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Author Topic: If I released a mod, could I just upload the raw file?  (Read 725 times)

StagnantSoul

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If I released a mod, could I just upload the raw file?
« on: August 22, 2014, 03:28:05 am »

Instead of saying "insert this here, find this and delete that..." Etc., could I just upload the raw and say move saves here (optional) and replace the normal raw with this? I've been told from my Minecraft and other game modding hobbies I can't just upload a file, like say the .minecraft or the RAW. Could I just upload my modified raw?
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Chevaleresse

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Re: If I released a mod, could I just upload the raw file?
« Reply #1 on: August 22, 2014, 03:44:24 am »

Sure you can. Raws are just .txt files. If you want to upload more than one, zip them and upload. Raws are tiny (my elfmode mod is just over 300kb when zipped and it contains the entire raw folder for ease-of-use) so downloads aren't an issue. [shamelessplug]Just download my mod to see an example[/shamelessplug]
« Last Edit: August 22, 2014, 03:46:55 am by KingMurdoc »
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Minnakht

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Re: If I released a mod, could I just upload the raw file?
« Reply #2 on: August 22, 2014, 03:45:28 am »

What's your mod? If it's a new creature, plant, or item, then notice how these are broken up into multiple files already. Nothing's stopping you from putting your new content into a file with a relevant name and header - then installing your mod would essentially be just putting your new file(s) in our raw folder(s).
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StagnantSoul

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Re: If I released a mod, could I just upload the raw file?
« Reply #3 on: August 22, 2014, 12:43:36 pm »

Well some of it will be new alloys. Do those have to go somewhere specific? And would I have to design "new alloy" breastplate, "new alloy" short sword, etc.? Or does the game already do that? It's mostly new creatures, like golemns (which I'd love to have a workshop for! I'm trying to figure out a reaction to create life) and even better stuff. I'm thinking of making a civilization who can somehow have dragons in their normal animals.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Button

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Re: If I released a mod, could I just upload the raw file?
« Reply #4 on: August 22, 2014, 12:50:14 pm »

Well some of it will be new alloys. Do those have to go somewhere specific? And would I have to design "new alloy" breastplate, "new alloy" short sword, etc.? Or does the game already do that? It's mostly new creatures, like golemns (which I'd love to have a workshop for! I'm trying to figure out a reaction to create life) and even better stuff. I'm thinking of making a civilization who can somehow have dragons in their normal animals.

If you have the alloys properly defined, you should be able to upload them in separate files named (say) material_stagnantsoul.txt , reaction_stagnantsoul.txt , etc.

Pretty much the only things you need to use the existing files for are entity_default.txt , and modifications to existing thingits.
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YAHG

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Re: If I released a mod, could I just upload the raw file?
« Reply #5 on: August 22, 2014, 02:50:26 pm »

I did an example of making a mod modular, remember to be careful with your duplicates or you could end up with this.

StagnantSoul

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Re: If I released a mod, could I just upload the raw file?
« Reply #6 on: August 22, 2014, 03:20:49 pm »

Wow... That would suck. I'd definately advise my downloaders to delete the cheetah and minotaur section of the raw before importing mine. I made cheetahs twice as fast, and minotaurs bigger. Really, minotaur, the size of a cow? Pathetic!
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

YAHG

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Re: If I released a mod, could I just upload the raw file?
« Reply #7 on: August 22, 2014, 03:31:19 pm »

Spoiler (click to show/hide)

As long as you use new names the likely hood of duplication remains very low. Names of things ARE however for the most part strings so tagging your creature something like

Code: [Select]
[CREATURE:MINOTAUR_STAGNANTSOUL]
This also may be possible:

Code: [Select]
[CREATURE:MINOTAUR_STAGNANTSOUL_8_22_2014]
Which would let people know which of the two copies was the most recent  8)

Personally I would recommend:

Spoiler (click to show/hide)

As the coy yodish passive tense that Toady seems to label things in the RAWS is FARRRRR to adorable to not emulate :D

StagnantSoul

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Re: If I released a mod, could I just upload the raw file?
« Reply #8 on: August 22, 2014, 03:34:24 pm »

Oh cool.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.