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Author Topic: Chapter Master - In the name of the Emperor!  (Read 813263 times)

puke

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Re: Chapter Master - In the name of the Emperor!
« Reply #3375 on: August 24, 2016, 07:32:31 am »

breaking news: GWs head of IP, Alan Merret, has supposedly left. this could issue in a new age of not being sued into oblivion

Or a reversal of the shit that is warhammer fantasy reboot.  Or a revival of the much beloved "specialist games" that never made them any money.  I won't be holding my breath.

And Journier dropped his pure code crusade? :(

Nah, his programmer had some burnout but I think it is still in process.  Slowly.

Duke's source is still available if anyone wants to screw with it.
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NivlacSupreme

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Re: Chapter Master - In the name of the Emperor!
« Reply #3376 on: August 24, 2016, 10:01:04 am »

breaking news: GWs head of IP, Alan Merret, has supposedly left. this could issue in a new age of not being sued into oblivion

Or a reversal of the shit that is warhammer fantasy reboot.  Or a revival of the much beloved "specialist games" that never made them any money.  I won't be holding my breath.



I guess. the dude did some stupid shit because of his personal tastes. supposedly he's why we only just got a deathwatch codex
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puke

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Re: Chapter Master - In the name of the Emperor!
« Reply #3377 on: August 24, 2016, 11:54:40 am »

dude did some stupid shit because of his personal tastes

Did he?  Well, good luck for the future, i guess.  I haven't followed too closely in quite a while now.
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NivlacSupreme

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Re: Chapter Master - In the name of the Emperor!
« Reply #3378 on: August 24, 2016, 02:45:08 pm »

dude did some stupid shit because of his personal tastes

Did he?  Well, good luck for the future, i guess.  I haven't followed too closely in quite a while now.

supposedly he held back the stuff that he didn't like (deathwatch, gene stealer cult) and had a big part in age of shitmar
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LordBaal

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Re: Chapter Master - In the name of the Emperor!
« Reply #3379 on: August 24, 2016, 02:59:33 pm »

I do hope Age of Sigmar gets reversed, however seeing that some people do like it, and GW already spent 90% of their budget for the next 20 years on a ridiculous statue in their front lawn the chances are low. I personally would do it like this:
- Restore the good old Warhamer lore continuum, not end times stuff.
- Develop/revive specialist games for it. Specially Man-o-War.
- Lower Prices.
- Do a crazy promotion of everything (magazines, novels, codices, from all editions) in HD digital quality form, for a few bucks for a week or something to get some hype, and then leave everything in the online store forever at reach to anyone willing to buy it.
- Get a quality assurance team that manages everything going out, so everything new fits into the lore and continuity (previously discussed and stated).
- Leave Age of Sigmar not as the result of the universe blowing up, but rather being the afterlife itself. A realm past the chaos one, where Sigmar is fighting the forces of Chaos to cross over back to the terrestrial/physical/real plane where the Warhammer Planet is, and fulfill it's prophesy of coming back for the end of times (of chaos time that's it).
- Total Warhammer was a good start. Next time find a developer (or force CA) to actually make the whole world map, add in naval battles and put in even more/better strategies/mechanics to the game.
- Try to do bundles of real life merchandise with video games. Kind of like those Disney universe (or whatever) games.

EDIT: Also:
Find Matt Ward. Get Goto. Put them on the same room. Make them fight each other to death using only their fist and poorly written novels/codices. Kill the survivor dropping a crate full of his poorly made books.
« Last Edit: August 24, 2016, 03:12:07 pm by LordBaal »
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

NivlacSupreme

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Re: Chapter Master - In the name of the Emperor!
« Reply #3380 on: August 24, 2016, 03:11:02 pm »

