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Should the map be rendered unusable, what path should the game take?

Adventure!
Deathmatch!

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Author Topic: Looter's Delight 3: STILL ALIVE  (Read 49401 times)

Elephant Parade

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Re: Looter's Delight 3: STILL ALIVE
« Reply #420 on: November 18, 2014, 12:56:25 am »

Uh-oh. It looks like we're not done with gems yet.

Join up with the group. If possible, fire a beam at the Gatekeeper.
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taat

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Re: Looter's Delight 3: STILL ALIVE
« Reply #421 on: November 18, 2014, 01:55:09 am »

Try not to make eye contact and see if I could climb to the next floor from outside
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Hypothesis: I will kill all dwarves in a horrible fashion

BadLemonsXI

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Re: Looter's Delight 3: STILL ALIVE
« Reply #422 on: November 18, 2014, 02:22:53 am »

"Now you die big boy."
Blast a hole in the Gatekeepers chest.(If his already dead just go back to protecting Jaenna and Austin.)
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superBlast

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Re: Looter's Delight 3: STILL ALIVE
« Reply #423 on: November 18, 2014, 02:45:15 am »

Damnit... not enough death yet T-T
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"Come oooooon, a little insanity never hurt anyone.... Well except for that one guy, but never mind him." -superBlast

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TamerVirus

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Re: Looter's Delight 3: STILL ALIVE
« Reply #424 on: November 18, 2014, 03:13:07 am »

Lets go, then. And keep an eye out!
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What can mysteriously disappear can mysteriously reappear
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Beirus

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Re: Looter's Delight 3: STILL ALIVE
« Reply #425 on: November 18, 2014, 05:28:42 am »

Damnit... not enough death yet T-T
There will be death!
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Because everything is Megaman when you have an arm cannon.

NAV

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Re: Looter's Delight 3: STILL ALIVE
« Reply #426 on: November 18, 2014, 09:46:53 am »

Sprint through the dungeon, dodging any enemies and looting any loot.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Cptn Kaladin Anrizlokum

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Re: Looter's Delight 3: STILL ALIVE
« Reply #427 on: November 18, 2014, 12:04:50 pm »

Give my sword to Austin if he wants it, since he doesn't have any weapons... Then punch the gatekeeper in the eye.
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Sarrak

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Re: Looter's Delight 3: STILL ALIVE
« Reply #428 on: November 19, 2014, 01:15:14 am »

Right! Be there when Gatekeeper dies. Pretend to help actual combatants by distracting it!
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Toaster

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Re: Looter's Delight 3: STILL ALIVE
« Reply #429 on: November 19, 2014, 09:02:53 am »

Right! Be there when Gatekeeper dies. Pretend to help actual combatants by distracting it!

[1] You distract the Gatekeeper by jumping on to his sword.  You sure got his attention!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

+!!scientist!!+

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Re: Looter's Delight 3: STILL ALIVE
« Reply #430 on: November 19, 2014, 01:21:29 pm »

Turn down the sword.

"thanks, but I know myself well enough to know I couldn't kill a fly with that thing."

((give it to somebody with more than -6 strength, that's what I suggest.))
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Sarrak

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Re: Looter's Delight 3: STILL ALIVE
« Reply #431 on: November 19, 2014, 01:25:24 pm »

Right! Be there when Gatekeeper dies. Pretend to help actual combatants by distracting it!

[1] You distract the Gatekeeper by jumping on to his sword.  You sure got his attention!

((I'm fine with risking my life for a chance to understand how my loot works!))
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Person

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Re: Looter's Delight 3: STILL ALIVE
« Reply #432 on: November 29, 2014, 08:46:17 pm »

Insert witty way to bump a thread here.
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