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Author Topic: Knights of the Empire (FEF IC) Chapter III: More than meets the eye  (Read 27838 times)

darkpaladin109

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #135 on: September 22, 2014, 03:14:39 pm »

"Aww geez, not again. You know, I feel like the world hates me sometimes..."
8-15, tap Saresh with staff.
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CrimsonEon

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #136 on: September 22, 2014, 03:58:30 pm »

Hix to 8,12. Blast the Pikeman.

Swordstar

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #137 on: September 22, 2014, 06:48:06 pm »

8-11, if pikeman is dead, stab merc, else stab pikedude
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GiglameshDespair

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #138 on: September 23, 2014, 04:24:27 am »

Klaira waited, wrapping a hasty bandage around her wound. She glanced over to the bunch of knights of the order. A bunch of do-gooders liek them oughta help her out if she got taken down, but she's not going to rely on others. While she waited, she tried to provoke the barbarian.

"Come on, big guy! Afraid to fight without artillery backin' you up? Cowardly little bastard!"
« Last Edit: September 24, 2014, 03:24:33 am by GiglameshDespair »
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Blade Master Model 42

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #139 on: September 23, 2014, 05:15:28 am »

Saresh glared at Christoph. "Yes, clearly you are the one suffering from misfortune here."

hold

Khaiel

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #140 on: September 23, 2014, 05:54:50 pm »

Saresh is healed 10+6+5=21 HP.

Saresh is fully healed by Christoph's staff. There's some smoke still coming from his armor, but everything is ok now

Code: (Hix vs Pikeman B) [Select]
Hix's Attack
Hix's to Hit=89-2=87. Roll: 25. Hit!
Hix's Critical=17-2=15. Roll: 67. No Critical
Damage=13

Dark energies flow through Hix, who aims them at the pikeman. The pikeman's flesh withers, as he dies to the arcane energies.

Code: (Kya vs Sword Mercenary C) [Select]
Kya's First Attack
Kya's to Hit=118-3=115. Autohit!
Kya's Critical=13-3=10. Roll: 56. No Critical.
Damage=9-3=6

Sword Mercenary C's Counterattack
Sword Mercenary C's to Hit=83-19=64. Roll: 25. Hit!
Sword Mercenary C's Critical=3-2=1. Roll: 71. No Critical.
Damage=14-2=12

Kya's Second Attak
Kya's to Hit=118-3=115. Autohit!
Kya's Critical=13-3=10. Roll: 96. No Critical.
Damage=9-3=6

Kya exchanges blows with one of the mercenaries, but although she is faster, she gets hit.

Enemy Phase 2

Axe Mercenary C moves to 4,11
Sword Mercenary C attacks Kya
Sword Mercenary D moves to 9,12 and attacks Hix


Code: (Sword Mercenary C vs Kya) [Select]
Sword Mercenary C's Attack
Sword Mercenary C's to Hit=83-19=64. Roll: 56. Hit!
Sword Mercenary C's Critical=3-2=1. Roll: 9. No Critical.
Damage=14-2=12

Kya falls to the ground, unable to block the attack of her opponent. She is still alive, although grievously wounded.

Code: (Sword Mercenary D vs Hix) [Select]
Sword Mercenary D's Attack
Sword Mercenary D's to Hit=83-2=81. Roll: 42. Hit!
Sword Mercenary D's Critical=3-2=1. Roll: 35. No Critical
Damage=14-3=11

Hix's Counterattack
Hix's to Hit=89-3-15=71. Roll: 63. Hit!
Hix's Critical=17-3=14. Roll: 12. Critical!
Damage=13x2=26

Hix's powers once again end the life of one of the mercenaries, this time leaving no corpse behind.

Once again, lightning strikes come from the clouds above. This time 3 fall, on 8,1, 5,2 and finally on 10,3. As the last lightning strike hits the ruins of castle Tonitrua, the earth starts to shake, and all magic users feel something awakening.

