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Author Topic: SIDEWALC: A Bionicle Tabletop Game | Development/Discussion thread | V0.2 'Nuva'  (Read 4521 times)

My Name is Immaterial

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Nonnonono. It is OP. It is so OP, it could take down anything it could hit. And, if I was to build a Toa version, it could hit EVERYTHING, for at least 11 rounds.
Recommendation 1: Nerf the FUCK out of Sanok Kanohis. Great masks should grant something closer to +5, while Noble masks grant +3.
Recommendation 2: Nerf skills. They should be bought like stats, so you don't have the silliness that you can see on my character sheet.

Vorthon

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Little heads up: Working on v0.15. Just about ready to put it out. Not enough changes to justify v0.2, but a few clarifications and revisions have been put in.

Edit: Urrgh, next release is gonna take a day or two.
« Last Edit: August 29, 2014, 07:42:18 pm by Vorthon »
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Redzephyr01

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Vorthon

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S'coming alright. Mildly derailed because slowly failing laptop, but thankfully I've copied everything of importance.
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My Name is Immaterial

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I'm sorry Vorthon, but I want this. I will bump this till I get it. I'm also offering to assist, if assistance is needed.

Vorthon

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I'm just acclimatizing to my new laptop. But to make up for it, I'll take suggestions for what to add to the next release.
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Furtuka

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Kanoka :D
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It's FEF, not FEOF

Vorthon

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Okay, didn't quite get Kanoka in, but I do have basic consumables done, and retweaked skills and a couple kanohi. Just polishing things up. Should have 0.2 out on the 25th, 1st of october at the latest.
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Vorthon

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Sorry it took so long, and sorry for the double post, but v0.2 is out.
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My Name is Immaterial

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Hmm. If only 20 points can be spent on weaponry, then it's impossible to get all 6 rounds of Rapid Fire. Is this intentional?

Vorthon

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...It is not. I'll change that in the next update.
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Vorthon

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Sorry, got caught up in other projects. Gonna take another shot at it once I've got my current project (Stone/bronze age-ish setting for 5e D&D, primarily Babylonian/Sumerian inspired) to a usable state.
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