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Author Topic: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator  (Read 90659 times)

Zanzetkuken The Great

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Zanzetkuken The Great

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #211 on: March 04, 2015, 01:00:57 am »

Third one is coming out soon.  And LittleKuriboh has started a series running through the second...as Kaiba.
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KingofstarrySkies

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #212 on: March 04, 2015, 09:26:02 am »

'Soon'? It's out.
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Nighthawk

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #213 on: March 04, 2015, 09:40:03 am »

Watching Markiplier play it, and it's pretty terrifying. They really changed the game: only one animatronic is an actual threat, the rest are just distractions that make life more difficult for you. The game is all about keeping the one dangerous guy away from your room.

Best of all, the way the game is set up, it actually encourages you to use your cameras this time around.
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NobodyPro

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #214 on: March 05, 2015, 08:39:43 am »

I'm confused as to why people think the guards were killers.

Spoiler: Spoiler for 2 (click to show/hide)
Spoiler: Spoilers for 3 (click to show/hide)

« Last Edit: March 05, 2015, 08:41:36 am by NobodyPro »
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Nuttycompa

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #215 on: March 05, 2015, 10:55:48 am »

Watching Markiplier play it, and it's pretty terrifying. They really changed the game: only one animatronic is an actual threat, the rest are just distractions that make life more difficult for you. The game is all about keeping the one dangerous guy away from your room.

Best of all, the way the game is set up, it actually encourages you to use your cameras this time around.
I agree with every thing you write, it's much better than 2nd IMO.
I don't understand why fanbase seem to hate it soo much though.
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Sonlirain

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #216 on: March 05, 2015, 02:18:55 pm »

Watching Markiplier play it, and it's pretty terrifying. They really changed the game: only one animatronic is an actual threat, the rest are just distractions that make life more difficult for you. The game is all about keeping the one dangerous guy away from your room.

Best of all, the way the game is set up, it actually encourages you to use your cameras this time around.
I agree with every thing you write, it's much better than 2nd IMO.
I don't understand why fanbase seem to hate it soo much though.

I assume it's the jumpscared. in 1 and 2 jumpscares happened only when you screwed up. In 3 they are an integral part of the that (as far as i can tell) happen at random.
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Nighthawk

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #217 on: March 05, 2015, 06:19:24 pm »

Actually, I'm pretty sure you can avoid most, if not all, of the jumpscares. For instance, if you see BB appear on your camera, switching to a different camera effectively "avoids" being jumpscared.
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Sonlirain

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #218 on: March 05, 2015, 07:10:21 pm »

True BB seems avoidable but the rest seem to pop up at random in your room. I assume they are somehow connected to Springtrap moving through various rooms disturbing spirits or you luring him to various places with BB's voice.
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NobodyPro

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #219 on: March 05, 2015, 09:16:43 pm »

The hallucination scares all have visible triggers and some way of avoiding them, with the possible exception of
Spoiler (click to show/hide)

I do like that they disable systems in addition to the scare, it gives you a reason to avoid them instead of just powering through them.

Spoiler (click to show/hide)
« Last Edit: March 05, 2015, 09:43:40 pm by NobodyPro »
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Nighthawk

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #220 on: March 05, 2015, 10:41:30 pm »

Spoiler (click to show/hide)
I saw Markiplier avoid it once by putting the camera down really quickly after spotting him.
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Zanzetkuken The Great

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #221 on: March 05, 2015, 11:17:10 pm »

Whelp, just bought my sister the whole series for her birthday.  This is gonna be a fun weekend.
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<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Nighthawk

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #222 on: March 05, 2015, 11:19:34 pm »

Whelp, just bought my sister the whole series for her birthday.  This is gonna be a fun weekend.
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Aoi

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #223 on: March 08, 2015, 01:30:02 am »

Did the fanart (particularly the series that looks like it was done in MSPaint) stop? Kind of miss those...
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