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Author Topic: IRIS: Missions one and two.  (Read 6150 times)

Harbingerjm

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Re: IRIS: Missions one and two.
« Reply #90 on: August 31, 2014, 12:33:10 am »

FACE THE WRATH OF A SERVANT OF THE OMNISSIAH, SCUM!
Vorin fires his pistol at the fleeing opponent.
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15:35   HugoLuman reads Harb his secret spaghetti recipe

~Neri

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Re: IRIS: Missions one and two.
« Reply #91 on: August 31, 2014, 12:36:48 am »

Akia slides down the rope and attempts to glomp Merc One, should this be successful he attempts to bite and tear out Merc One's throat. If not, attempt dodge any fired shots and take cover.
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kj1225

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Re: IRIS: Missions one and two.
« Reply #92 on: August 31, 2014, 12:40:02 am »

FACE THE WRATH OF A SERVANT OF THE OMNISSIAH, SCUM!
Vorin fires his pistol at the fleeing opponent.
((GM BOT:  You forgot something. I fixed it.))
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BlitzDungeoneer

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Re: IRIS: Missions one and two.
« Reply #93 on: August 31, 2014, 01:40:29 am »

Z shoots at the fleeing merc with his pistol.
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Lenglon

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Re: IRIS: Missions one and two.
« Reply #94 on: August 31, 2014, 02:52:50 am »

((What is a Phoenix-class?))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

kj1225

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Re: IRIS: Missions one and two.
« Reply #95 on: August 31, 2014, 02:54:29 am »

((What is a Phoenix-class?))
((They respawn basically. Like a phoenix.))
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Lenglon

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Re: IRIS: Missions one and two.
« Reply #96 on: August 31, 2014, 03:18:01 am »

I stand still, close my eyes, and think for several moments.
What would she do what would she do what would she do...
Threat respawns, spreads, or multiplies. all individual segments must be utterly destroyed to prevent or control respawns. weapon of choice is fire. method is to be thourough, focus on the minor details. such things love to hide in cracks, holes, pipes, and other similar things. It's best to simply burn the entire area to the ground and sift through the ashes.
that isn't an option here though, so what do I do...
I generate two flame spheres by my tails, and send one of them to burn away the nearest blood puddle. If I am attacked I will use the other for defense. I still refuse to enter the building, instead standing outside in the parking lot.

((are you sure that sven, who was back by the car, got splashed with red paint?))
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

kj1225

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Re: IRIS: Missions one and two.
« Reply #97 on: August 31, 2014, 10:10:29 am »

((Yep, I'm basically trying to see how long it takes one of the groups to figure out just what they're fighting.))
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Again_Dejavu

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Re: IRIS: Missions one and two.
« Reply #98 on: August 31, 2014, 10:49:07 am »

((How did it get over to the car?))
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Sanure

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Re: IRIS: Missions one and two.
« Reply #99 on: August 31, 2014, 11:13:00 am »

Kyuto uses one of her three vectors to pick up one of the squid creatures. Her last two vectors will be used to defend Steve and herself.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

MrVoid

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Re: IRIS: Missions one and two.
« Reply #100 on: August 31, 2014, 11:33:43 am »

N manages, with some difficulty,to make it down to the boat, he attempts to weaken the metal underneath the fleeing merc's next footfall in an attempt to make it collapse and leave him stuck.
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What the fuck is wrong with you guys.

Shadestyle

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Re: IRIS: Missions one and two.
« Reply #101 on: August 31, 2014, 01:27:06 pm »

Johnny tosses Corgi at one of the squids, then after corgi latches on to it and inserts his mind control needle into it's brain or brain analogue, Johnny yanks on their cable, dragging them back to him.
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kj1225

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Re: IRIS: Missions one and two.
« Reply #102 on: August 31, 2014, 01:32:35 pm »

((I will point out that the squid things aren't out for long enough to catch them.))
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Shadestyle

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Re: IRIS: Missions one and two.
« Reply #103 on: August 31, 2014, 02:15:26 pm »

((Can we attempt regardless? or is there zero chance of it happening?))
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kj1225

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Re: IRIS: Missions one and two.
« Reply #104 on: August 31, 2014, 02:23:18 pm »

((Alright.))
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