Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 15

Author Topic: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator  (Read 90699 times)

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #45 on: September 01, 2014, 05:06:20 pm »

Actually, that's how Markplier beat it.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Gunner-Chan

  • Bay Watcher
  • << IT'S TIME >>
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #46 on: September 01, 2014, 06:07:13 pm »

The game unfortunately has a pattern.

Spoiler (click to show/hide)
Logged
Diamonds are combustable, because they are made of Carbon.

NobodyPro

  • Bay Watcher
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #47 on: September 02, 2014, 12:16:48 am »

Honestly to me the big question is how this place managed to stay in business.

This is like those games with haunted mansions that must have been a realtor's nightmare!

And it isn't like this place is normal during the day >_< the backstory makes it clear that no, these things cause fatalities in broad daylight.
The mascots have only caused one (horrifically non-fatal) injury since ███ ███████. They are actually going out of business, that's why they cheap out on your power supply.
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #48 on: September 02, 2014, 12:39:55 am »

I just wonder what happens to the animatronics once the place closes. Do they get sold for scrap, the security guard laughing maniacally as they meet their fate in the trash compactor? Sold to a theme park, where they live on to murder more people? Follow you home after the place's final day of operation?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Knight of Fools

  • Bay Watcher
  • From Start to Beginning
    • View Profile
    • Knight of Fools
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #49 on: September 02, 2014, 12:52:32 am »

Sounds like a sequel to me!
Logged
Proud Member of the Zombie Horse Executioner Squad. "This Horse ain't quite dead yet."

I don't have a British accent, but I still did a YouTube.

Itnetlolor

  • Bay Watcher
    • View Profile
    • Steam ID
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #50 on: September 02, 2014, 01:15:56 am »

Due to their effectiveness at killing, they become prototypes for the Terminator project.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #51 on: September 02, 2014, 01:19:48 am »

"Aprill 11, 2014: Freddy Fazzbear's pizza becomes aggressive."
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Mech#4

  • Bay Watcher
  • (ಠ_ృ) Like a sir.
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #52 on: September 02, 2014, 01:41:02 am »

"Aprill 11, 2014: Freddy Fazzbear's pizza becomes aggressive."

"According to a report released by the police on the scene, multiple children were found stuffed to the brim with pizza while various adults were stabbed to death with frozen slices of pizza. One policeman was seen nursing an injured hand and was heard commenting about "flying pizza boxes with teeth of those plastic spike thingies"
Logged
Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

NobodyPro

  • Bay Watcher
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #53 on: September 02, 2014, 03:18:52 am »

Spoiler: Exploit (click to show/hide)
Logged

SwanTron

  • Escaped Lunatic
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #54 on: September 02, 2014, 05:57:20 am »

I would do everyone a favor and burn the restaurant the fuck down after my first shift.
Working in a CsC/BDOC on a quiet USAF installation at night makes this terrifying game all the more horrifying.
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #55 on: September 02, 2014, 12:46:16 pm »

I think that's the probable outcome after they fire him. Also, welcome to the forum:

Spoiler: image (click to show/hide)
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

coolio678

  • Bay Watcher
  • whooshing winds and all that jazz
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #56 on: September 02, 2014, 07:17:16 pm »

I just wonder what happens to the animatronics once the place closes. Do they get sold for scrap, the security guard laughing maniacally as they meet their fate in the trash compactor? Sold to a theme park, where they live on to murder more people? Follow you home after the place's final day of operation?
This also raises the question of why does Freddy's even need a security guard in the first place? Couldn't they just lock the doors at night and let the animatronics unwittingly defend the place from burglars through righteous murder?
Logged
Dwarves passing by get good thoughts from the mist of water and exploding felines.
Anyone of the equivalent to the royal bloodline in a nomadic group would have a sun tattooed on their hand, or a scrotum on their forehead (it's a little-known fact that fraternities are based off of long-forgotten tribes).

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #57 on: September 02, 2014, 07:22:36 pm »

I've come to understand that you're basically live bait. I mean, without you, they'd get bored and break out. They could be taken down with a SWAT team, sure, but they might kill a few people before they do it and everyone would prefer the occasional corpse to clean up.

Sonlirain

  • Bay Watcher
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #58 on: September 02, 2014, 08:23:43 pm »

I think it was said that they are posessed by spirits of dead children that want revenge on the security guard that killed them... so they are going for guards.
Logged
"If you make something idiot proof, someone will just make a better idiot."
Self promotion below.
I have a mostly dead youtube channel.

NobodyPro

  • Bay Watcher
    • View Profile
Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #59 on: September 03, 2014, 03:32:31 am »

They were killed by a man in a mascot suit, not a security guard.
Logged
Pages: 1 2 3 [4] 5 6 ... 15