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Author Topic: XCOM Long War (Follow the Leader Edition)  (Read 12111 times)

Solarflare

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #15 on: August 26, 2014, 11:33:43 pm »

I don't know whether or not to be infranty or support! *panics*



Anyways good video, and hopefully, I live long enough to at least see, a happy ending.
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oOH! HEHE!

Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #16 on: August 27, 2014, 07:45:39 am »

AHHAHAHAHAHAHA

Live.
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Margrave

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #17 on: August 27, 2014, 09:59:32 am »

Good work XCOM. The world is several drones and grey people safer.

I imagine Walter climbed up to the roof and said, "It's been revoked."
Then shot the drone.

Go with Lightning Reflexes because WIZARD=LIGHTNING.
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Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #18 on: August 29, 2014, 04:06:41 pm »

Part 3 is up.


Link:
https://www.youtube.com/watch?v=2kZuAgQ0v_Y&index=3&list=PL3DU-AFaZHocI4uL4r8XEqgXUHiM5FOPW


Spoiler: Summary Version (click to show/hide)
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Solarflare

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #19 on: August 29, 2014, 07:52:07 pm »

Good episode.
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oOH! HEHE!

wer6

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #20 on: August 29, 2014, 08:06:56 pm »

Hm, Can you change it so people be japenese-esque instead of my current characters Skin color because giggles
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Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #21 on: August 29, 2014, 08:08:28 pm »

That can be arranged.  :D
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Boksi

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #22 on: August 30, 2014, 09:07:22 am »

I'd like to join in, too.

Name: Boksi
Nickname: Boksi
Desire to Live: So-so.
Class: Whatever gets me lots of grenades. A shotgun would be nice too.
Gender: Boksi
Nationality: Boksi
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

wer6

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #23 on: August 30, 2014, 09:26:32 am »

HOorraay! bright blue hair if possible too.
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Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #24 on: August 31, 2014, 09:32:41 am »

-bright blue hair
    -Entirely possible, although you just kind of look like an Asian with blue hair instead of an anime character.

-General update
   -I actually caught a cold, so the next episode is delayed until I get better (which, given my track record, means it's gonna be a week)
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wer6

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #25 on: August 31, 2014, 04:27:35 pm »

-bright blue hair
    -Entirely possible, although you just kind of look like an Asian with blue hair instead of an anime character.

-General update
   -I actually caught a cold, so the next episode is delayed until I get better (which, given my track record, means it's gonna be a week)
Exactly what I wanted.
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neblime

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #26 on: September 03, 2014, 08:07:31 pm »

wow I actually didn't die and killed somethings.
I am amazed by my adequacy!
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http://i.imgur.com/Gv6I6JO.png
I am quite looking forward to the next 20 or 30 years or so of developmental madness

Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #27 on: September 04, 2014, 08:27:13 am »

I know, right? It'll change soon enough, I promise. :3

(I hope I'll be fully back to normal tomorrow, but even if I'm not I'll just plow through with the episode)

~~EDIT~~
It's now tomorrow, and the video's going to up soon-ish.

I want to speed it up, since at the rate of one mission per level we're not going to be done ever...

Which means I might be making more customization choices, so if the participating players can give me an overview on how they want their characters to be skill-wise it would be greatly appreciated (I don't mean exact skills since I don't think I can guarantee that, but things like "give me all the firepower" would cue me in to giving you things that increase the odds of hitting.)

I want to make it go faster so we can get to the stuff that are legitimately threatening instead of luck-based threatening, if it isn't clear enough yet.

~~Second Edit~~
Video is now up:
https://www.youtube.com/watch?v=H3YqwsGxqo4&list=PL3DU-AFaZHocI4uL4r8XEqgXUHiM5FOPW&index=4

Summary:
More things died. ._.
« Last Edit: September 05, 2014, 03:17:09 pm by Ashsaber »
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Ashsaber

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #28 on: September 08, 2014, 06:40:06 pm »

Part Five!
https://www.youtube.com/watch?v=mdkVGsHz1zs&list=PL3DU-AFaZHocI4uL4r8XEqgXUHiM5FOPW&index=5

Summary:
Spoiler (click to show/hide)
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n9103

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Re: XCOM Long War (Follow the Leader Edition)
« Reply #29 on: September 08, 2014, 08:35:58 pm »

Well there's no way I'd take the HEAT, as he's a gunner, not a rocketeer.
I'd have taken it in a second if it was the old HEAT Ammo skill though. :-/

Hmm.. I guess it would depend on if you'd remember that Joe Bob's got the low profile skill or not.
If you're not sure, then the Conditioning. HP is always good.
If you're sure that it would be remembered, and therefore help in giving everyone good cover, then Low Profile. Defense is always good too.

Good stuff in either case.
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