to the depot. You don't strictly need a road (and there's no guarantee they'll use it) - it just guarantees that there is a usable 3x3 path for caravans if everything else is blocked.

This is correct.  If you want caravans to use your road, you have to force them to by making the road the only 3x3 path to your fort (which was easier with the old trees).

I have a 40.10 fort in a forest biome and after about 8 years the trees were so thick I had to cut a road.
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khearn

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Re: Caravans and roads
« Reply #9 on: September 04, 2014, 05:34:55 pm »

You're clearly not cutting down enough trees. Are you trying to keep the elves happy or something nefarious like that?

We'll be keeping an eye on you.
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KingKaol

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Re: Caravans and roads
« Reply #10 on: September 04, 2014, 08:03:32 pm »

I have magma forges :). Really I just don't want my dwarves to be ambushed while out in the forest.
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Urist McVoyager

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Re: Caravans and roads
« Reply #11 on: September 05, 2014, 01:06:24 am »

If you access the caverns early enough (Like by embarking on a cave) You can cut mushrooms instead and ignore the surface.
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StagnantSoul

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Re: Caravans and roads
« Reply #12 on: September 05, 2014, 01:31:03 am »

Mushroom trees are definitely not a replacement for the caravans. Also, if you don't want them ambushed and killed in the forest, set up your military squads to always be in uniform, and send out your axe dwarves to cut wood. They'll kill anything in their way.
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SixOfSpades

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Re: Caravans and roads
« Reply #13 on: September 05, 2014, 01:38:29 am »

send out your axe dwarves to cut wood.
Does the new version finally break the old "uniform conflict" that prevented miners / woodcutters / ambushers from doing their jobs while wearing armor?
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Aslandus

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Re: Caravans and roads
« Reply #14 on: September 05, 2014, 09:29:05 am »

send out your axe dwarves to cut wood.
Does the new version finally break the old "uniform conflict" that prevented miners / woodcutters / ambushers from doing their jobs while wearing armor?
No, they still drop their military gear when the alert ends... Of course, if you never take them off military duty, it's not a problem...
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