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Author Topic: Chapter Master - In the name of the Emperor!  (Read 807860 times)

LoSboccacc

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Re: Chapter Master - In the name of the Emperor!
« Reply #3480 on: September 24, 2016, 07:07:50 am »

Hi,

I am a C# coder and I was wondering if there are any source codes I could look into?
http://pastebin.com/qT9rpU1b
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DerrickMoore

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Re: Chapter Master - In the name of the Emperor!
« Reply #3481 on: September 24, 2016, 11:14:05 am »

Idea for Duke, a domestic robot that's also fun for a toddler. The Vacuumobile. Just like a mini riding lawn-mower crossed with a vacume, like a large roomba that a toddler can sit in and steer.

Losboccacc, I looked at Space Opera both on my pc and on my phone. Ive noticed it has very different behavior on my phone (forms many long lines, rather than a blob, makes for different stabilizing and outcomes. Different web-browser maybe, seems more dynamic on my phone for some reason. just noted that, is all.

Dark, I's painting some planets today, agrarian worlds, forge worlds, etc. I'm studying how GW paints thier planets so I can emulate their style. If you need any art, let me know. The CM files that I've seen are all in a .win wad/bin file, so I wasn't able to look into them. Its always difficult to work on another coders code, but the lore in CM, boy that's where the love is in that game.

I've got an "assets" folder now, where I'll store anything I can make on that dropbox link in "second founding", anything in there is free to use for anyone... excpet the font files all have special rules regarding their use (cause I didnt' make them).

a planet, the first one out of a 100? https://www.dropbox.com/s/la2wr1jnhonw2bx/Planet010png.png?dl=0
I use a simple tecnique for planets. Since this is supposed to be an Agricultural world, I started with a nice arial photo of farmlands, since I've read that the farms cover whole continents on these planets. Then I'll use the "spherize" photoshop filter to turn the image into a ball. I'll pick out any streets or development I can in the image, and turn this into "city lights" on the nightside by selecting that area and giving it a "bright light" fill. Then a night/day gradiant op top, with 20-40% opacity. So it only takes maybe 5 mins to make a planet that way. Figure I could churn out a bunch in a day, several images for each type of planet. The image I posted is 1024x1024, becasue I figure It'll be scaled down to 256x256 and I like ot work in a much higher reselution than the end product. But, I'll make planets or any art to whatever specifications anyone might need.

for planet types, I've been going to the 40K wiki and the lexicanum for lists, like Deathworld, Hiveworld, etc.
« Last Edit: September 24, 2016, 11:25:44 am by DerrickMoore »
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LoSboccacc

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Re: Chapter Master - In the name of the Emperor!
« Reply #3482 on: September 24, 2016, 11:34:47 am »

space opera uses webgl for browser, it's a proof of concept more than anything :) (As in, could one put a whole game as fragment shader and run it on the gpu, having massive scale?)
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DerrickMoore

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Re: Chapter Master - In the name of the Emperor!
« Reply #3483 on: September 24, 2016, 12:29:28 pm »

off topic, DAMMIT DMMIT DAMMIT

I got scooped, the game I've been working on for month, a near clone just got released. dammit. I'm sad.

"Children of a Dead Earth is a simulation of true-to-life space warfare. Design your spacecrafts using real world technologies. Traverse the solar system using actual orbit mechanics. Command fleets as the solar system descends into war, and see if you have what it takes to become the victor. "
 

http://store.steampowered.com/app/476530/



dammit, this is the concept I've been working on for months. ... now I'm back to the drawing board on my non-for-fun serious project. damn damn damn. I really thought no-one else was thinking along those lines.
I mean, not 100% the same. Mine was more of a crew management thing.... but the basic concept was the same. I wanted Silent Hunter in space... set around 2050-80. darn, well now I really need to work on a 40K project so I dont get depressed.

Dark, do you need an artist for anything?
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LordBaal

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Re: Chapter Master - In the name of the Emperor!
« Reply #3484 on: September 25, 2016, 01:05:52 pm »

Darn in the games you whish were done thread I made a post for a game something a lot like that. Like almost to the t.
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

LoSboccacc

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Re: Chapter Master - In the name of the Emperor!
« Reply #3485 on: September 25, 2016, 01:18:55 pm »

Darn in the games you whish were done thread I made a post for a game something a lot like that. Like almost to the t.

check this out http://www.bay12forums.com/smf/index.php?topic=143587.0
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LordBaal

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Re: Chapter Master - In the name of the Emperor!
« Reply #3486 on: September 25, 2016, 03:36:06 pm »

Wow thanks for the link pal! That seems amazing
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

IzayaChan

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Re: Chapter Master - In the name of the Emperor!
« Reply #3487 on: September 26, 2016, 11:17:11 pm »

Can I use daemon binders without having the inquisition declare war on me?
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Darkbenonator

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Re: Chapter Master - In the name of the Emperor!
« Reply #3488 on: September 27, 2016, 05:39:41 am »

Well I'm just trying to decide if I can decipher it and see if I can add some new features in my spare time. Just want to see if I can do it, think it will be a good educational project
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Darkbenonator

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Re: Chapter Master - In the name of the Emperor!
« Reply #3489 on: September 27, 2016, 11:10:48 am »

Derrick I don't want to say yes until I know what I am doing with it 😂
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DerrickMoore

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Re: Chapter Master - In the name of the Emperor!
« Reply #3490 on: September 27, 2016, 04:33:34 pm »

Makes sense.
I just broke my internet by accidently pressing some button I shouldnt have, and am painting some genestealers while I am thinking of ideas of what I can do that's both witing my abilities and interesting.
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Puzzlemaker

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Re: Chapter Master - In the name of the Emperor!
« Reply #3491 on: September 28, 2016, 07:59:34 am »

I have that unity prototype I worked on that I stopped when it was obvious there were twenty other people working on it, but I may poke it more that the number has dwindled.  I need to simplify it drastically though.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Micro102

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Re: Chapter Master - In the name of the Emperor!
« Reply #3492 on: September 30, 2016, 10:06:18 am »

Posting to watch. And if someone could hype me up to play this that would be nice too  :P
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #3493 on: September 30, 2016, 10:18:41 am »

I cherish CM but I dunno, the last couple of builds I just kept running into road blocks. Expanding and defending the galaxy works fine, it's just all the extended quest-like content tends to dead end in bugs for me. Which kind of nukes my enthusiasm for playing.
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Micro102

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Re: Chapter Master - In the name of the Emperor!
« Reply #3494 on: September 30, 2016, 08:52:14 pm »

Alright I'm trying to download this from the OP, but the instructions say to put the mod into the mod folder, but I see no mod folder.
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