Player Phase 3

Varion recovers 2 HP
Klaira recovers 2 HP
Hix recovers 4 HP



Enemy Stats
Allied Stats

Spoiler: HP (click to show/hide)

EXP: 95/100

Spoiler: Victory Conditions (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: September 24, 2014, 03:27:30 pm by Khaiel »
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Varee

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #141 on: September 23, 2014, 06:03:32 pm »


"Why do these guys like to get them self killed
Varion mumbles to himself

"Horseman, saresh maybe you should try rush the balista up the hill"
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Rolepgeek

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #142 on: September 23, 2014, 07:24:35 pm »

To 6.11, taunt the axeman over the river. He shall meet his doom by my hand.
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darkpaladin109

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #144 on: September 24, 2014, 03:14:47 pm »

"As much as I'd like to just leave her there for getting us in this mess, I suppose she is still our commander."
11-7, heal Kya.
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CrimsonEon

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #145 on: September 24, 2014, 03:43:49 pm »

: "..."
Hix looked upward to where the lightning was striking. Somehow, despite his face never changing, he seemed a little more tense than before.
Hix to 10,12. Blast the Sword Merc.

Swordstar

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #146 on: September 24, 2014, 04:44:27 pm »

"... You... know I can..still hear, yes? This... mess is what you... signed up for... by trying to join the Order."
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Varee

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #147 on: September 24, 2014, 06:20:02 pm »

Move to 12,8
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Living on the opposite part of the world is sometime a problem

GiglameshDespair

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #148 on: September 25, 2014, 06:48:53 am »

: "The earth shakin'? That can't be anything good."
Wait
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Khaiel

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Re: Knights of the Empire (FEF IC) Chapter I: Unpredictable Weather
« Reply #149 on: September 25, 2014, 03:37:05 pm »

Kya is healed (10+6+5)/2=10 HP.

Code: (Hix vs Sword Mercenary C) [Select]
Hix's Attack
Hix's to Hit=89-3-15=71. Roll: 31. Hit!
Hix's Critical=17-3=14. Roll: 7. Critical!
Damage=13x2=26

Once again, a mercenary falls to Hix's spells, leaving only a withered corpse behind.

Enemy Phase 3

"That mage... Men, the Child Empress has allied with those that practice the dark arts! It's our duty to purge this corruption! Attack!"

Ballista Operator attacks Kautof

Code: (Ballista Operator vs Kautof) [Select]
Ballista Operator's Attack
Sword Mercenary C's to Hit=74-20-15=39. Roll: 63. Miss!
Random Unit affected: Axe Mercenary C (1), Kautof (2), Christoph (3) or Kya(4).
Roll: 4
Damage=13-2=11

The ballista operator fires, but it seemes like the shot might miss, and although it does, it ends up hitting another member of the Order. As soon as she got up thanks to the healing provided by Christoph, a ballista arrow took her down again.


Axe Mercenary C moves to 5,11 and attacks Kautof

Code: (Axe Mercenary C vs Kautof) [Select]
Axe Mercenary C's Attack
Axe Mercenary C's to Hit=80-20-15-15=30. Roll: 95. Miss!

Kautof's First Counterattack
Kautof's to Hit=126-2+15=139. Autohit!
Kautof's Critical=15-2=13. Roll: 74. No Critical.
Damage=10+1-3=8.

Kautof's Second Counterattack
Kautof's to Hit=126-2+15=139. Autohit!
Kautof's Critical=15-2=13. Roll: 58. No Critical.
Damage=10+1-3=8.

Kautof held the high terrain over the axeman trying to cross the river, and now that he was wounded, his determination to survive was even greater than before.

Player Phase 4

From the ruins of the castle, an armored figure appears. It moves as if it was disoriented, but as he appears, the storm stops. The mercenaries around him are frightened.

Varion recovers 2 HP
Klaira recovers 2 HP
Hix recovers 4 HP



Enemy Stats
Allied Stats

Spoiler: HP (click to show/hide)

EXP: 7/100
Lvl Up!

Spoiler: Victory Conditions (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: September 26, 2014, 06:57:32 am by Khaiel »
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