I do hope Age of Sigmar gets reversed, however seeing that some people do like it, and GW already spent 90% of their budget for the next 20 years on a ridiculous statue in their front lawn the chances are low. I personally would do it like this:
- Restore the good old Warhamer lore continuum, not end times stuff.
- Develop/revive specialist games for it. Specially Man-o-War.
- Lower Prices.
- Do a crazy promotion of everything (magazines, novels, codices, from all editions) in HD digital quality form, for a few bucks for a week or something to get some hype, and then leave everything in the online store forever at reach to anyone willing to buy it.
- Get a quality assurance team that manages everything going out, so everything new fits into the lore and continuity (previously discussed and stated).
- Leave Age of Sigmar not as the result of the universe blowing up, but rather being the afterlife itself. A realm past the chaos one, where Sigmar is fighting the forces of Chaos to cross over back to the terrestrial/physical/real plane where the Warhammer Planet is, and fulfill it's prophesy of coming back for the end of times (of chaos time that's it).
- Total Warhammer was a good start. Next time find a developer (or force CA) to actually make the whole world map, add in naval battles and put in even more/better strategies/mechanics to the game.
- Try to do bundles of real life merchandise with video games. Kind of like those Disney universe (or whatever) games.

the video game would work for space marines. you can buy chapter specific minis (maybe an iron hands techpriest or a raven guard assault marine) and it unlocks that chapter and bonuses to that marine type (in some cases just the marine type)
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puke

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Re: Chapter Master - In the name of the Emperor!
« Reply #3381 on: August 24, 2016, 03:13:13 pm »

the video game would work for space marines. you can buy chapter specific minis (maybe an iron hands techpriest or a raven guard assault marine) and it unlocks that chapter and bonuses to that marine type (in some cases just the marine type)

I thought that was the intention behind Dawn of War 1, but it never really materialized.
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LordBaal

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Re: Chapter Master - In the name of the Emperor!
« Reply #3382 on: August 24, 2016, 03:16:45 pm »

I do hope Age of Sigmar gets reversed, however seeing that some people do like it, and GW already spent 90% of their budget for the next 20 years on a ridiculous statue in their front lawn the chances are low. I personally would do it like this:
- Restore the good old Warhamer lore continuum, not end times stuff.
- Develop/revive specialist games for it. Specially Man-o-War.
- Lower Prices.
- Do a crazy promotion of everything (magazines, novels, codices, from all editions) in HD digital quality form, for a few bucks for a week or something to get some hype, and then leave everything in the online store forever at reach to anyone willing to buy it.
- Get a quality assurance team that manages everything going out, so everything new fits into the lore and continuity (previously discussed and stated).
- Leave Age of Sigmar not as the result of the universe blowing up, but rather being the afterlife itself. A realm past the chaos one, where Sigmar is fighting the forces of Chaos to cross over back to the terrestrial/physical/real plane where the Warhammer Planet is, and fulfill it's prophesy of coming back for the end of times (of chaos time that's it).
- Total Warhammer was a good start. Next time find a developer (or force CA) to actually make the whole world map, add in naval battles and put in even more/better strategies/mechanics to the game.
- Try to do bundles of real life merchandise with video games. Kind of like those Disney universe (or whatever) games.

the video game would work for space marines. you can buy chapter specific minis (maybe an iron hands techpriest or a raven guard assault marine) and it unlocks that chapter and bonuses to that marine type (in some cases just the marine type)
Something like that sure. This minis would unlock completely or give huge discounts to those things. Also special figurines could unlock new DLC campaigns, sort of like new novels coming out, their principal characters get minis and campaigns or features based on those characters are developed.

I would also make a deal to keep releasing different campaigns periodically, trying to implement new mechanics to the game and so on. In fact, despite I hate massive online multiplayer games, imagine one where instead of a RPG, it's a real time tactics where you actually manage a chapter, and there's a huge universe where you face against other chapters, chaos chapters, cultists and so on. I'm not talking about some abstracted things, but real battles where you choose which companies to deploy, and actually fight with them on a real time map against other players not unlike current Dawn of War games.

