Kya is healed (10+7+5)/2=11 HP.
Seraphim's First Attack
Seraphim's to Hit=90-3=87. Roll: 6. Hit!
Seraphim's Critical=33-3=30. Roll: 41. No Critical.
Damage=10
Seraphim's Second Attack
Seraphim's to Hit=90-3=87. Roll: 6. Hit!
Seraphim's Critical=33-3=30. Roll: 45. No Critical.
Damage=10
As Seraphim points to the mercenary, lightning strikes attack the man. All that reamins is a charred corpse.
Kautof's First Attack
Kautof's to Hit=126-2+15=139. Autohit!
Kautof's Critical=15-2=13. Roll: 28. No Critical.
Damage=10+1-3=8.
Kautof finishes the mercenary. The body is quickly pushed by the water, and the river runs red.
Enemy Phase 4
"Another mage... This is bad... The Colonel won't be happy to hear this."Ballista Operator attacks Saresh
Pikeman C moves to 10,4Ballista Operator's Attack
Ballista Operator's to Hit=79-11=68. Roll: 83. Miss!
The mercenary misses the shot with his crossbow, apparently nervous now that the Knights are getting closer.
Player Phase 5
There are few mercenaries left, and finally the young commander of the knights seems able to stand on her feet.
Varion recovers 1 HP
Klaira recovers 2 HP
Hix recovers 1 HP
Enemy StatsAllied StatsKlaira: 21/21 (2,13)
Kya: 11/20 (8,11)
Christoph: 16/16 (7,11)
Varion: 21/21 (6,10)
Saresh: 18/18 (4,6)
Kautof: 6/19 (6,11)
Hix: 19/19 (12,12)
Seraphim: 18/18 (10,3)
Rooster & Fede: 21/21 (10,16)
Lambrose: 20/20 (6,1)
Ballista Operator: 20/20 (2,6)
Axe Mercenary A: 21/21 (5,1)
Axe Mercenary B: 21/21 (7,1)
Axe Mercenary C: 0/21
Axe Mercenary D: 0/21
Sword Mercenary A: 19/19 (6,2)
Sword Mercenary B: 0/19
Sword Mercenary C: 0/19
Sword Mercenary D: 0/19
Pikeman A: 0/20
Pikeman B: 0/20
Pikeman C: 20/20 (10,4)
EXP: 29/100
Units without Horseback or Supply Line can step onto the narrow river tile at 5,11 for only 4 Movement. Steppeing out of it has no additional cost.