"I changed my mind about space walking. I think I'll go for one now."
Lay some suppression fire before heading to Pendle.
"Good, because I don't think they're gonna give us a choice. Now follow me!"
Jump out, grab onto a wall or something, and I suppose begin making my way to the cycler.
Go out and head for the cycler!
Try to stay with the group.
(Tom's Waking Roll (1D6+Endurance+Luck(in this case))=6(!)+1-1=6(!):Crit. success. )
(Perhaps I shouldent have included the luck... But the dice was with him.)
Well, everyone still inside decides to do the smart thing and get out on the (mostly) smooth hull, the electromagnetic plates in the boots gripping rather well to the iron-based hull. Meanwhile Tom snaps out of his comalike state, litterly leaps to his feet, grabs his launcher, braces like a pro, and (1d6(2)+luck(2)=4) fires a charge with some random crap tied into it squarly into the hallway, doing something to a number of purples, and, from the vibrations reaching you through the hull, really, really
really pissing off BILL.
Anyways, everyone looks arround at the ciclyer, whuch seems to just be a long cylnder thru the center and a network of smaller ones arround the edges, connected to the center via eight spokes, which creates segments. There are a total of ten segments going from aft to the bow, which contain either the crew section (Which includes powerplants, command, etc) and its torus, cargo containers (byfar the most common) or, in the case of section 7, crewed vessels. From where everyone is only two other ships can be seen, the Origin blocking sight of most of the section. You can, however, see fighting on one, the other seeming to be firing on the other, but whether to help or hinder is unknown.
In other news, Earth is but a marble sized ball in the sky behind, and slightly closer is the bright point of light that is probably your help.
B-9734
A-511, three clips (8/10, 10/10, 10/10)
Training chip
Wound, right leg (painkillers wearing off, area sealed, broken bone detected)
61/90 lb
B-9734
A-512, four clips (24/30, 30/30, 30/30, 30/30)
E-31
B-911 (packed)
A-513
E-971 (2)
Training chip
99/100 lb
B-9734
A-512, Four clips (28/30, 30/30, 30/30, 30/30)
E-31
Porno mag
Cellphone
Training chip
73/80 lb
B-9734
"Heavy" A-512, one belt (46/100)
E-31
B-911 (packed)
Training chip
Purple carbine (34/40)(UNUSABLE)
100/100 lb
Load limit!
Recapture cycler, or ditch certain pods. Theres a lot of pods tho...
Small force inbound, about five and a half hours until arrival.