"Surrender? You don't know who you are talking to!"Saresh's Attack
Saresh's to Hit=96-15-12+10=79. Roll: 23. Hit!
Saresh's Critical=12-4=8. Roll: 8. Critical!
Damage=(12-6-1)*3=15
Ballista Operator's Counterattack
Ballista Operator's to Hit=79-11-15-10=43. Roll: 73. Miss!
Saresh's charge is quite succesful, but the mercenary still holds, protected by his armor.
Christoph Heals Kauotf 10+7+5=22 HP. Kautof is at 19 HP
Varion's Attack
Varion's to Hit=95-3+15=107. Autohit!
Varion's Critical=12-3=9. Roll: 57. No Critical.
Damage=11+1-3=9
Sword Mercenary A's Counterattack
Sword Mercenary A's to Hit=83-5-15=63. Roll: 47. Hit!
Sword Mercenary A's Critical=3-1=2. Roll: 95. No Critical.
Damage=14-1-7-2=4
Varion and the mercenary exchange blows, with Varion's armor protecting him from most of the harm.
Seraphim's First Attack
Seraphim's to Hit=90-3=87. Roll: 25. Hit!
Seraphim's Critical=33-3=30. Roll: 46. No Critical.
Damage=10
With the addition of Seraphim's lightning to Varion's charge, the mercenary is taken down.
Enemy Phase 6
Lambrose moves to 4,5 and attacks Kya
Axe Mercenary B moves to 6,2 and attacks Varion
Axe Mercenary A moves to 5,3 and attacks Varion
Ballista Operator moves to 2,6 and attacks Saresh "Prepare to die!"Lambrose's Attack
Lambrose's to Hit=107-10-17-4=76. Roll: 25. Hit!
Lambrose's Critical=4-2-10=0. No Critical.
Damage=11-3=8
Axe Mercenary B's Attack
Axe Mercenary B's to Hit=80+15-5=90. Roll: 27. Hit!
Axe Mercenary B's Critical=1-1=0. No Critical.
Damage=15-6-2+1=8
Varion's Counterattack
Varion's to Hit=95-15-2=78. Roll: 91. Miss!
Axe Mercenary A's Attack
Axe Mercenary A's to Hit=80+15-5=90. Roll: 3
Axe Mercenary A's Critical=1-1+10=10. Roll: 79
Damage=15-6+1=10
The combined attacks of the Axe mercenaries bring Varion down to the ground, still breathing, but not for long.
Ballista Operator's Counterattack
Ballista Operator's to Hit=79-11-15-10=43. Roll: 58. Miss!
Player Phase 7
Enemy StatsAllied StatsKlaira: 21/21 (4,11)
Kya: 12/20 (6,5)
Christoph: 16/16 (5,5)
Varion: 0/21 (6,3) 3/3
Saresh: 8/18 (2,4)
Kautof: 19/19 (5,4)
Hix: 19/19 (7,9)
Seraphim: 18/18 (7,3)
Rooster & Fede: 21/21 (10,16)
Lambrose: 20/20 (4,5)
Ballista Operator: 5/20 (2,6)
Axe Mercenary A: 21/21 (5,3)
Axe Mercenary B: 21/21 (6,2)
Axe Mercenary C: 0/21
Axe Mercenary D: 0/21
Sword Mercenary A: 0/19
Sword Mercenary B: 0/19
Sword Mercenary C: 0/19
Sword Mercenary D: 0/19
Pikeman A: 0/20
Pikeman B: 0/20
Pikeman C: 0/20
EXP: 53/100
Units without Horseback or Supply Line can step onto the narrow river tile at 5,11 for only 4 Movement. Steppeing out of it has no additional cost.
Klaira couldn't move to 5,11 this turn. She would need 2+4=6 Movement to do that.