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Author Topic: Journeys:RPG of Wandering  (Read 4240 times)

Salsacookies

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Re: Journeys:RPG of Wandering
« Reply #60 on: September 01, 2014, 03:21:48 pm »

I believe G has a thought on this. Oh boy...
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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #61 on: September 01, 2014, 03:31:57 pm »

Wave to the guards cheerfully. Invite one of them to come over and speak with me with a few gestures.
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #62 on: September 01, 2014, 03:59:24 pm »

Spoiler (click to show/hide)

....I had to think about what G would say.
----------------------------

"Whats the matter lady? Are you tired of putting your foot down on that heavy accelerator? Why don't you sit down and have a nap? Roast some wieners over the campfire? You want lie down and stuff your face with wienies? Of course you do. Since you gave up your dream long ago. Otherwise, when you saw that mountain you would yell "I WANT TO CLIMB IT!". If we see a river, you would yell "I WILL SWIM IT!". If you had the stones, "I WILL MOVE THIS BOULDER!". But you don't, because your a path-etic excuse for a lizard in a lumpy log."

What do you do now?

----------------------------
Spoiler (click to show/hide)

The guards wave back, stopping their patrol as they do so. They see you inviting them over, and motion to give them some time. They discuss between them selves for a movement before one goes down a ladder behind the wall. The other goes back to patrolling, pulling double duty.

A handful of minutes later, a small personal rowboat appeared from behind the castle. The guard was in it, rowing rhythmically with his back turned to you. He covers the distance swiftly, coasting to a stop right in front of you. Without leaving the boat he starts the conversation.

"Ah, the wanderers. Are you looking for your van? I can bring you over if that is what you want, but you will have to give us some time if you want to leave now. I am sorry for any inconvenience."

What do you do now?
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #63 on: September 03, 2014, 11:03:42 am »

....So is that a "No" from Dejavu?
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Again_Dejavu

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Re: Journeys:RPG of Wandering
« Reply #64 on: September 03, 2014, 11:05:42 am »

((Not a no. I'm just forgetful.))
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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #65 on: September 03, 2014, 11:06:40 am »

"Oh, it is no trouble at all. I can certainly wait, and I do find this place rather charming. Say, good sir, what is this castle, exactly?"

Await the reappearance of one of the guards.
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #66 on: September 03, 2014, 11:30:19 am »

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"This castle? It is home to the royal family and the priests. It was built by the first king a long time ago. It is also kind of our only fort. We store munitions and emergency food supply there, as well as vehicals the travelers brought in. We might look like we are guarding the king, but we are just stationed here to keep an eye on the supplies."

What do you do now?
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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #67 on: September 03, 2014, 11:47:28 am »

"Hm. Does the king make public appearances, perhaps? Does he take audiences?"
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #68 on: September 03, 2014, 11:58:20 am »

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"The king? In all honesty, that is about all he does. He is set to make a big one for the ceremony. The kings have not been allowed to make laws for generations, the priests took over most of the kings duties long ago. If you want an audience with the priests and the king, I am sure you could get one. They are making preparations for the upcoming ceremonies, and as such are very busy. But our priests would rather die than violate hospitality. They can't work while eating anyway, a dinner would be the perfect time to speak with them. Would you like me to schedule you in?"

What do you do now?
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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #69 on: September 03, 2014, 12:02:36 pm »

"Hm. What's the general word on new technology from the priests? Are there any particular reservations on that front?"
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #70 on: September 03, 2014, 12:14:42 pm »

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The guard looks around, as if to make sure nobody is listening. He then lowers his voice to half normal speaking volume.

"The priests....don't get along well with new ideas. The believe the old ways are sacred. Trying to change them is what they say caused the third flood, after all. They like to pretend they are living before the first flood even happened. They have let new inventions in, boats and guns and other tools too useful to ignore, but even that took months of prayer and discussion. If you are trying to convince them of something, you have to fit it in with the past somehow. Like with boats, long ago the people convinced the first priest they needed boats to cross the newly formed water. They argued it was just like the carts the first men used, modified for the situation, and managed to convinced him. Trying to tell them how much it will 'change everything' might even get you charged with blasphemy, if you are not careful."

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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #71 on: September 03, 2014, 12:52:27 pm »

"Interesting. How homogenous is this priestly caste, if I may ask?"
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #72 on: September 03, 2014, 01:20:19 pm »

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"Very. I would think they can't tell the deference between each other even between themselves. Only the most devout people even consider becoming a priest. They are held to a 'higher' standard. If the diverge even a little bit from that standard, they are either stripped of their title or exiled, if not outright executed. Normal people can get away with a lot compared to them. If they even eat a crayfish they are out. Dissenting ideas can easily be seen as blasphemy. "

What do you do now?
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Harry Baldman

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Re: Journeys:RPG of Wandering
« Reply #73 on: September 03, 2014, 01:51:12 pm »

"How sad. They must not be great conversationalists, then."
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Stirk

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Re: Journeys:RPG of Wandering
« Reply #74 on: September 03, 2014, 03:15:20 pm »

Spoiler (click to show/hide)

"Ah, I didn't mean to imply that. They only have one personality between them, but it is a good one. The priests are polite and pleasant people, with even a little sense of humor. They really are popular in this town, like the kings elsewhere. If they didn't love their job, they could quit at any time. I don't think anyone in town has anything particularly bad to say about them."

What do you do now?
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