Darn it. Next game is definitely setting a stricter limit on # of roles.
Night 3 endsLight is returned to the store in the form of a glowing figure, a person being converted into solid light.
SuperBlackCat smiles as he slowly turns into a pillar of serene grace. The look is suddenly transformed into pain, though, as he starts changing faster, and faster. Everyone can feel a portion of their power slip away, absorbed into SuperBlackCat, and somebody stabs him in order to try and stop it, but it's too late; their suddenly materialized sword slips right through. Nobody identifies the attacker.
The transformation completes, and the glowing figure of SuperBlackCat remains there, in the middle of the room, brightening it substantially.
SuperBlackCat
Alignment: Town
Wincon: All anti-town factions are dead.
In the Shadow of the Moderator
(Auto) Knowledge of Antics: Each night you learn everthing that everyone else learned from their powers.
(Night) God-mode [Target 1, Target 2]: You cause Target 1 to perform a random action availble to them to target 2. This does not count towards your single action per phase. This ability cannot be tracked.
The High-powered Laser Rifle that looks like a Mod Kill
(Night, 1-shot) Cyan Shot [Target] You use the Cyan Laser setting, paint your target, and call down lasers from heaven, making it look like a mod-kill.
(Night, 1-shot) Red Shot [Target]: Your red laser setting sets the target on fire, burning them in a divine light. This kill looks like a mod-kill.
(Night, 1-shot) Golden laser [Target]: Your yellow-ish laser turns the target into solid gold. This looks like a mod-kill.
(Night, 1-shot) The Biggest Laser in the Rifle: You can only use this ability after you've used your other three. 6 people chosen at random die, and it is publicly anounced that you used the power. These kills do not look like Mod Kills.
(Night) Reload Lasers [Self]: You reload your Laser Rifle, turning any previously-one-shots back into one-shots.
You also got the roles of:
Kingmaker 4
(Night) Kingmaker [Target]: The target's vote counts for five votes the next day.
(Auto) Random.org: It doesn't matter who you vote, your vote is randomly assigned each vote-count by Random.Org
Across the Aisle: Opposition in Canadian Politics
(Auto) Opposition to the Governing Body: Your votes count negative. Someone can go into negative votes as a result of this. If everyone else is at negative votes and one person 0, that person is considered to have the most votes.
(Night) Developing Opposition [Target]: You give the target a copy of Opposition to the Governing Body, making their votes negative. All copies of the power disapear when you die.
Department of National Defence and the Canadian Armed Forces [Canadian Governmental Department]
(Night, 2-shot) Vigilant Forces [Target]: You kill the target.
(Night) Rescue Opperation [Target]: You rescue your target, preventing all actions targeting them and preventing them from taking any actions.
Automobile
(Night) Life is a Highway [Self]: You drive yourself out of your problems, making you kill-immune tonight.
Flabort [Bay12er]
(Auto) The Worst GM Ever: Your powers have a 50% chance of not working.
(Auto) The Best Ideas Ever: Your powers have a 50% chance of working twice as well and being coppied to a random target.
Bay12Forums
(Auto) Without it, We Would Not Exist: When you die, all Bay12er roles are simutaneously lost.
Professor James Moriarty
(Auto) Holmes' Rival: Instead of "Scum, Town, or Third Party", you are investigated as "Mastermind, Scientist, or Smelly Old Guy" respectively.
(Night) Brilliant Mind [Target]: You investigate your target, learning their alignment. If their investigation result would be replaced with other words (such as by the ability Holmes' Rival), you see the regular result instead.
The Role that causes its player to not have any powers [Shakeragian]
(Auto) Negate Powers: Your powers do not work, including this one. The paradox is resolved and you lose this power if you are targeted by any ability.
Day will begin in moments.