On the other hand for people that don't have access to GW products to unlock things they could still simply pay the full price.
« Last Edit: August 24, 2016, 03:20:33 pm by LordBaal »
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Rolan7

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Re: Chapter Master - In the name of the Emperor!
« Reply #3383 on: August 24, 2016, 04:06:25 pm »

For an example of how that could work, check out Shattered Galaxy. A starcraft-like MMO with a planetside 2 style overworld. Really showing its age, but F2P and a good POC (heh).
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Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Hetairos

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Re: Chapter Master - In the name of the Emperor!
« Reply #3384 on: August 24, 2016, 04:13:46 pm »

GW was sending this out to their shops around last Christmas I believe.



CA has already announced there will be more Warhammer games coming, so sooner or later we're getting the rest of the world and you can't put in the New World and High/Dark Elves without naval battles.

Skynet

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Re: Chapter Master - In the name of the Emperor!
« Reply #3385 on: August 24, 2016, 05:52:12 pm »

Duke's source is still available if anyone wants to screw with it.
Is it on GitHub? Or do I have to ask for the source code? If the only problem with the code is just "fear of GW", I can probably just edit the fluff text to avoid copyright violations...and just leave everything else the same.

I like fluff. :D

EDIT: Okay, I found the source...and realized why Journier wanted a code re-write. Hm...Let me explore this codebase further.

EDIT2: Yeah, this codebase is scarier than many Chaos monsters. I mean, I think I can rewrite the lore, piece-by-piece, but rewriting of the lore might be a fairly long and involved project...and this is only rewriting the lore...no new features. Just enough to keep the game "legal". I am not sure if I have enough passion to do that...though, maybe if this "thankless" job is completed, could someone else take over from there to continue "maintenance" work?
« Last Edit: August 24, 2016, 06:34:57 pm by Skynet »
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Puzzlemaker

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Re: Chapter Master - In the name of the Emperor!
« Reply #3386 on: August 24, 2016, 08:09:25 pm »

Welp, I was developing a game on Unity, but when a whole bunch of other people grabbed up the project I shelved it.  I could put it out open source, if you want.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

NivlacSupreme

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Re: Chapter Master - In the name of the Emperor!
« Reply #3387 on: August 25, 2016, 01:24:50 am »

Duke's source is still available if anyone wants to screw with it.
Is it on GitHub? Or do I have to ask for the source code? If the only problem with the code is just "fear of GW", I can probably just edit the fluff text to avoid copyright violations...and just leave everything else the same.

I like fluff. :D

EDIT: Okay, I found the source...and realized why Journier wanted a code re-write. Hm...Let me explore this codebase further.

EDIT2: Yeah, this codebase is scarier than many Chaos monsters. I mean, I think I can rewrite the lore, piece-by-piece, but rewriting of the lore might be a fairly long and involved project...and this is only rewriting the lore...no new features. Just enough to keep the game "legal". I am not sure if I have enough passion to do that...though, maybe if this "thankless" job is completed, could someone else take over from there to continue "maintenance" work?

I was planning on attempting a lore rewrite and making some images. once you get into it it's really fricking hard. the orks have gods and all that.
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #3388 on: August 25, 2016, 10:14:26 pm »

EDIT2: Yeah, this codebase is scarier than many Chaos monsters. I mean, I think I can rewrite the lore, piece-by-piece, but rewriting of the lore might be a fairly long and involved project...and this is only rewriting the lore...no new features. Just enough to keep the game "legal". I am not sure if I have enough passion to do that...though, maybe if this "thankless" job is completed, could someone else take over from there to continue "maintenance" work?

Already done.  In addition to CM I also released the source code for Interstellar Army Simulator 2015.  You may or may not want to clean that up, instead, since there would be a lot less to do.  Here's a relink to the pastebin.

NivlacSupreme

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Re: Chapter Master - In the name of the Emperor!
« Reply #3389 on: August 26, 2016, 01:52:12 am »

a legend hath descended upon us! praise the emperor!
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